Player Matchup

Ymir
Ymir
FlackoSur13
Ymir
Level 88
God Stats
8W - 5L
1,599 SR
Queue Stats
64W - 66L
1,497 Elo+
Party 3
Anhur
Anhur
Mezpha
Anhur
Level 49
God Stats
9W - 11L
1,512 SR
Queue Stats
135W - 144L
1,485 Elo+
Solo
Odin
Odin
Squishy ya5563
Odin
Level 94
God Stats
7W - 5L
1,582 SR
Queue Stats
339W - 346L
1,406 Elo+
Party 3
Thor
Thor
WoahNiceKronk
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
namechanged9596
Merlin
Level 65
God Stats
2W - 0L
1,750 SR
Queue Stats
38W - 11L
1,749 Elo+
Party 2
Team Averages
Level 63
1,589 SR
1,527 Elo+

VS

Team Averages
Level 94
1,508 SR
1,530 Elo+
Yemoja
Yemoja
EpicBioHazard
Yemoja
Level 128
God Stats
18W - 18L
1,524 SR
Queue Stats
310W - 293L
1,456 Elo+
Party 1
Discordia
Discordia
Eternal_Jakel
Discordia
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 235L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
Hes_Actual_One_
Baron Samedi
Level 48
God Stats
1W - 5L
1,322 SR
Queue Stats
55W - 35L
1,606 Elo+
Party 1
Cernunnos
Cernunnos
Jaymcgee11
Cernunnos
Level 108
God Stats
28W - 16L
1,474 SR
Queue Stats
228W - 204L
1,461 Elo+
Solo
Shiva
Shiva
JtheSavant
Shiva
Level 29
God Stats
1W - 1L
1,721 SR
Queue Stats
58W - 39L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
8,129
452
7,750
15,297
15,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Mezpha
Anhur
17
5 / 2 / 7
10,480
582
14,116
16,971
6,917
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 3
8,887
494
6,979
15,267
10,364
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
8 / 0 / 7
11,230
624
18,222
17,166
8,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 1 / 7
11,980
666
21,639
9,640
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,929
441
4,632
16,997
15,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
Eternal_Jakel
Discordia
13
2 / 9 / 2
8,338
463
6,840
17,466
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Hes_Actual_One_
Baron Samedi
14
2 / 4 / 1
8,330
463
8,297
18,785
8,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Jaymcgee11
Cernunnos
13
0 / 5 / 1
7,848
436
9,377
16,634
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
14
2 / 3 / 1
8,740
486
11,613
19,123
13,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
25
Kills
7
7
Deaths
25
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Discordia
Eternal_Jakel
Discordia
2
9
2
0.33
W
1
2
8
2.5
L
Baron Samedi
Hes_Actual_One_
Baron Samedi
2
4
1
0.63
L
Cernunnos
Jaymcgee11
Cernunnos
0
5
1
0.1
L
Shiva
2
3
1
0.83
W
Anhur
Mezpha
Anhur
5
2
7
4.25
W
0
2
3
0.75
W
8
0
7
11.5
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,706
Damage
40,759
74,341
Taken
89,005
45,634
Mitigated
48,933
19,995
Healing
26,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,632
871
4,324
3,272
16,997
15,018
0
8,153
8,844
23,166
0
L
Discordia
Eternal_Jakel
Discordia
6,840
179
0
1,856
17,466
6,129
0
9,356
8,110
60,095
0
W
7,750
1,770
0
1,370
15,297
15,379
238
4,468
10,829
36,886
0
L
Baron Samedi
Hes_Actual_One_
Baron Samedi
8,297
682
270
6,885
18,785
8,634
0
4,681
14,104
58,800
0
L
Cernunnos
Jaymcgee11
Cernunnos
9,377
4,075
0
3,717
16,634
5,571
0
4,267
12,367
0
65,065
L
Shiva
11,613
3,080
92
5,648
19,123
13,581
0
3,266
15,857
233
70,262
W
Anhur
Mezpha
Anhur
14,116
6,971
0
7,479
16,971
6,917
5,725
3,460
13,511
0
94,153
W
6,979
1,459
0
1,679
15,267
10,364
50
3,053
12,214
0
55,359
W
18,222
5,905
0
5,249
17,166
8,288
0
4,991
12,175
0
112,822
W
21,639
1,103
0
4,218
9,640
4,686
158
4,634
5,006
112,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,706
Gold Earned
41,185
614
Minions Killed
457
0
Camps Cleared
0
1,708,813
Distance Traveled
1,481,044
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,929
441
34
2
0
310,867
8
L
Discordia
8,338
463
113
6
0
308,730
0
W
Ymir
8,129
452
46
3
0
321,599
6
L
Baron Samedi
8,330
463
105
6
0
288,049
6
L
Cernunnos
7,848
436
103
6
0
271,226
1
L
Shiva
8,740
486
102
6
0
302,172
0
W
Anhur
10,480
582
137
8
0
301,364
9
W
Odin
8,887
494
121
7
0
333,412
2
W
Thor
11,230
624
134
7
0
399,179
3
W
Merlin
11,980
666
176
10
0
353,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role