Player Matchup

Yu Huang
Yu Huang
Lost Protector
Yu Huang
Level 158
God Stats
6W - 8L
1,529 SR
Queue Stats
145W - 199L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
Meech420
Danzaburou
Level 103
God Stats
27W - 31L
1,539 SR
Queue Stats
114W - 142L
1,444 Elo+
Party 1
Horus
Horus
TopheyToast
Horus
Level 132
God Stats
5W - 3L
1,583 SR
Queue Stats
216W - 248L
1,490 Elo+
Party 1
Team Averages
Level 131
1,551 SR
1,434 Elo+

VS

Team Averages
Level 93
1,282 SR
1,346 Elo+
Charybdis
Charybdis
DarkMessiah458
Charybdis
Level 83
God Stats
0W - 2L
1,142 SR
Queue Stats
8W - 16L
1,292 Elo+
Party 2
Yemoja
Yemoja
Meliodas6143
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,245 Elo+
Party 2
Yu Huang
Yu Huang
N0cturnRaven
Yu Huang
Level 136
God Stats
0W - 1L
1,204 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
3 / 0 / 13
11,234
702
16,214
9,407
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Meech420
Danzaburou
17
12 / 2 / 5
13,024
814
13,440
15,267
7,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 1 / 15
11,325
708
8,912
17,992
18,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkMessiah458
Charybdis
13
1 / 5 / 1
9,840
615
5,650
14,363
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
12
0 / 6 / 2
9,624
602
3,107
17,781
19,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
N0cturnRaven
Yu Huang
14
1 / 6 / 1
10,129
633
10,957
12,399
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
17
Kills
2
3
Deaths
17
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DarkMessiah458
Charybdis
1
5
1
0.3
W
Yu Huang
3
0
13
9.5
W
Danzaburou
Meech420
Danzaburou
12
2
5
7.25
L
Yemoja
0
6
2
0.17
L
Yu Huang
N0cturnRaven
Yu Huang
1
6
1
0.25
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,566
Damage
19,714
42,666
Taken
44,543
30,227
Mitigated
31,553
22,653
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DarkMessiah458
Charybdis
5,650
2,401
282
2,770
14,363
6,164
0
4,985
9,108
0
22,796
W
Yu Huang
16,214
1,220
486
3,799
9,407
4,337
1,266
4,891
4,516
46,233
0
W
Danzaburou
Meech420
Danzaburou
13,440
5,435
0
4,622
15,267
7,364
1,355
6,075
9,192
0
69,181
L
Yemoja
3,107
274
820
1,305
17,781
19,773
0
5,916
11,575
13,686
0
L
Yu Huang
N0cturnRaven
Yu Huang
10,957
1,176
462
1,695
12,399
5,616
0
5,127
6,984
38,011
0
W
8,912
3,234
5,293
8,453
17,992
18,526
473
4,086
13,906
0
22,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,583
Gold Earned
29,593
188
Minions Killed
111
11
Camps Cleared
2
908,942
Distance Traveled
643,698
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,840
615
47
3
0
193,423
5
W
Yu Huang
11,234
702
73
5
3
307,433
2
W
Danzaburou
13,024
814
94
6
7
295,242
17
L
Yemoja
9,624
602
12
1
1
194,905
2
L
Yu Huang
10,129
633
52
3
1
255,370
4
W
Horus
11,325
708
21
1
1
306,267
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role