Player Matchup

Camazotz
Camazotz
Jcubs10
Camazotz
Level 127
God Stats
5W - 6L
1,509 SR
Queue Stats
260W - 166L
1,637 Elo+
Party 2
Baba Yaga
Baba Yaga
LucOH
Baba Yaga
Level 122
God Stats
3W - 0L
1,751 SR
Queue Stats
233W - 133L
1,659 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheDemonicK9
Tsukuyomi
Level 106
God Stats
2W - 0L
1,557 SR
Queue Stats
242W - 145L
1,612 Elo+
Party 2
Hera
Hera
TheHamBurgaler
Hera
Level 53
God Stats
6W - 2L
1,540 SR
Queue Stats
185W - 105L
1,638 Elo+
Party 2
Fenrir
Fenrir
UnknownJin
Fenrir
Level 144
God Stats
3W - 1L
1,402 SR
Queue Stats
247W - 135L
1,622 Elo+
Party 2
Team Averages
Level 110
1,552 SR
1,634 Elo+

VS

Team Averages
Level 129
1,706 SR
1,614 Elo+
Da Ji
Da Ji
BaconCrumbz
Da Ji
Level 145
God Stats
3W - 3L
1,601 SR
Queue Stats
148W - 111L
1,610 Elo+
Party 1
Neith
Neith
Elathom
Neith
Level 98
God Stats
2W - 1L
1,733 SR
Queue Stats
106W - 67L
1,575 Elo+
Party 1
Fenrir
Fenrir
JACKHAMMER TONY
Fenrir
Level 146
God Stats
2W - 2L
1,826 SR
Queue Stats
322W - 307L
1,575 Elo+
Solo
Charybdis
Charybdis
Rhylkos
Charybdis
Level 108
God Stats
1W - 1L
1,814 SR
Queue Stats
12W - 4L
1,768 Elo+
Party 1
Cthulhu
Cthulhu
bigemejia
Cthulhu
Level 148
God Stats
2W - 2L
1,555 SR
Queue Stats
31W - 34L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Jcubs10
Camazotz
18
6 / 4 / 21
11,702
731
16,618
20,190
15,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
LucOH
Baba Yaga
20
12 / 4 / 15
13,021
814
21,332
17,486
11,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
TheDemonicK9
Tsukuyomi
20
5 / 4 / 21
12,111
757
15,420
19,231
11,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 19
12,812
801
14,534
10,710
5,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
UnknownJin
Fenrir
18
5 / 3 / 24
11,546
722
12,194
21,987
30,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 12
10,905
682
9,235
16,369
7,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Elathom
Neith
17
2 / 4 / 11
10,812
676
12,079
13,870
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 7 / 8
12,881
805
11,217
18,161
12,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Rhylkos
Charybdis
19
2 / 7 / 13
11,969
748
14,559
18,460
8,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
bigemejia
Cthulhu
18
3 / 7 / 13
11,493
718
23,223
21,577
12,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
74
35
Kills
17
17
Deaths
35
100
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
10
12
0.8
L
Neith
Elathom
Neith
2
4
11
1.88
L
8
7
8
1.71
W
Camazotz
Jcubs10
Camazotz
6
4
21
4.13
W
Baba Yaga
LucOH
Baba Yaga
12
4
15
4.88
L
Charybdis
Rhylkos
Charybdis
2
7
13
1.21
W
Tsukuyomi
TheDemonicK9
Tsukuyomi
5
4
21
3.88
W
7
2
19
8.25
W
Fenrir
UnknownJin
Fenrir
5
3
24
5.67
L
Cthulhu
bigemejia
Cthulhu
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,098
Damage
70,313
89,604
Taken
88,437
74,165
Mitigated
47,619
33,837
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,235
1,246
0
0
16,369
7,562
0
6,979
8,849
0
15,573
L
Neith
Elathom
Neith
12,079
3,059
585
5,086
13,870
7,130
1,653
5,035
8,207
0
22,076
L
11,217
1,515
1,357
665
18,161
12,329
967
8,508
9,045
354
20,357
W
Camazotz
Jcubs10
Camazotz
16,618
3,996
2,744
9,395
20,190
15,075
2,527
3,369
16,821
0
28,468
W
Baba Yaga
LucOH
Baba Yaga
21,332
729
1,604
5,609
17,486
11,333
2,123
5,557
11,929
40,340
0
L
Charybdis
Rhylkos
Charybdis
14,559
5,167
1,223
4,119
18,460
8,515
1,744
7,106
10,707
0
42,318
W
Tsukuyomi
TheDemonicK9
Tsukuyomi
15,420
4,528
1,219
5,471
19,231
11,335
2,123
4,356
14,875
0
40,112
W
14,534
3,937
1,940
458
10,710
5,873
2,108
2,639
8,071
43,883
0
W
Fenrir
UnknownJin
Fenrir
12,194
3,378
489
4,908
21,987
30,549
1,098
7,427
14,560
0
15,982
L
Cthulhu
bigemejia
Cthulhu
23,223
251
1,209
3,789
21,577
12,083
0
7,590
13,212
57,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,192
Gold Earned
58,060
166
Minions Killed
166
0
Camps Cleared
0
1,545,373
Distance Traveled
1,382,843
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,905
682
12
1
0
250,753
0
L
Neith
10,812
676
14
1
0
298,796
0
L
Fenrir
12,881
805
14
1
0
280,809
3
W
Camazotz
11,702
731
15
1
0
298,077
0
W
Baba Yaga
13,021
814
29
2
0
287,556
0
L
Charybdis
11,969
748
47
3
0
260,204
0
W
Tsukuyomi
12,111
757
29
2
0
345,917
0
W
Hera
12,812
801
88
6
0
287,079
1
W
Fenrir
11,546
722
5
0
0
326,744
1
L
Cthulhu
11,493
718
79
5
0
292,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role