Player Matchup

Olorun
Olorun
 
Olorun
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AMeatyPizza
Ishtar
Level 120
God Stats
3W - 1L
1,864 SR
Queue Stats
59W - 50L
1,554 Elo+
Solo
Pele
Pele
Costelusshhh
Pele
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 19L
1,438 Elo+
Party 1
Anubis
Anubis
FeralKiller
Anubis
Level 109
God Stats
79W - 66L
1,488 SR
Queue Stats
305W - 311L
1,470 Elo+
Party 1
Ymir
Ymir
frankestaing
Ymir
Level 148
God Stats
1W - 0L
1,512 SR
Queue Stats
100W - 96L
1,543 Elo+
Solo
Team Averages
Level 89
1,573 SR
1,501 Elo+

VS

Team Averages
Level 79
1,631 SR
1,502 Elo+
Baron Samedi
Baron Samedi
Colagyilkos
Baron Samedi
Level 35
God Stats
1W - 2L
1,668 SR
Queue Stats
97W - 113L
1,514 Elo+
Solo
Loki
Loki
Mr丶Mao
Loki
Level 150
God Stats
12W - 12L
1,601 SR
Queue Stats
475W - 445L
1,560 Elo+
Solo
Nox
Nox
PKplayerPK
Nox
Level 24
God Stats
3W - 2L
1,818 SR
Queue Stats
38W - 45L
1,512 Elo+
Party 2
Artemis
Artemis
larlos12
Artemis
Level 143
God Stats
19W - 10L
1,229 SR
Queue Stats
846W - 890L
1,489 Elo+
Party 2
Bacchus
Bacchus
ΤοβεΑSmurf
Bacchus
Level 43
God Stats
2W - 1L
1,838 SR
Queue Stats
84W - 119L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
6 / 0 / 7
8,504
607
8,611
9,904
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
14
2 / 0 / 3
7,859
561
6,013
9,091
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 1 / 5
8,158
583
6,477
10,713
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
13
4 / 1 / 3
8,094
578
7,084
8,402
4,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 7
7,872
562
4,823
10,777
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Colagyilkos
Baron Samedi
10
2 / 7 / 0
6,088
435
7,033
13,192
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
2
0 / 1 / 0
4,202
300
521
1,007
269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,740
410
4,406
11,524
10,969
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
larlos12
Artemis
10
0 / 2 / 0
5,933
424
8,871
8,654
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 0
5,948
425
2,367
10,203
8,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
18
Kills
3
3
Deaths
18
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
0
7
9.5
W
Ishtar
2
0
3
3.5
L
Baron Samedi
Colagyilkos
Baron Samedi
2
7
0
0.29
W
4
1
5
6.5
W
Anubis
4
1
3
5.5
L
Loki
0
1
0
0
L
0
4
0
0
W
2
1
7
5.5
L
Artemis
larlos12
Artemis
0
2
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,008
Damage
23,198
48,887
Taken
44,580
26,998
Mitigated
28,027
24,543
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,611
3,929
511
6,539
9,904
5,235
3,100
4,113
5,791
51,813
7,756
W
Ishtar
6,013
4,148
0
6,240
9,091
3,657
2,244
1,499
7,592
0
61,263
L
Baron Samedi
Colagyilkos
Baron Samedi
7,033
642
451
2,663
13,192
6,241
0
6,330
6,862
39,647
0
W
6,477
1,376
0
4,163
10,713
4,495
598
2,004
8,709
0
55,484
W
Anubis
7,084
744
0
3,783
8,402
4,510
717
2,820
5,582
55,221
0
L
Loki
521
280
0
0
1,007
269
0
405
602
0
2,585
L
4,406
517
236
2,850
11,524
10,969
0
5,427
6,097
17,180
0
W
4,823
997
0
3,307
10,777
9,101
112
3,370
7,407
24,963
6,574
L
Artemis
larlos12
Artemis
8,871
3,490
0
4,215
8,654
2,502
0
963
7,691
0
49,190
L
2,367
253
0
1,316
10,203
8,046
0
5,725
4,478
32,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,487
Gold Earned
27,911
458
Minions Killed
219
0
Camps Cleared
0
1,252,099
Distance Traveled
892,543
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,504
607
97
7
0
234,781
1
W
Ishtar
7,859
561
118
8
0
236,890
5
L
Baron Samedi
6,088
435
57
4
0
214,739
0
W
Pele
8,158
583
94
7
0
318,030
0
W
Anubis
8,094
578
110
8
0
211,435
2
L
Loki
4,202
300
10
1
0
32,092
0
L
Nox
5,740
410
19
1
0
212,176
1
W
Ymir
7,872
562
39
3
0
250,963
0
L
Artemis
5,933
424
86
6
0
227,589
1
L
Bacchus
5,948
425
47
3
0
205,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role