Player Matchup

Sylvanus
Sylvanus
ThisGameIsMid
Sylvanus
Level 125
God Stats
5W - 4L
1,522 SR
Queue Stats
136W - 127L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
Yukiiza
Cthulhu
Level 63
God Stats
3W - 2L
1,711 SR
Queue Stats
51W - 27L
1,652 Elo+
Party 2
Agni
Agni
ghostyTr1ckster
Agni
Level 126
God Stats
1W - 1L
1,783 SR
Queue Stats
46W - 30L
1,638 Elo+
Party 2
Apollo
Apollo
iWasOnCooldown
Apollo
Level 129
God Stats
2W - 3L
1,537 SR
Queue Stats
230W - 191L
1,608 Elo+
Party 2
Da Ji
Da Ji
thesuhpreme
Da Ji
Level 149
God Stats
0W - 3L
1,295 SR
Queue Stats
155W - 163L
1,547 Elo+
Solo
Team Averages
Level 118
1,569 SR
1,611 Elo+

VS

Team Averages
Level 131
1,569 SR
1,568 Elo+
Hun Batz
Hun Batz
CPTLoveboat
Hun Batz
Level 149
God Stats
5W - 2L
1,590 SR
Queue Stats
371W - 337L
1,556 Elo+
Party 1
Horus
Horus
PapaPotter
Horus
Level 155
God Stats
9W - 11L
1,446 SR
Queue Stats
101W - 85L
1,545 Elo+
Party 1
Nox
Nox
Pdood
Nox
Level 158
God Stats
8W - 4L
1,535 SR
Queue Stats
232W - 197L
1,589 Elo+
Party 1
Izanami
Izanami
Wolfy915
Izanami
Level 68
God Stats
16W - 16L
1,695 SR
Queue Stats
114W - 90L
1,622 Elo+
Party 3
Chang'e
Chang'e
XellionUwU
Chang'e
Level 125
God Stats
11W - 10L
1,580 SR
Queue Stats
399W - 379L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ThisGameIsMid
Sylvanus
12
1 / 0 / 0
6,748
482
2,012
5,366
2,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cthulhu
Yukiiza
Cthulhu
13
3 / 1 / 2
7,883
563
6,604
9,209
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 1 / 0
6,415
458
2,383
3,312
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 0
6,844
489
4,008
10,695
3,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 3
7,080
506
6,006
13,205
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CPTLoveboat
Hun Batz
13
1 / 1 / 3
7,418
530
2,505
8,678
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
11
0 / 0 / 4
7,079
506
2,668
7,262
4,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
Pdood
Nox
14
3 / 1 / 1
8,231
588
3,856
5,479
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Wolfy915
Izanami
15
2 / 0 / 0
8,700
621
7,453
9,185
3,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
XellionUwU
Chang'e
14
0 / 3 / 1
8,312
594
7,193
10,836
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
6
7
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CPTLoveboat
Hun Batz
1
1
3
2.5
W
Horus
0
0
4
2
W
Nox
Pdood
Nox
3
1
1
3.5
L
Sylvanus
ThisGameIsMid
Sylvanus
1
0
0
1
W
Izanami
Wolfy915
Izanami
2
0
0
2
W
Chang'e
XellionUwU
Chang'e
0
3
1
0.17
L
Cthulhu
Yukiiza
Cthulhu
3
1
2
4
L
0
1
0
0
L
0
2
0
0
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,013
Damage
23,675
41,787
Taken
41,440
17,999
Mitigated
19,303
14,638
Healing
22,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CPTLoveboat
Hun Batz
2,505
343
0
4,952
8,678
3,457
0
1,350
7,300
0
61,264
W
Horus
2,668
564
3,048
3,871
7,262
4,578
0
2,137
5,061
280
18,394
W
Nox
Pdood
Nox
3,856
453
0
563
5,479
2,375
0
1,898
3,581
62,484
0
L
Sylvanus
ThisGameIsMid
Sylvanus
2,012
661
2,278
2,360
5,366
2,861
0
691
4,571
27,695
0
W
Izanami
Wolfy915
Izanami
7,453
5,581
0
4,861
9,185
3,510
1,466
92
9,093
0
85,863
W
Chang'e
XellionUwU
Chang'e
7,193
391
339
5,084
10,836
5,383
0
4,958
5,406
59,064
0
L
Cthulhu
Yukiiza
Cthulhu
6,604
1,083
178
975
9,209
5,117
0
5,921
2,821
46,984
0
L
2,383
229
0
500
3,312
1,241
0
894
2,360
50,498
0
L
4,008
2,696
0
4,355
10,695
3,112
0
0
10,695
0
63,967
L
6,006
2,004
0
3,992
13,205
5,668
0
3,034
10,011
0
47,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
39,740
453
Minions Killed
549
0
Camps Cleared
0
1,389,726
Distance Traveled
1,484,576
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,418
530
105
8
0
321,652
8
W
Horus
7,079
506
26
2
0
313,655
6
W
Nox
8,231
588
119
9
0
296,533
4
L
Sylvanus
6,748
482
44
3
0
276,738
6
W
Izanami
8,700
621
166
12
0
274,083
4
W
Chang'e
8,312
594
133
10
0
278,653
1
L
Cthulhu
7,883
563
107
8
0
297,379
4
L
Agni
6,415
458
110
8
0
253,530
0
L
Apollo
6,844
489
116
8
0
283,558
3
L
Da Ji
7,080
506
76
5
0
278,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role