Player Matchup

Baron Samedi
Baron Samedi
BubbAlicous25
Baron Samedi
Level 149
God Stats
7W - 9L
1,390 SR
Queue Stats
421W - 435L
1,423 Elo+
Solo
Eset
Eset
Dead0master
Eset
Level 138
God Stats
0W - 1L
1,208 SR
Queue Stats
14W - 22L
1,418 Elo+
Solo
Vamana
Vamana
Pinkme109
Vamana
Level 126
God Stats
7W - 8L
1,447 SR
Queue Stats
316W - 343L
1,405 Elo+
Party 2
Medusa
Medusa
PureYumi
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Charybdis
Charybdis
ВеСеЛуХа
Charybdis
Level 143
God Stats
3W - 2L
1,557 SR
Queue Stats
170W - 180L
1,458 Elo+
Solo
Team Averages
Level 114
1,421 SR
1,389 Elo+

VS

Team Averages
Level 112
1,442 SR
1,461 Elo+
Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DeadImpulse
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,603 Elo+
Party 1
Ratatoskr
Ratatoskr
DilaudidFiend
Ratatoskr
Level 143
God Stats
2W - 1L
1,599 SR
Queue Stats
573W - 628L
1,366 Elo+
Solo
Ah Puch
Ah Puch
Mixedup08
Ah Puch
Level 26
God Stats
1W - 1L
1,215 SR
Queue Stats
88W - 93L
1,398 Elo+
Party 1
Hera
Hera
PirateCapn
Hera
Level 127
God Stats
2W - 1L
1,393 SR
Queue Stats
67W - 54L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BubbAlicous25
Baron Samedi
18
3 / 3 / 5
11,090
616
15,728
17,309
8,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 6 / 9
9,869
548
11,732
16,822
7,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Pinkme109
Vamana
20
5 / 4 / 6
12,634
702
15,206
28,938
28,179
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
PureYumi
Medusa
16
0 / 8 / 7
9,877
549
13,668
24,110
11,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
18
3 / 5 / 3
10,650
592
15,689
21,385
10,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
3 / 3 / 12
11,330
629
10,754
28,847
35,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
DeadImpulse
Baron Samedi
20
14 / 3 / 9
14,864
826
35,157
20,656
14,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
DilaudidFiend
Ratatoskr
17
1 / 3 / 12
10,816
601
8,528
23,152
15,938
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Ah Puch
Mixedup08
Ah Puch
19
4 / 3 / 12
11,428
635
16,915
14,961
9,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 4 / 12
12,087
672
26,081
11,746
6,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
11
Kills
26
26
Deaths
16
30
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
3
12
3
L
Baron Samedi
BubbAlicous25
Baron Samedi
3
3
5
1.83
L
0
6
9
0.75
W
Baron Samedi
DeadImpulse
Baron Samedi
14
3
9
6.17
W
Ratatoskr
DilaudidFiend
Ratatoskr
1
3
12
2.33
W
Ah Puch
Mixedup08
Ah Puch
4
3
12
3.33
L
Vamana
Pinkme109
Vamana
5
4
6
2
W
4
4
12
2.5
L
Medusa
PureYumi
Medusa
0
8
7
0.44
L
Charybdis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,023
Damage
97,435
108,564
Taken
99,362
65,690
Mitigated
82,566
42,373
Healing
39,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,754
894
2,429
10,369
28,847
35,966
150
7,358
21,489
0
16,035
L
Baron Samedi
BubbAlicous25
Baron Samedi
15,728
622
6,510
5,716
17,309
8,969
112
14,008
3,301
33,110
0
L
11,732
377
2,814
2,031
16,822
7,144
150
12,819
4,003
18,805
0
W
Baron Samedi
DeadImpulse
Baron Samedi
35,157
3,461
4,042
7,553
20,656
14,339
978
7,115
13,313
81,515
0
W
Ratatoskr
DilaudidFiend
Ratatoskr
8,528
863
2,103
8,522
23,152
15,938
1,201
6,662
16,490
1,433
13,673
W
Ah Puch
Mixedup08
Ah Puch
16,915
601
1,035
1,670
14,961
9,577
1,551
3,986
10,975
26,596
0
L
Vamana
Pinkme109
Vamana
15,206
5,126
3,941
10,011
28,938
28,179
239
19,301
9,637
777
35,089
W
26,081
6,213
840
735
11,746
6,746
2,995
2,902
8,844
44,950
0
L
Medusa
PureYumi
Medusa
13,668
7,282
1,324
3,514
24,110
11,089
0
17,061
7,049
0
30,066
L
Charybdis
15,689
6,445
1,680
4,832
21,385
10,309
28
15,522
5,863
0
40,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,120
Gold Earned
60,525
224
Minions Killed
183
0
Camps Cleared
0
1,529,189
Distance Traveled
1,622,100
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,330
629
12
1
0
352,799
0
L
Baron Samedi
11,090
616
35
2
0
332,133
2
L
Eset
9,869
548
19
1
0
287,095
1
W
Baron Samedi
14,864
826
96
5
0
298,270
0
W
Ratatoskr
10,816
601
14
1
0
364,588
0
W
Ah Puch
11,428
635
15
1
0
321,893
0
L
Vamana
12,634
702
44
2
0
358,372
1
W
Hera
12,087
672
46
3
0
284,550
0
L
Medusa
9,877
549
57
3
0
289,775
1
L
Charybdis
10,650
592
69
4
0
261,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role