Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Krelu
Ishtar
Level 27
God Stats
13W - 19L
1,519 SR
Queue Stats
78W - 79L
1,475 Elo+
Party 3
Chiron
Chiron
PerishSongWRATH
Chiron
Level 109
God Stats
5W - 4L
1,613 SR
Queue Stats
168W - 133L
1,516 Elo+
Party 2
Cabrakan
Cabrakan
kukenstein
Cabrakan
Level 146
God Stats
5W - 2L
1,535 SR
Queue Stats
248W - 256L
1,511 Elo+
Party 3
Team Averages
Level 78
1,533 SR
1,500 Elo+

VS

Team Averages
Level 88
1,523 SR
1,508 Elo+
Anubis
Anubis
BoseSound
Anubis
Level 120
God Stats
44W - 27L
1,596 SR
Queue Stats
67W - 53L
1,517 Elo+
Party 1
Xbalanque
Xbalanque
FleishHaken720
Xbalanque
Level 41
God Stats
0W - 2L
1,583 SR
Queue Stats
2W - 3L
1,637 Elo+
Party 1
Nemesis
Nemesis
Freaker2000
Nemesis
Level 23
God Stats
2W - 5L
1,441 SR
Queue Stats
61W - 43L
1,531 Elo+
Party 1
Ah Puch
Ah Puch
Yanagisawa991
Ah Puch
Level 127
God Stats
8W - 9L
1,526 SR
Queue Stats
411W - 428L
1,384 Elo+
Solo
Athena
Athena
funnito
Athena
Level 127
God Stats
1W - 1L
1,471 SR
Queue Stats
39W - 28L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
15 / 1 / 3
12,936
616
18,427
13,395
6,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
 
Hun Batz
17
1 / 6 / 7
11,279
537
10,536
20,619
15,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Krelu
Ishtar
18
2 / 1 / 8
11,588
552
10,927
11,195
5,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 2 / 6
11,870
565
15,397
15,967
6,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
kukenstein
Cabrakan
15
2 / 3 / 11
10,599
505
8,640
20,380
30,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BoseSound
Anubis
15
2 / 7 / 1
9,834
468
10,716
17,079
9,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
FleishHaken720
Xbalanque
16
2 / 3 / 3
9,866
470
8,393
10,504
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Freaker2000
Nemesis
17
7 / 7 / 2
10,942
521
12,115
21,122
9,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
15
1 / 6 / 3
10,061
479
13,747
17,772
9,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
funnito
Athena
14
1 / 2 / 6
9,251
441
4,638
18,826
22,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
25
Kills
13
13
Deaths
25
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
15
1
3
16.5
W
Hun Batz
 
Hun Batz
1
6
7
0.75
L
Anubis
BoseSound
Anubis
2
7
1
0.36
L
Xbalanque
FleishHaken720
Xbalanque
2
3
3
1.17
L
Nemesis
Freaker2000
Nemesis
7
7
2
1.14
W
Ishtar
Krelu
Ishtar
2
1
8
6
W
5
2
6
4
L
Ah Puch
1
6
3
0.42
L
Athena
funnito
Athena
1
2
6
2
W
Cabrakan
kukenstein
Cabrakan
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,927
Damage
49,609
81,556
Taken
85,303
64,506
Mitigated
54,708
28,379
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
18,427
4,766
0
5,114
13,395
6,881
283
3,937
9,257
0
103,432
W
Hun Batz
 
Hun Batz
10,536
2,859
0
6,865
20,619
15,842
233
8,308
12,311
0
83,936
L
Anubis
BoseSound
Anubis
10,716
763
0
5,899
17,079
9,113
1,089
2,814
14,265
82,999
0
L
Xbalanque
FleishHaken720
Xbalanque
8,393
5,204
0
3,809
10,504
4,015
0
1,419
9,085
0
64,732
L
Nemesis
Freaker2000
Nemesis
12,115
6,498
0
1,957
21,122
9,448
0
934
20,188
0
85,639
W
Ishtar
Krelu
Ishtar
10,927
5,917
0
3,801
11,195
5,521
2,617
3,473
7,722
0
95,824
W
15,397
7,045
563
6,771
15,967
6,193
6,384
8,604
7,085
0
100,086
L
Ah Puch
13,747
536
0
4,612
17,772
9,911
572
821
16,951
80,077
0
L
Athena
funnito
Athena
4,638
1,499
0
2,797
18,826
22,221
0
2,652
16,174
26,219
0
W
Cabrakan
kukenstein
Cabrakan
8,640
1,775
0
5,265
20,380
30,069
0
6,199
14,181
20,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,272
Gold Earned
49,954
624
Minions Killed
537
0
Camps Cleared
0
2,063,980
Distance Traveled
1,925,225
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,936
616
126
6
0
503,605
6
W
Hun Batz
11,279
537
138
7
0
387,307
3
L
Anubis
9,834
468
109
5
0
339,069
3
L
Xbalanque
9,866
470
124
6
0
388,583
0
L
Nemesis
10,942
521
137
7
0
436,359
1
W
Ishtar
11,588
552
175
8
0
399,620
0
W
Chiron
11,870
565
167
8
0
368,362
3
L
Ah Puch
10,061
479
138
7
0
326,486
0
L
Athena
9,251
441
29
1
0
434,728
5
W
Cabrakan
10,599
505
18
1
0
405,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role