Player Matchup

Shiva
Shiva
Gold V
 
Shiva
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver V
CanadianArmyMan
Poseidon
Silver V
Level 147
God Stats
8W - 11L
1,412 SR
Queue Stats
317W - 350L
485 MMR
Solo
Ymir
Ymir
Silver I
TwoTimeTony
Ymir
Silver I
Level 119
God Stats
8W - 6L
1,416 SR
Queue Stats
75W - 77L
1,177 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
XxEDDIExX16
Tsukuyomi
Silver IV
Level 77
God Stats
2W - 1L
1,431 SR
Queue Stats
56W - 71L
596 MMR
Solo
Ishtar
Ishtar
Silver V
thirdzen
Ishtar
Silver V
Level 49
God Stats
4W - 3L
1,337 SR
Queue Stats
13W - 26L
1,211 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,419 SR
994 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,473 SR
996 MMR
Chang'e
Chang'e
Silver IV
CobraGamer321
Chang'e
Silver IV
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 69L
1,164 MMR
Solo
Ne Zha
Ne Zha
Gold IV
HailOfArrows
Ne Zha
Gold IV
Level 144
God Stats
3W - 6L
1,444 SR
Queue Stats
171W - 183L
1,139 MMR
Solo
Medusa
Medusa
Bronze I
SamuraiGerbil
Medusa
Bronze I
Level 148
God Stats
13W - 19L
1,429 SR
Queue Stats
72W - 99L
423 MMR
Solo
Guan Yu
Guan Yu
Silver II
crafteao
Guan Yu
Silver II
Level 119
God Stats
4W - 6L
1,357 SR
Queue Stats
155W - 176L
1,122 MMR
Solo
Geb
Geb
Silver II
leo02727
Geb
Silver II
Level 107
God Stats
10W - 7L
1,638 SR
Queue Stats
298W - 324L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
2 / 1 / 4
10,672
508
11,122
16,054
16,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
14
3 / 3 / 0
9,954
474
13,566
15,053
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 8
9,607
457
8,628
15,263
17,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
XxEDDIExX16
Tsukuyomi
16
2 / 4 / 5
10,076
480
8,064
17,696
7,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
thirdzen
Ishtar
18
3 / 2 / 2
11,073
527
4,578
10,991
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothArachneHadesKaliAtlas

VS

Bans
KhepriIzanamiKing ArthurCabrakanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
2 / 5 / 3
10,044
478
12,552
18,222
8,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
20
7 / 0 / 2
12,493
595
10,905
18,577
10,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 1 / 4
11,008
524
7,559
10,622
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
crafteao
Guan Yu
17
0 / 3 / 3
10,965
522
6,582
15,820
18,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 1 / 4
9,418
448
6,103
16,767
18,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
10
Kills
11
11
Deaths
10
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
4
4
W
Poseidon
3
3
0
1
L
Chang'e
2
5
3
0.7
L
Ne Zha
7
0
2
8
L
1
1
4
3
W
0
1
8
4
W
Tsukuyomi
XxEDDIExX16
Tsukuyomi
2
4
5
1.13
L
Guan Yu
crafteao
Guan Yu
0
3
3
0.5
L
1
1
4
3
W
Ishtar
thirdzen
Ishtar
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,958
Damage
43,701
75,057
Taken
80,008
52,123
Mitigated
60,860
23,201
Healing
29,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,122
1,556
0
5,122
16,054
16,454
481
4,730
11,324
0
85,603
W
Poseidon
13,566
1,065
0
2,749
15,053
5,623
545
5,566
9,487
93,108
0
L
Chang'e
12,552
588
2,608
6,830
18,222
8,341
648
6,705
11,318
83,927
0
L
Ne Zha
10,905
1,916
0
4,408
18,577
10,080
452
4,347
14,230
33
139,392
L
7,559
3,323
0
5,066
10,622
5,239
2,022
2,492
7,985
19
98,640
W
8,628
1,427
0
2,689
15,263
17,382
93
4,723
9,896
38,764
2,384
W
Tsukuyomi
XxEDDIExX16
Tsukuyomi
8,064
2,735
0
7,726
17,696
7,582
0
4,229
13,467
0
65,536
L
Guan Yu
crafteao
Guan Yu
6,582
594
2,643
5,351
15,820
18,957
222
2,243
12,658
0
84,583
L
6,103
447
169
2,118
16,767
18,243
30
6,034
9,522
26,637
0
W
Ishtar
thirdzen
Ishtar
4,578
2,193
0
4,915
10,991
5,082
962
977
10,014
0
91,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,382
Gold Earned
53,928
596
Minions Killed
680
0
Camps Cleared
0
2,082,262
Distance Traveled
2,100,897
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,672
508
128
6
0
411,202
2
W
Poseidon
9,954
474
135
6
0
410,739
0
L
Chang'e
10,044
478
144
7
0
407,140
3
L
Ne Zha
12,493
595
189
9
0
469,134
4
L
Medusa
11,008
524
153
7
0
416,120
4
W
Ymir
9,607
457
55
3
0
407,518
7
W
Tsukuyomi
10,076
480
111
5
0
432,892
1
L
Guan Yu
10,965
522
169
8
0
424,866
6
L
Geb
9,418
448
25
1
0
383,637
6
W
Ishtar
11,073
527
167
8
0
419,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role