Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GapinConRulos
Cthulhu
Level 159
God Stats
3W - 1L
1,701 SR
Queue Stats
145W - 87L
1,725 Elo+
Party 1
Ra
Ra
Lahia7
Ra
Level 159
God Stats
5W - 5L
1,445 SR
Queue Stats
202W - 163L
1,702 Elo+
Solo
Team Averages
Level 159
1,549 SR
1,642 Elo+

VS

Team Averages
Level 129
1,703 SR
1,684 Elo+
Sylvanus
Sylvanus
Lagartijin
Sylvanus
Level 114
God Stats
22W - 21L
1,570 SR
Queue Stats
466W - 371L
1,634 Elo+
Party 2
Discordia
Discordia
Necrofilico69
Discordia
Level 115
God Stats
52W - 36L
1,584 SR
Queue Stats
476W - 385L
1,640 Elo+
Party 2
Ullr
Ullr
Rasmanuel
Ullr
Level 159
God Stats
0W - 1L
1,957 SR
Queue Stats
13W - 13L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 1 / 3
8,556
658
15,874
9,723
4,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
2 / 1 / 2
9,827
756
12,988
18,983
23,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
15
1 / 1 / 3
8,900
685
7,893
8,165
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lagartijin
Sylvanus
12
1 / 3 / 2
8,588
661
5,600
18,073
20,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
Necrofilico69
Discordia
13
1 / 1 / 2
8,510
655
9,641
9,486
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
1 / 0 / 2
8,117
624
10,371
13,399
6,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
4
Kills
3
3
Deaths
4
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
3
2.5
W
Cthulhu
2
1
2
3
L
Sylvanus
Lagartijin
Sylvanus
1
3
2
0.67
W
Ra
1
1
3
2.5
L
Discordia
Necrofilico69
Discordia
1
1
2
2
L
Ullr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,755
Damage
25,612
36,871
Taken
40,958
31,045
Mitigated
31,405
14,843
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,874
5,576
0
2,038
9,723
4,097
1,235
4,333
5,216
0
42,774
W
Cthulhu
12,988
392
620
5,605
18,983
23,294
0
5,890
12,455
31,452
0
L
Sylvanus
Lagartijin
Sylvanus
5,600
1,894
5,467
5,287
18,073
20,871
0
6,654
11,097
15,442
0
W
Ra
7,893
321
3,058
3,522
8,165
3,654
45
4,195
3,601
37,798
0
L
Discordia
Necrofilico69
Discordia
9,641
792
0
0
9,486
3,915
0
5,685
3,733
33,637
0
L
Ullr
10,371
4,158
0
642
13,399
6,619
0
8,548
4,639
0
32,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,283
Gold Earned
25,215
188
Minions Killed
149
9
Camps Cleared
4
783,667
Distance Traveled
760,681
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,556
658
58
4
4
213,791
2
W
Cthulhu
9,827
756
31
2
1
289,002
6
L
Sylvanus
8,588
661
33
3
0
239,345
7
W
Ra
8,900
685
99
8
4
280,874
4
L
Discordia
8,510
655
65
5
2
261,873
2
L
Ullr
8,117
624
51
4
2
259,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role