Player Matchup

Anubis
Anubis
Silver III
BJlN
Anubis
Silver III
Level 104
God Stats
6W - 12L
1,230 SR
Queue Stats
113W - 115L
863 MMR
Solo
Xbalanque
Xbalanque
Bronze II
OdEsXd
Xbalanque
Bronze II
Level 63
God Stats
22W - 12L
1,532 SR
Queue Stats
86W - 120L
203 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Podgela
Sylvanus
Silver IV
Level 129
God Stats
25W - 25L
1,339 SR
Queue Stats
121W - 115L
850 MMR
Solo
Danzaburou
Danzaburou
Silver V
R1strett0
Danzaburou
Silver V
Level 122
God Stats
8W - 13L
1,304 SR
Queue Stats
185W - 217L
454 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze II
Stepanchan
Morgan Le Fay
Bronze II
Level 100
God Stats
14W - 11L
1,482 SR
Queue Stats
502W - 553L
36 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,377 SR
481 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,487 SR
837 MMR
Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze II
 
Izanami
Bronze II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver IV
Paapas67
Terra
Silver IV
Level 111
God Stats
25W - 28L
1,514 SR
Queue Stats
384W - 400L
664 MMR
Solo
Bellona
Bellona
Bronze IV
WolfARM
Bellona
Bronze IV
Level 89
God Stats
3W - 6L
1,516 SR
Queue Stats
35W - 83L
-365 MMR
Solo
Zeus
Zeus
Silver IV
lmNotAIright
Zeus
Silver IV
Level 63
God Stats
2W - 3L
1,404 SR
Queue Stats
133W - 145L
884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BJlN
Anubis
18
7 / 1 / 4
10,871
604
11,020
15,508
8,623
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
OdEsXd
Xbalanque
15
0 / 1 / 6
8,874
493
6,751
8,609
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Podgela
Sylvanus
15
2 / 0 / 7
9,521
529
8,003
14,055
13,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
R1strett0
Danzaburou
17
6 / 0 / 5
10,133
563
14,549
12,939
6,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Stepanchan
Morgan Le Fay
15
2 / 1 / 6
8,811
490
9,352
13,003
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
LancelotSun WukongKaliMulan

VS

Bans
PoseidonAo KuangAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 3 / 1
9,617
534
10,315
14,290
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
 
Izanami
14
0 / 4 / 0
8,925
496
6,313
11,988
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Terra
Paapas67
Terra
11
0 / 5 / 3
7,346
408
7,086
20,631
16,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
WolfARM
Bellona
13
0 / 5 / 2
8,422
468
9,149
17,940
17,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 0 / 0
7,617
423
3,900
2,488
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
3
3
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
3
1
0.83
L
Izanami
 
Izanami
0
4
0
0
W
Anubis
BJlN
Anubis
7
1
4
9
W
Xbalanque
OdEsXd
Xbalanque
0
1
6
3
L
Terra
Paapas67
Terra
0
5
3
0.3
W
Sylvanus
Podgela
Sylvanus
2
0
7
5.5
W
Danzaburou
R1strett0
Danzaburou
6
0
5
8.5
W
Morgan Le Fay
Stepanchan
Morgan Le Fay
2
1
6
5
L
Bellona
WolfARM
Bellona
0
5
2
0.2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,675
Damage
36,763
64,114
Taken
67,337
39,212
Mitigated
45,330
35,035
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,315
5,584
0
620
14,290
5,886
0
5,850
8,440
0
77,974
L
Izanami
 
Izanami
6,313
3,547
0
3,202
11,988
5,408
918
4,581
7,407
0
84,280
W
Anubis
BJlN
Anubis
11,020
910
0
7,970
15,508
8,623
537
1,906
13,514
89,770
0
W
Xbalanque
OdEsXd
Xbalanque
6,751
3,681
0
1,076
8,609
4,243
2,279
962
7,647
0
67,758
L
Terra
Paapas67
Terra
7,086
590
1,442
4,077
20,631
16,084
0
11,143
9,488
30,178
0
W
Sylvanus
Podgela
Sylvanus
8,003
1,722
8,154
7,867
14,055
13,537
899
2,883
11,130
39,537
0
W
Danzaburou
R1strett0
Danzaburou
14,549
7,465
0
6,044
12,939
6,214
3,549
678
12,261
0
75,075
W
Morgan Le Fay
Stepanchan
Morgan Le Fay
9,352
1,566
0
3,924
13,003
6,595
1,607
4,535
8,302
72,724
0
L
Bellona
WolfARM
Bellona
9,149
2,028
0
4,523
17,940
17,093
862
5,529
12,411
80
49,598
L
3,900
844
0
666
2,488
859
120
1,272
1,216
31,754
989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,210
Gold Earned
41,927
522
Minions Killed
485
0
Camps Cleared
0
1,629,399
Distance Traveled
1,459,633
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,617
534
125
7
0
352,478
3
L
Izanami
8,925
496
166
9
0
299,902
6
W
Anubis
10,871
604
149
8
0
314,280
5
W
Xbalanque
8,874
493
113
6
0
311,259
8
L
Terra
7,346
408
43
2
0
320,052
2
W
Sylvanus
9,521
529
52
3
0
310,017
9
W
Danzaburou
10,133
563
101
6
0
337,273
0
W
Morgan Le Fay
8,811
490
107
6
0
356,570
6
L
Bellona
8,422
468
80
4
0
293,534
2
L
Zeus
7,617
423
71
4
0
193,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role