Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
KaraSomething
Ishtar
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,721 Elo+
Solo
Baba Yaga
Baba Yaga
Sipikeee
Baba Yaga
Level 146
God Stats
2W - 2L
1,525 SR
Queue Stats
86W - 79L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
al-sokre57
Cthulhu
Level 139
God Stats
4W - 4L
1,473 SR
Queue Stats
584W - 588L
1,489 Elo+
Solo
Sol
Sol
ºPersephone
Sol
Level 87
God Stats
2W - 0L
1,717 SR
Queue Stats
49W - 48L
1,553 Elo+
Party 1
Team Averages
Level 128
1,543 SR
1,561 Elo+

VS

Team Averages
Level 122
1,575 SR
1,564 Elo+
Kumbhakarna
Kumbhakarna
Ginston
Kumbhakarna
Level 146
God Stats
4W - 4L
1,524 SR
Queue Stats
234W - 199L
1,564 Elo+
Party 2
Cabrakan
Cabrakan
KyleAJ13
Cabrakan
Level 85
God Stats
1W - 1L
1,692 SR
Queue Stats
197W - 145L
1,638 Elo+
Party 2
Sylvanus
Sylvanus
Noddy9797
Sylvanus
Level 142
God Stats
4W - 5L
1,622 SR
Queue Stats
234W - 198L
1,529 Elo+
Party 2
Kali
Kali
Polar42
Kali
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 291L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jimbo1804
Ah Muzen Cab
Level 79
God Stats
3W - 4L
1,535 SR
Queue Stats
174W - 155L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 5 / 12
9,882
706
8,148
19,057
21,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
7 / 3 / 10
10,800
771
19,352
12,963
6,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Sipikeee
Baba Yaga
18
4 / 2 / 11
10,873
777
22,528
10,338
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
al-sokre57
Cthulhu
17
1 / 5 / 15
10,022
716
13,521
23,371
31,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 2 / 8
11,185
799
22,795
16,214
7,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ginston
Kumbhakarna
16
0 / 3 / 14
9,053
647
5,113
19,732
21,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
KyleAJ13
Cabrakan
13
1 / 7 / 7
7,803
557
8,241
19,806
19,058
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
Noddy9797
Sylvanus
16
2 / 4 / 9
8,491
607
9,124
20,624
25,915
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Polar42
Kali
18
8 / 2 / 8
10,056
718
11,088
17,757
11,079
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
jimbo1804
Ah Muzen Cab
17
5 / 5 / 6
9,644
689
21,575
16,311
10,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
60
21
Kills
16
17
Deaths
21
56
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
5
12
1.8
L
Kumbhakarna
Ginston
Kumbhakarna
0
3
14
2.33
W
7
3
10
4
L
Cabrakan
KyleAJ13
Cabrakan
1
7
7
0.64
L
Sylvanus
Noddy9797
Sylvanus
2
4
9
1.63
L
Kali
Polar42
Kali
8
2
8
6
W
Baba Yaga
Sipikeee
Baba Yaga
4
2
11
4.75
W
Cthulhu
al-sokre57
Cthulhu
1
5
15
1.7
L
Ah Muzen Cab
jimbo1804
Ah Muzen Cab
5
5
6
1.6
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,344
Damage
55,141
81,943
Taken
94,230
72,059
Mitigated
87,738
40,385
Healing
34,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,148
1,448
7,339
6,425
19,057
21,427
72
5,119
13,938
0
10,952
L
Kumbhakarna
Ginston
Kumbhakarna
5,113
85
1,027
3,590
19,732
21,112
84
11,100
8,632
12,469
0
W
19,352
7,665
742
2,048
12,963
6,847
3,836
4,362
8,601
0
36,620
L
Cabrakan
KyleAJ13
Cabrakan
8,241
1,260
0
393
19,806
19,058
0
11,352
8,454
11,306
0
L
Sylvanus
Noddy9797
Sylvanus
9,124
1,770
9,897
6,690
20,624
25,915
0
11,911
8,713
16,318
0
L
Kali
Polar42
Kali
11,088
5,200
1,844
6,880
17,757
11,079
298
11,809
5,948
0
23,582
W
Baba Yaga
Sipikeee
Baba Yaga
22,528
926
1,093
3,007
10,338
5,376
1,274
3,996
6,342
43,674
0
W
Cthulhu
al-sokre57
Cthulhu
13,521
672
3,944
5,933
23,371
31,204
122
4,131
19,240
30,551
0
L
Ah Muzen Cab
jimbo1804
Ah Muzen Cab
21,575
9,349
1,638
2,518
16,311
10,574
400
12,672
3,639
0
47,607
W
22,795
7,421
1,730
8,124
16,214
7,205
3,659
4,870
11,344
40,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,762
Gold Earned
45,047
178
Minions Killed
120
0
Camps Cleared
0
1,265,113
Distance Traveled
1,205,992
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,882
706
19
1
0
264,987
2
L
Kumbhakarna
9,053
647
10
1
0
263,784
5
W
Ishtar
10,800
771
38
3
0
228,422
0
L
Cabrakan
7,803
557
9
1
0
211,794
0
L
Sylvanus
8,491
607
24
2
0
238,107
5
L
Kali
10,056
718
28
2
0
275,640
0
W
Baba Yaga
10,873
777
29
2
0
273,111
0
W
Cthulhu
10,022
716
42
3
0
263,471
2
L
Ah Muzen Cab
9,644
689
49
4
0
216,667
0
W
Sol
11,185
799
50
4
0
235,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role