Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DUCKSqaudNatsu
Izanami
Level 128
God Stats
1W - 0L
1,196 SR
Queue Stats
23W - 35L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
David_8R7C
Danzaburou
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 120L
1,500 Elo+
Solo
Odin
Odin
Echo_Duck451
Odin
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,467 Elo+
Party 1
Team Averages
Level 97
1,439 SR
1,473 Elo+

VS

Team Averages
Level 120
1,505 SR
1,449 Elo+
Sol
Sol
AngelKurumu
Sol
Level 158
God Stats
1W - 4L
1,621 SR
Queue Stats
51W - 63L
1,355 Elo+
Party 2
Camazotz
Camazotz
RoselynV
Camazotz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 67L
1,503 Elo+
Solo
Chaac
Chaac
mishkaironlung
Chaac
Level 105
God Stats
0W - 2L
1,270 SR
Queue Stats
65W - 56L
1,536 Elo+
Party 2
Fenrir
Fenrir
samolle-AL7B
Fenrir
Level 108
God Stats
2W - 3L
1,552 SR
Queue Stats
295W - 311L
1,446 Elo+
Party 3
Thor
Thor
xZ_190
Thor
Level 83
God Stats
4W - 4L
1,585 SR
Queue Stats
110W - 123L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
10 / 3 / 15
13,824
768
22,336
34,961
35,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ganesha
 
Ganesha
20
0 / 5 / 24
11,620
646
12,108
24,121
33,911
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
7 / 6 / 18
12,565
698
30,185
20,941
10,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
David_8R7C
Danzaburou
20
9 / 4 / 14
13,516
751
19,764
19,677
11,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 3 / 21
12,982
721
22,597
20,392
27,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 9
13,258
737
23,224
13,986
7,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
RoselynV
Camazotz
20
3 / 4 / 12
11,549
642
25,920
32,714
32,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 7 / 8
10,938
608
17,176
25,235
39,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
18
3 / 12 / 11
11,968
665
13,968
26,000
12,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
xZ_190
Thor
18
5 / 9 / 5
11,681
649
12,004
21,337
10,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
66
34
Kills
21
21
Deaths
34
92
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
10
3
15
5.83
W
Ganesha
 
Ganesha
0
5
24
2.4
L
8
2
9
6.25
W
7
6
18
2.67
W
Danzaburou
David_8R7C
Danzaburou
9
4
14
4
W
8
3
21
6.17
L
Camazotz
RoselynV
Camazotz
3
4
12
2.25
L
2
7
8
0.86
L
Fenrir
3
12
11
0.71
L
Thor
xZ_190
Thor
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,990
Damage
92,292
120,092
Taken
119,272
119,526
Mitigated
102,342
47,513
Healing
43,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
22,336
2,736
7,322
16,553
34,961
35,997
987
7,915
26,508
41,301
0
W
Ganesha
 
Ganesha
12,108
1,778
1,506
1,213
24,121
33,911
1,278
7,136
16,644
33,905
0
L
23,224
7,542
564
7,006
13,986
7,165
191
4,953
8,523
56,547
0
W
30,185
16,936
2,516
2,485
20,941
10,387
4,514
3,326
17,246
0
53,006
W
Danzaburou
David_8R7C
Danzaburou
19,764
9,670
3,093
6,926
19,677
11,267
877
1,711
17,540
0
36,689
W
22,597
3,326
1,454
4,445
20,392
27,964
870
3,136
16,964
0
33,639
L
Camazotz
RoselynV
Camazotz
25,920
5,818
722
18,334
32,714
32,451
126
9,179
22,719
0
47,528
L
17,176
2,146
1,682
5,798
25,235
39,937
0
7,777
17,080
0
27,973
L
Fenrir
13,968
2,286
807
3,458
26,000
12,592
290
6,814
18,736
0
20,789
L
Thor
xZ_190
Thor
12,004
1,568
2,677
2,398
21,337
10,197
0
5,721
15,429
0
17,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,507
Gold Earned
59,394
172
Minions Killed
179
0
Camps Cleared
0
1,723,132
Distance Traveled
1,567,389
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,824
768
43
2
0
370,972
1
W
Ganesha
11,620
646
9
1
0
340,970
4
L
Sol
13,258
737
87
5
0
345,330
0
W
Izanami
12,565
698
58
3
0
292,327
0
W
Danzaburou
13,516
751
35
2
0
334,380
4
W
Odin
12,982
721
27
2
0
384,483
2
L
Camazotz
11,549
642
44
2
0
317,405
5
L
Chaac
10,938
608
20
1
0
324,899
0
L
Fenrir
11,968
665
13
1
0
284,639
1
L
Thor
11,681
649
15
1
0
295,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role