Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Geckoser
Artio
Level 88
God Stats
0W - 1L
1,705 SR
Queue Stats
235W - 280L
1,407 Elo+
Party 2
Set
Set
Pseudo5453
Set
Level 113
God Stats
7W - 10L
1,459 SR
Queue Stats
667W - 786L
1,380 Elo+
Party 2
Hel
Hel
TrestlePG
Hel
Level 121
God Stats
19W - 11L
1,595 SR
Queue Stats
247W - 222L
1,481 Elo+
Solo
Danzaburou
Danzaburou
slumpyii
Danzaburou
Level 28
God Stats
15W - 36L
1,330 SR
Queue Stats
54W - 84L
1,241 Elo+
Party 2
Team Averages
Level 88
1,518 SR
1,402 Elo+

VS

Team Averages
Level 76
1,610 SR
1,506 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
OdiousHiperión
Guan Yu
Level 89
God Stats
5W - 0L
1,961 SR
Queue Stats
165W - 113L
1,649 Elo+
Party 1
Pele
Pele
Suamns
Pele
Level 23
God Stats
12W - 5L
1,797 SR
Queue Stats
21W - 15L
1,604 Elo+
Party 1
Chang'e
Chang'e
beni--san
Chang'e
Level 75
God Stats
4W - 2L
1,516 SR
Queue Stats
165W - 169L
1,393 Elo+
Party 3
Sobek
Sobek
totemcorina_Giga
Sobek
Level 49
God Stats
6W - 9L
1,276 SR
Queue Stats
130W - 138L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 0
5,137
514
2,846
8,501
5,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
Geckoser
Artio
8
0 / 4 / 0
4,977
498
4,424
11,833
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 2
5,386
539
4,074
9,132
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 2 / 0
5,779
578
3,876
6,648
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
slumpyii
Danzaburou
8
0 / 2 / 0
4,467
447
3,561
5,013
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 0 / 3
5,537
554
7,049
5,321
1,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 0 / 0
7,130
713
8,914
8,789
6,052
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Suamns
Pele
10
3 / 2 / 2
6,037
604
3,277
8,698
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
beni--san
Chang'e
10
1 / 1 / 1
5,695
570
4,575
5,677
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 2
5,646
565
2,909
7,217
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Neith
 
Neith
1
0
3
2.5
L
Artio
Geckoser
Artio
0
4
0
0
W
4
0
0
4
L
1
2
2
1
W
Pele
Suamns
Pele
3
2
2
2
L
1
2
0
0.5
W
Chang'e
beni--san
Chang'e
1
1
1
1.5
L
Danzaburou
slumpyii
Danzaburou
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,781
Damage
26,724
41,127
Taken
35,702
18,618
Mitigated
17,693
13,216
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,846
389
1,198
1,673
8,501
5,831
0
1,821
6,680
21,287
6,614
W
Neith
 
Neith
7,049
2,974
0
1,697
5,321
1,705
695
930
4,391
0
42,611
L
Artio
Geckoser
Artio
4,424
658
0
2,862
11,833
4,572
0
0
11,833
24,071
0
W
8,914
1,601
0
4,174
8,789
6,052
462
3,970
4,365
0
50,588
L
4,074
1,545
0
4,302
9,132
3,655
0
1,680
7,452
0
29,645
W
Pele
Suamns
Pele
3,277
939
0
4,237
8,698
2,927
341
858
7,840
0
33,404
L
3,876
383
753
2,260
6,648
2,660
0
3,197
3,451
44,745
0
W
Chang'e
beni--san
Chang'e
4,575
409
278
1,904
5,677
2,132
0
3,059
2,618
34,607
0
L
Danzaburou
slumpyii
Danzaburou
3,561
1,875
0
168
5,013
1,900
0
786
4,227
0
21,705
W
2,909
406
227
2,305
7,217
4,877
238
1,194
6,023
13,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
30,045
258
Minions Killed
333
0
Camps Cleared
0
1,037,075
Distance Traveled
1,034,267
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,137
514
39
4
0
217,440
2
W
Neith
5,537
554
80
8
0
190,587
2
L
Artio
4,977
498
51
5
0
203,869
0
W
Guan Yu
7,130
713
100
10
0
230,852
3
L
Set
5,386
539
52
5
0
235,516
0
W
Pele
6,037
604
67
7
0
213,095
0
L
Hel
5,779
578
76
8
0
205,102
0
W
Chang'e
5,695
570
66
7
0
199,986
1
L
Danzaburou
4,467
447
40
4
0
175,148
0
W
Sobek
5,646
565
20
2
0
199,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role