Player Matchup

Cthulhu
Cthulhu
Hum123464
Cthulhu
Level 125
God Stats
9W - 0L
1,711 SR
Queue Stats
72W - 69L
1,471 Elo+
Solo
Hera
Hera
vicwax99
Hera
Level 142
God Stats
1W - 0L
1,573 SR
Queue Stats
96W - 93L
1,449 Elo+
Party 2
Izanami
Izanami
zl Stan lz
Izanami
Level 148
God Stats
1W - 0L
1,646 SR
Queue Stats
94W - 69L
1,581 Elo+
Party 2
Team Averages
Level 138
1,643 SR
1,500 Elo+

VS

Team Averages
Level 90
1,550 SR
1,466 Elo+
Athena
Athena
DJLIG3R
Athena
Level 120
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 6L
1,426 Elo+
Party 1
Skadi
Skadi
Newbrt
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Scylla
Scylla
Y0Rabbit
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hum123464
Cthulhu
16
2 / 1 / 8
12,064
754
13,405
14,994
17,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
17
5 / 4 / 4
11,764
735
14,990
9,928
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
zl Stan lz
Izanami
16
5 / 3 / 5
11,295
706
19,196
14,286
7,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DJLIG3R
Athena
14
1 / 3 / 7
10,420
651
6,395
21,529
24,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Newbrt
Skadi
14
2 / 7 / 4
10,136
634
11,939
19,532
8,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Scylla
Y0Rabbit
Scylla
15
5 / 2 / 3
11,159
697
11,533
16,003
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
12
Kills
8
8
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
DJLIG3R
Athena
1
3
7
1.5
W
Cthulhu
Hum123464
Cthulhu
2
1
8
6
L
Skadi
Newbrt
Skadi
2
7
4
0.57
L
Scylla
Y0Rabbit
Scylla
5
2
3
3.25
W
Hera
5
4
4
1.75
W
Izanami
zl Stan lz
Izanami
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,591
Damage
29,867
39,208
Taken
57,064
29,999
Mitigated
39,355
7,701
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DJLIG3R
Athena
6,395
1,851
2,880
2,477
21,529
24,074
222
9,759
11,770
18,842
0
W
Cthulhu
Hum123464
Cthulhu
13,405
970
309
3,232
14,994
17,344
0
4,697
10,297
32,070
0
L
Skadi
Newbrt
Skadi
11,939
6,055
0
1,272
19,532
8,094
406
10,338
9,194
0
37,259
L
Scylla
Y0Rabbit
Scylla
11,533
1,145
0
1,143
16,003
7,187
670
8,658
7,345
38,983
0
W
Hera
14,990
3,328
0
1,745
9,928
4,799
1,727
6,495
3,433
46,971
0
W
Izanami
zl Stan lz
Izanami
19,196
11,763
0
2,415
14,286
7,856
1,370
7,623
6,663
0
58,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,123
Gold Earned
31,715
179
Minions Killed
134
11
Camps Cleared
1
839,084
Distance Traveled
823,939
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,420
651
20
1
1
321,839
4
W
Cthulhu
12,064
754
42
3
1
300,206
3
L
Skadi
10,136
634
64
4
0
245,636
0
L
Scylla
11,159
697
50
3
0
256,464
0
W
Hera
11,764
735
63
4
4
273,705
1
W
Izanami
11,295
706
74
5
6
265,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role