Player Matchup

Janus
Janus
DCrimsonLion
Janus
Level 125
God Stats
3W - 7L
1,287 SR
Queue Stats
564W - 565L
1,484 Elo+
Solo
Geb
Geb
Glitzy Gun
Geb
Level 148
God Stats
63W - 55L
1,622 SR
Queue Stats
555W - 602L
1,525 Elo+
Party 2
Chernobog
Chernobog
JoshJohn
Chernobog
Level 156
God Stats
4W - 5L
1,503 SR
Queue Stats
94W - 107L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
soeffintired
Tsukuyomi
Level 149
God Stats
13W - 9L
1,711 SR
Queue Stats
525W - 552L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
МasterMind
Sun Wukong
Level 87
God Stats
1W - 1L
1,626 SR
Queue Stats
19W - 13L
1,603 Elo+
Solo
Team Averages
Level 133
1,550 SR
1,533 Elo+

VS

Team Averages
Level 138
1,514 SR
1,562 Elo+
Danzaburou
Danzaburou
Izanagi421
Danzaburou
Level 127
God Stats
2W - 6L
1,376 SR
Queue Stats
397W - 381L
1,579 Elo+
Party 1
Bacchus
Bacchus
Rasmanuel
Bacchus
Level 159
God Stats
1W - 2L
1,111 SR
Queue Stats
79W - 84L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
ValethYormgen
Sun Wukong
Level 160
God Stats
15W - 8L
1,790 SR
Queue Stats
340W - 293L
1,560 Elo+
Party 1
Thor
Thor
cubenydictosito
Thor
Level 160
God Stats
2W - 1L
1,684 SR
Queue Stats
85W - 89L
1,547 Elo+
Solo
Tiamat
Tiamat
fromis9JIWON
Tiamat
Level 82
God Stats
66W - 60L
1,607 SR
Queue Stats
648W - 606L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 2
11,240
703
12,333
9,358
4,187
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 4 / 6
10,691
668
6,552
19,503
25,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
JoshJohn
Chernobog
18
1 / 5 / 3
10,977
686
10,474
16,597
7,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
soeffintired
Tsukuyomi
17
0 / 7 / 0
10,486
655
8,188
20,343
9,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
МasterMind
Sun Wukong
19
3 / 5 / 4
11,515
720
19,830
22,978
15,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Izanagi421
Danzaburou
20
7 / 0 / 12
13,186
824
16,919
15,936
8,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bacchus
Rasmanuel
Bacchus
19
4 / 1 / 11
11,684
730
13,057
17,463
23,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
ValethYormgen
Sun Wukong
19
3 / 1 / 14
11,414
713
10,473
16,926
19,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 6 / 8
11,432
715
17,178
19,220
9,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
19
4 / 0 / 12
11,925
745
17,055
12,351
10,722
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
8
Kills
23
23
Deaths
8
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
0
4
6
0.75
W
Danzaburou
Izanagi421
Danzaburou
7
0
12
13
L
Chernobog
JoshJohn
Chernobog
1
5
3
0.5
W
Bacchus
Rasmanuel
Bacchus
4
1
11
9.5
W
Sun Wukong
ValethYormgen
Sun Wukong
3
1
14
10
W
5
6
8
1.5
W
Tiamat
4
0
12
10
L
Tsukuyomi
soeffintired
Tsukuyomi
0
7
0
0
L
Sun Wukong
МasterMind
Sun Wukong
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,377
Damage
74,682
88,779
Taken
81,896
62,860
Mitigated
71,614
10,563
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,333
324
0
387
9,358
4,187
0
3,265
5,967
37,993
0
L
6,552
130
0
1,508
19,503
25,852
87
7,775
11,516
20,340
0
W
Danzaburou
Izanagi421
Danzaburou
16,919
3,680
0
3,356
15,936
8,963
2,009
1,726
14,210
0
63,789
L
Chernobog
JoshJohn
Chernobog
10,474
5,039
0
2,042
16,597
7,795
922
6,393
9,772
0
55,152
W
Bacchus
Rasmanuel
Bacchus
13,057
1,404
0
160
17,463
23,289
311
4,613
12,850
28,184
0
W
Sun Wukong
ValethYormgen
Sun Wukong
10,473
952
0
1,827
16,926
19,012
35
4,275
12,651
0
26,544
W
17,178
2,689
328
3,626
19,220
9,628
835
3,166
16,054
0
36,337
W
Tiamat
17,055
333
0
3,938
12,351
10,722
790
5,105
7,246
58,499
0
L
Tsukuyomi
soeffintired
Tsukuyomi
8,188
1,125
0
1,456
20,343
9,320
725
6,376
13,636
0
43,372
L
Sun Wukong
МasterMind
Sun Wukong
19,830
6,178
0
5,170
22,978
15,706
346
5,010
17,776
0
55,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,909
Gold Earned
59,641
334
Minions Killed
305
0
Camps Cleared
0
1,605,358
Distance Traveled
1,631,258
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,240
703
58
4
0
315,489
2
L
Geb
10,691
668
23
1
0
328,334
4
W
Danzaburou
13,186
824
95
6
0
318,269
0
L
Chernobog
10,977
686
88
6
0
324,090
2
W
Bacchus
11,684
730
29
2
0
340,196
3
W
Sun Wukong
11,414
713
40
3
0
352,406
5
W
Thor
11,432
715
31
2
0
303,229
4
W
Tiamat
11,925
745
110
7
0
317,158
0
L
Tsukuyomi
10,486
655
83
5
0
333,164
2
L
Sun Wukong
11,515
720
82
5
0
304,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role