Player Matchup

Ganesha
Ganesha
Donchepe21
Ganesha
Level 157
God Stats
2W - 3L
1,613 SR
Queue Stats
356W - 347L
1,447 Elo+
Solo
Skadi
Skadi
FailingWumbology
Skadi
Level 124
God Stats
36W - 31L
1,572 SR
Queue Stats
434W - 421L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
LoveFromTheStars
Aphrodite
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 66L
1,580 Elo+
Solo
Ne Zha
Ne Zha
WindupWendigo
Ne Zha
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 142L
1,486 Elo+
Solo
Mulan
Mulan
lunarweed
Mulan
Level 68
God Stats
32W - 38L
1,414 SR
Queue Stats
194W - 200L
1,440 Elo+
Party 1
Team Averages
Level 118
1,520 SR
1,484 Elo+

VS

Team Averages
Level 115
1,676 SR
1,501 Elo+
Hades
Hades
CosmicButtSack
Hades
Level 89
God Stats
4W - 0L
1,864 SR
Queue Stats
62W - 55L
1,467 Elo+
Party 2
Sol
Sol
DadadaffyDuck
Sol
Level 129
God Stats
7W - 7L
1,475 SR
Queue Stats
418W - 440L
1,556 Elo+
Party 3
Osiris
Osiris
LosChinosNoFian
Osiris
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,495 Elo+
Solo
Chaac
Chaac
SmilyDrop974790
Chaac
Level 158
God Stats
17W - 14L
1,691 SR
Queue Stats
444W - 425L
1,589 Elo+
Party 3
Ymir
Ymir
TalkierSiren848
Ymir
Level 108
God Stats
3W - 0L
1,849 SR
Queue Stats
55W - 62L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Donchepe21
Ganesha
7
0 / 2 / 2
4,664
466
1,142
6,688
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 3 / 0
4,771
477
5,311
6,476
1,870
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
9
1 / 1 / 1
5,347
535
2,797
4,321
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 0
4,557
456
2,983
8,313
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
lunarweed
Mulan
10
1 / 3 / 1
5,451
545
4,023
9,559
4,634
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,959
596
3,227
5,311
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 0 / 3
6,039
604
4,380
6,694
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 1 / 2
5,375
538
2,692
6,079
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 0 / 3
5,495
550
4,348
6,662
3,648
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 2 / 0
6,024
602
5,354
7,155
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
10
11
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
3
0
3
4.5
L
Ganesha
Donchepe21
Ganesha
0
2
2
0.5
L
1
3
0
0.33
W
0
1
2
1
L
Aphrodite
1
1
1
1.5
W
3
0
3
4.5
W
3
2
0
1.5
L
0
2
0
0
L
Mulan
lunarweed
Mulan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,256
Damage
20,001
35,357
Taken
31,901
14,646
Mitigated
14,885
11,308
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,227
299
155
2,663
5,311
2,656
0
1,706
3,605
40,818
0
W
4,380
3,163
0
2,935
6,694
1,660
0
1,287
5,407
35,464
0
L
Ganesha
Donchepe21
Ganesha
1,142
177
0
1,538
6,688
3,460
0
2,336
4,352
10,707
0
L
5,311
1,868
0
806
6,476
1,870
0
2,053
4,423
0
29,369
W
2,692
1,240
0
671
6,079
3,098
0
329
5,750
0
38,077
L
Aphrodite
2,797
424
648
2,318
4,321
1,938
0
1,866
2,443
34,062
0
W
4,348
926
344
3,018
6,662
3,648
0
229
6,433
0
29,147
W
5,354
1,451
0
500
7,155
3,823
116
388
6,767
26,746
0
L
2,983
531
0
4,078
8,313
2,744
0
1,518
6,795
0
24,643
L
Mulan
lunarweed
Mulan
4,023
714
0
1,920
9,559
4,634
0
4,808
4,383
0
29,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,790
Gold Earned
28,892
238
Minions Killed
332
0
Camps Cleared
0
966,554
Distance Traveled
1,009,380
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,959
596
90
9
0
214,288
3
W
Sol
6,039
604
75
8
0
198,129
2
L
Ganesha
4,664
466
4
0
0
197,031
3
L
Skadi
4,771
477
54
5
0
188,297
4
W
Osiris
5,375
538
72
7
0
228,371
2
L
Aphrodite
5,347
535
63
6
0
206,043
2
W
Chaac
5,495
550
43
4
0
205,144
0
W
Ymir
6,024
602
52
5
0
163,448
0
L
Ne Zha
4,557
456
50
5
0
200,100
3
L
Mulan
5,451
545
67
7
0
175,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role