Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Deadfull60
Geb
Level 56
God Stats
1W - 1L
1,748 SR
Queue Stats
10W - 9L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Drunkensteinz
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,454 Elo+
Solo
Agni
Agni
LeoArgentinaCBA
Agni
Level 136
God Stats
11W - 9L
1,589 SR
Queue Stats
197W - 192L
1,531 Elo+
Solo
Amaterasu
Amaterasu
tintinmar
Amaterasu
Level 13
God Stats
5W - 3L
1,683 SR
Queue Stats
8W - 6L
1,527 Elo+
Party 2
Team Averages
Level 78
1,604 SR
1,490 Elo+

VS

Team Averages
Level 120
1,564 SR
1,466 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
IbeatMyWifeNkids
Fenrir
Level 147
God Stats
42W - 35L
1,541 SR
Queue Stats
814W - 894L
1,380 Elo+
Party 1
Janus
Janus
Katchu99
Janus
Level 107
God Stats
4W - 3L
1,703 SR
Queue Stats
187W - 167L
1,555 Elo+
Party 1
Charybdis
Charybdis
Taehtie
Charybdis
Level 148
God Stats
3W - 7L
1,493 SR
Queue Stats
241W - 233L
1,471 Elo+
Solo
Bacchus
Bacchus
TanvirHagane
Bacchus
Level 73
God Stats
8W - 5L
1,582 SR
Queue Stats
9W - 10L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 2 / 0
7,690
481
6,688
10,429
4,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 3
7,439
465
3,831
7,725
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
Drunkensteinz
Tsukuyomi
12
1 / 6 / 0
7,084
443
3,697
14,329
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 1
8,864
554
10,402
9,381
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
tintinmar
Amaterasu
13
0 / 3 / 0
7,804
488
2,297
12,774
9,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 0 / 1
10,330
646
6,986
8,630
5,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

15
5 / 1 / 5
9,445
590
8,000
14,677
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Katchu99
Janus
15
2 / 3 / 4
9,061
566
7,249
9,104
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Taehtie
Charybdis
12
0 / 3 / 1
7,334
458
3,485
9,397
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
TanvirHagane
Bacchus
13
2 / 0 / 4
8,545
534
7,261
11,503
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
13
13
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
2
0
1.5
W
Hades
 
Hades
4
0
1
4.5
L
0
0
3
1.5
L
Tsukuyomi
Drunkensteinz
Tsukuyomi
1
6
0
0.17
W
5
1
5
7.5
W
Janus
Katchu99
Janus
2
3
4
1.33
L
3
2
1
1.75
W
Charybdis
Taehtie
Charybdis
0
3
1
0.17
W
Bacchus
TanvirHagane
Bacchus
2
0
4
4
L
Amaterasu
tintinmar
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,915
Damage
32,981
54,638
Taken
53,311
27,937
Mitigated
30,269
14,119
Healing
22,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,688
2,067
0
2,451
10,429
4,225
0
3,896
6,533
0
68,523
W
Hades
 
Hades
6,986
379
233
5,438
8,630
5,818
484
434
8,196
85,221
0
L
3,831
612
0
1,958
7,725
5,200
81
1,960
5,765
20,800
2,450
L
Tsukuyomi
Drunkensteinz
Tsukuyomi
3,697
1,263
0
5,154
14,329
5,322
0
3,720
10,609
0
51,743
W
8,000
3,201
0
7,578
14,677
6,968
32
2,196
12,301
0
81,460
W
Janus
Katchu99
Janus
7,249
104
0
1,692
9,104
3,838
0
6,375
2,371
73,458
0
L
10,402
714
0
500
9,381
3,892
0
4,903
4,478
66,901
0
W
Charybdis
Taehtie
Charybdis
3,485
1,109
0
4,412
9,397
3,277
129
1,484
7,913
0
52,296
W
Bacchus
TanvirHagane
Bacchus
7,261
964
0
3,097
11,503
10,368
0
3,530
7,860
26,660
3,815
L
Amaterasu
tintinmar
Amaterasu
2,297
435
0
4,056
12,774
9,298
0
6,510
6,264
0
54,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,881
Gold Earned
44,715
509
Minions Killed
573
0
Camps Cleared
0
1,587,543
Distance Traveled
1,571,554
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,690
481
130
8
0
316,187
8
W
Hades
10,330
646
168
11
0
305,927
3
L
Geb
7,439
465
30
2
0
362,005
2
L
Tsukuyomi
7,084
443
91
6
0
329,664
1
W
Fenrir
9,445
590
124
8
0
343,695
5
W
Janus
9,061
566
125
8
0
317,566
8
L
Agni
8,864
554
139
9
0
304,006
4
W
Charybdis
7,334
458
107
7
0
272,999
3
W
Bacchus
8,545
534
49
3
0
331,367
9
L
Amaterasu
7,804
488
119
7
0
275,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role