Player Matchup

Cthulhu
Cthulhu
CryoViper
Cthulhu
Level 65
God Stats
14W - 7L
1,586 SR
Queue Stats
152W - 63L
1,736 Elo+
Party 2
Nox
Nox
KeyWielder
Nox
Level 100
God Stats
3W - 4L
1,610 SR
Queue Stats
211W - 86L
1,726 Elo+
Party 2
Cliodhna
Cliodhna
WonderVa
Cliodhna
Level 49
God Stats
28W - 11L
1,845 SR
Queue Stats
249W - 134L
1,703 Elo+
Party 2
Team Averages
Level 71
1,680 SR
1,722 Elo+

VS

Team Averages
Level 108
1,536 SR
1,637 Elo+
Neith
Neith
Beyondluky
Neith
Level 83
God Stats
6W - 6L
1,558 SR
Queue Stats
79W - 81L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
QTM_KillaQueen
Baron Samedi
Level 83
God Stats
10W - 10L
1,573 SR
Queue Stats
34W - 28L
1,555 Elo+
Party 1
Hercules
Hercules
Rasmanuel
Hercules
Level 159
God Stats
1W - 1L
1,476 SR
Queue Stats
13W - 13L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CryoViper
Cthulhu
16
2 / 3 / 8
12,164
676
12,818
22,241
30,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 3 / 8
12,192
677
17,284
12,539
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
WonderVa
Cliodhna
18
7 / 3 / 5
12,353
686
14,923
13,662
9,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 4 / 9
11,228
624
9,365
12,180
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
QTM_KillaQueen
Baron Samedi
15
1 / 7 / 6
10,541
586
9,553
17,393
8,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
Rasmanuel
Hercules
18
8 / 2 / 1
12,809
712
18,368
22,649
15,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
13
Kills
9
9
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
9
1.13
W
Cthulhu
CryoViper
Cthulhu
2
3
8
2
W
4
3
8
2.67
L
Baron Samedi
QTM_KillaQueen
Baron Samedi
1
7
6
0.57
L
Hercules
Rasmanuel
Hercules
8
2
1
4.25
W
Cliodhna
WonderVa
Cliodhna
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,025
Damage
37,286
48,442
Taken
52,222
46,523
Mitigated
29,004
12,449
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,365
3,304
0
1,792
12,180
5,364
1,091
7,251
4,929
0
43,771
W
Cthulhu
CryoViper
Cthulhu
12,818
1,210
102
5,121
22,241
30,029
0
5,602
15,121
23,901
0
W
17,284
1,882
0
1,780
12,539
6,767
450
1,421
10,810
58,185
0
L
Baron Samedi
QTM_KillaQueen
Baron Samedi
9,553
433
2,038
3,451
17,393
8,233
0
9,550
7,843
29,713
0
L
Hercules
Rasmanuel
Hercules
18,368
6,400
0
4,941
22,649
15,407
0
13,667
8,982
0
50,504
W
Cliodhna
WonderVa
Cliodhna
14,923
1,190
0
5,446
13,662
9,727
0
2,061
11,051
0
44,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,709
Gold Earned
34,578
182
Minions Killed
208
7
Camps Cleared
9
1,039,092
Distance Traveled
901,118
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,228
624
94
5
2
251,628
2
W
Cthulhu
12,164
676
23
1
0
350,598
3
W
Nox
12,192
677
99
6
5
334,602
3
L
Baron Samedi
10,541
586
45
3
0
271,997
3
L
Hercules
12,809
712
69
4
7
377,493
4
W
Cliodhna
12,353
686
60
3
2
353,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role