Player Matchup

Hel
Hel
DragotheBeast09
Hel
Level 103
God Stats
2W - 1L
1,512 SR
Queue Stats
146W - 118L
1,578 Elo+
Solo
Artemis
Artemis
JDs_Paradox
Artemis
Level 128
God Stats
5W - 7L
1,506 SR
Queue Stats
331W - 322L
1,549 Elo+
Solo
Neith
Neith
JULIO2712
Neith
Level 124
God Stats
2W - 0L
1,707 SR
Queue Stats
61W - 54L
1,534 Elo+
Solo
Khepri
Khepri
Jerrybeamz
Khepri
Level 152
God Stats
3W - 2L
1,545 SR
Queue Stats
207W - 228L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
Saiyan Name
Kumbhakarna
Level 155
God Stats
4W - 12L
1,166 SR
Queue Stats
731W - 734L
1,496 Elo+
Solo
Team Averages
Level 132
1,487 SR
1,522 Elo+

VS

Team Averages
Level 125
1,601 SR
1,440 Elo+
Chaac
Chaac
ES Hado9895
Chaac
Level 129
God Stats
25W - 19L
1,626 SR
Queue Stats
690W - 694L
1,495 Elo+
Party 2
Tyr
Tyr
FreDrugz
Tyr
Level 138
God Stats
5W - 2L
1,725 SR
Queue Stats
237W - 234L
1,532 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PyroDovaking
Ah Muzen Cab
Level 127
God Stats
3W - 2L
1,656 SR
Queue Stats
407W - 404L
1,514 Elo+
Party 1
Aphrodite
Aphrodite
RiskyOverlord01
Aphrodite
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,176 Elo+
Solo
Nox
Nox
fgshuii
Nox
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 108L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 11
11,821
695
14,833
18,523
16,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
JDs_Paradox
Artemis
19
5 / 6 / 11
12,873
757
31,731
22,383
12,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
JULIO2712
Neith
20
4 / 3 / 13
12,877
757
29,878
19,887
12,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Jerrybeamz
Khepri
18
6 / 6 / 10
11,872
698
11,541
22,127
16,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Saiyan Name
Kumbhakarna
19
1 / 3 / 15
12,474
734
9,020
27,985
37,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 13
13,876
816
30,299
31,672
35,869
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 5 / 16
12,969
763
15,143
26,820
30,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
PyroDovaking
Ah Muzen Cab
19
2 / 4 / 14
11,491
676
26,105
19,428
8,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
RiskyOverlord01
Aphrodite
18
2 / 3 / 16
11,618
683
17,053
20,510
12,590
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nox
17
5 / 6 / 9
11,311
665
8,984
12,878
6,009
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
90
20
Kills
22
22
Deaths
21
60
Assists
68
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
8
3
13
4.83
L
5
5
16
2.6
W
Artemis
JDs_Paradox
Artemis
5
6
11
1.75
W
Neith
JULIO2712
Neith
4
3
13
3.5
W
Khepri
Jerrybeamz
Khepri
6
6
10
1.83
L
Ah Muzen Cab
PyroDovaking
Ah Muzen Cab
2
4
14
2.25
L
Aphrodite
RiskyOverlord01
Aphrodite
2
3
16
3.33
W
Kumbhakarna
Saiyan Name
Kumbhakarna
1
3
15
2.83
L
Nox
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,003
Damage
97,584
110,905
Taken
111,308
95,281
Mitigated
93,449
47,248
Healing
56,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,833
2,043
16,384
8,650
18,523
16,253
955
4,397
14,126
26,767
0
L
30,299
4,072
4,808
13,224
31,672
35,869
1,534
8,929
22,743
0
57,596
L
15,143
1,830
982
4,691
26,820
30,297
1,231
11,372
15,448
0
19,139
W
Artemis
JDs_Paradox
Artemis
31,731
10,343
832
3,276
22,383
12,450
2,763
6,466
15,917
30
55,626
W
Neith
JULIO2712
Neith
29,878
13,045
1,662
5,749
19,887
12,908
3,064
3,033
16,854
25
71,068
W
Khepri
Jerrybeamz
Khepri
11,541
1,054
2,224
1,964
22,127
16,221
1,543
4,267
17,860
22,799
0
L
Ah Muzen Cab
PyroDovaking
Ah Muzen Cab
26,105
10,998
2,788
5,429
19,428
8,684
3,206
5,748
13,680
0
52,825
L
Aphrodite
RiskyOverlord01
Aphrodite
17,053
939
11,758
11,280
20,510
12,590
1,283
4,793
15,717
35,442
0
W
Kumbhakarna
Saiyan Name
Kumbhakarna
9,020
543
1,460
5,047
27,985
37,449
616
7,874
20,111
16,124
0
L
Nox
8,984
1,435
976
753
12,878
6,009
1,038
4,607
8,271
17,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,917
Gold Earned
61,265
201
Minions Killed
171
0
Camps Cleared
0
1,468,386
Distance Traveled
1,494,580
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,821
695
41
2
0
321,296
1
L
Chaac
13,876
816
39
2
0
327,452
0
L
Tyr
12,969
763
12
1
0
324,900
0
W
Artemis
12,873
757
46
3
0
260,546
0
W
Neith
12,877
757
92
5
0
308,859
2
W
Khepri
11,872
698
17
1
0
253,654
3
L
Ah Muzen Cab
11,491
676
45
3
0
284,486
0
L
Aphrodite
11,618
683
51
3
0
315,326
0
W
Kumbhakarna
12,474
734
5
0
0
324,031
0
L
Nox
11,311
665
24
1
0
242,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role