Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CrossxXxWanted
Mulan
Level 59
God Stats
10W - 4L
1,681 SR
Queue Stats
72W - 84L
1,462 Elo+
Party 1
Hades
Hades
IAMLORDELALALA
Hades
Level 142
God Stats
3W - 3L
1,491 SR
Queue Stats
423W - 421L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
Just Big Ole P
Zhong Kui
Level 71
God Stats
13W - 16L
1,489 SR
Queue Stats
204W - 201L
1,467 Elo+
Solo
Cernunnos
Cernunnos
Perky Peakz
Cernunnos
Level 145
God Stats
7W - 1L
1,674 SR
Queue Stats
181W - 174L
1,542 Elo+
Party 1
Team Averages
Level 102
1,567 SR
1,497 Elo+

VS

Team Averages
Level 115
1,530 SR
1,477 Elo+
Anhur
Anhur
DARKfireMPV
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 265L
1,455 Elo+
Solo
Ne Zha
Ne Zha
FallLeloup007
Ne Zha
Level 152
God Stats
3W - 8L
1,425 SR
Queue Stats
386W - 424L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
R3L3NTL3SS60
Erlang Shen
Level 109
God Stats
5W - 5L
1,542 SR
Queue Stats
130W - 150L
1,459 Elo+
Solo
Hades
Hades
Tiiny_Tiiim
Hades
Level 85
God Stats
7W - 6L
1,547 SR
Queue Stats
24W - 17L
1,500 Elo+
Solo
Cthulhu
Cthulhu
inD_Paint
Cthulhu
Level 123
God Stats
13W - 7L
1,634 SR
Queue Stats
199W - 189L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 2 / 2
6,942
496
6,183
12,200
9,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 0
7,157
511
4,290
7,117
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 3
8,067
576
9,793
9,750
7,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Just Big Ole P
Zhong Kui
12
2 / 0 / 0
7,354
525
8,812
10,684
7,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Perky Peakz
Cernunnos
14
2 / 2 / 4
8,361
597
8,139
10,073
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,580
399
3,008
6,014
1,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 1
7,045
503
2,220
10,647
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
R3L3NTL3SS60
Erlang Shen
11
0 / 2 / 0
6,814
487
7,142
17,646
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 1
6,742
482
5,783
10,565
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
inD_Paint
Cthulhu
10
1 / 2 / 2
6,223
445
7,394
12,489
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
8
Kills
5
5
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
2
1.5
W
2
1
0
2
L
1
3
2
0.67
L
2
0
1
2.5
W
0
0
3
1.5
W
Zhong Kui
Just Big Ole P
Zhong Kui
2
0
0
2
W
Cernunnos
Perky Peakz
Cernunnos
2
2
4
2
L
Erlang Shen
R3L3NTL3SS60
Erlang Shen
0
2
0
0
L
1
1
1
1.5
L
Cthulhu
inD_Paint
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,217
Damage
25,547
49,824
Taken
57,361
31,515
Mitigated
29,280
25,604
Healing
20,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,183
897
1,080
2,617
12,200
9,113
282
5,029
6,645
28,447
614
W
4,290
1,648
0
4,496
7,117
3,228
0
706
6,327
0
41,511
L
3,008
1,496
0
1,101
6,014
1,676
0
447
5,567
0
22,949
L
2,220
1,130
0
2,046
10,647
3,782
0
867
9,780
0
49,704
W
9,793
3,504
226
7,843
9,750
7,420
0
403
9,347
60,220
0
W
Zhong Kui
Just Big Ole P
Zhong Kui
8,812
1,177
0
4,578
10,684
7,946
444
4,102
6,411
60,040
0
W
Cernunnos
Perky Peakz
Cernunnos
8,139
3,528
0
4,764
10,073
3,808
2,899
1,562
8,184
0
70,684
L
Erlang Shen
R3L3NTL3SS60
Erlang Shen
7,142
5,044
0
7,968
17,646
8,361
0
9,891
7,755
0
52,295
L
5,783
628
424
4,086
10,565
5,643
240
7,650
2,915
47,028
0
L
Cthulhu
inD_Paint
Cthulhu
7,394
491
178
5,048
12,489
9,818
0
5,722
6,767
27,649
439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,881
Gold Earned
32,404
431
Minions Killed
357
0
Camps Cleared
0
1,294,684
Distance Traveled
1,212,675
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,942
496
36
3
0
281,691
8
W
Mulan
7,157
511
77
6
0
270,588
2
L
Anhur
5,580
399
39
3
0
141,784
0
L
Ne Zha
7,045
503
93
7
0
286,554
2
W
Hades
8,067
576
116
8
0
249,284
4
W
Zhong Kui
7,354
525
99
7
0
256,413
3
W
Cernunnos
8,361
597
103
7
0
236,708
6
L
Erlang Shen
6,814
487
95
7
0
242,360
3
L
Hades
6,742
482
86
6
0
262,801
3
L
Cthulhu
6,223
445
44
3
0
279,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role