Player Matchup

Nox
Nox
 
Nox
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Brutetacs
Hera
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,487 Elo+
Solo
Bacchus
Bacchus
imtayb
Bacchus
Level 107
God Stats
2W - 3L
1,665 SR
Queue Stats
326W - 279L
1,553 Elo+
Solo
Heimdallr
Heimdallr
oxxycolton
Heimdallr
Level 114
God Stats
107W - 97L
1,631 SR
Queue Stats
196W - 217L
1,517 Elo+
Solo
Team Averages
Level 119
1,559 SR
1,511 Elo+

VS

Team Averages
Level 132
1,582 SR
1,517 Elo+
Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Akyllez
Maui
Level 156
God Stats
7W - 10L
1,496 SR
Queue Stats
949W - 954L
1,469 Elo+
Solo
Kukulkan
Kukulkan
H2ONjerdo
Kukulkan
Level 159
God Stats
4W - 2L
1,492 SR
Queue Stats
386W - 283L
1,570 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LicksToilets
Ah Muzen Cab
Level 141
God Stats
46W - 17L
1,630 SR
Queue Stats
276W - 230L
1,524 Elo+
Party 1
Ravana
Ravana
Nebucheener
Ravana
Level 84
God Stats
8W - 6L
1,793 SR
Queue Stats
102W - 88L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 6 / 0
7,949
468
5,259
9,607
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
14
0 / 2 / 0
7,915
466
8,419
16,710
9,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
14
1 / 2 / 0
7,886
464
4,946
10,818
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
imtayb
Bacchus
11
2 / 2 / 1
7,418
436
6,405
18,358
21,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
oxxycolton
Heimdallr
13
0 / 2 / 4
8,125
478
5,972
14,773
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 0 / 2
9,831
578
10,088
13,945
14,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
Akyllez
Maui
13
4 / 1 / 5
7,861
462
5,829
11,908
11,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
H2ONjerdo
Kukulkan
16
5 / 0 / 3
9,940
585
10,525
6,480
3,306
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
LicksToilets
Ah Muzen Cab
14
1 / 2 / 2
8,720
513
13,363
10,859
4,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
15
3 / 1 / 7
9,190
541
10,269
6,478
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
6
0
0.17
L
Fenrir
 
Fenrir
0
2
0
0
W
Tyr
 
Tyr
1
0
2
2
W
Maui
Akyllez
Maui
4
1
5
6.5
L
Hera
1
2
0
0.5
W
Kukulkan
H2ONjerdo
Kukulkan
5
0
3
6.5
W
Ah Muzen Cab
LicksToilets
Ah Muzen Cab
1
2
2
1
W
Ravana
3
1
7
6.5
L
Bacchus
imtayb
Bacchus
2
2
1
1.25
L
Heimdallr
oxxycolton
Heimdallr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,001
Damage
50,074
70,266
Taken
49,670
46,102
Mitigated
37,177
24,215
Healing
16,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,259
696
0
1,000
9,607
3,962
0
4,475
4,806
58,195
0
L
Fenrir
 
Fenrir
8,419
2,475
0
7,908
16,710
9,951
0
113
15,715
0
50,739
W
Tyr
 
Tyr
10,088
2,091
0
7,308
13,945
14,239
0
2,083
11,020
0
74,179
W
Maui
Akyllez
Maui
5,829
1,496
510
1,483
11,908
11,365
0
5,228
6,680
18,916
6,956
L
Hera
4,946
1,260
0
2,871
10,818
4,143
132
2,766
7,853
66,054
0
W
Kukulkan
H2ONjerdo
Kukulkan
10,525
2,188
0
2,365
6,480
3,306
178
3,675
2,805
81,031
0
W
Ah Muzen Cab
LicksToilets
Ah Muzen Cab
13,363
5,277
0
4,105
10,859
4,924
1,204
4,547
6,312
0
87,418
W
Ravana
10,269
3,819
0
1,043
6,478
3,343
0
2,033
4,445
0
84,651
L
Bacchus
imtayb
Bacchus
6,405
1,290
289
5,509
18,358
21,918
0
4,488
13,778
24,799
0
L
Heimdallr
oxxycolton
Heimdallr
5,972
2,279
0
6,638
14,773
6,128
507
3,234
11,477
0
71,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
45,542
467
Minions Killed
577
0
Camps Cleared
0
1,632,297
Distance Traveled
1,778,635
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,949
468
113
7
0
341,854
4
L
Fenrir
7,915
466
86
5
0
307,115
3
W
Tyr
9,831
578
131
8
0
309,522
4
W
Maui
7,861
462
52
3
0
406,248
4
L
Hera
7,886
464
101
6
0
342,660
4
W
Kukulkan
9,940
585
142
8
0
318,231
6
W
Ah Muzen Cab
8,720
513
128
8
0
353,723
6
W
Ravana
9,190
541
124
7
0
390,911
4
L
Bacchus
7,418
436
44
3
0
324,964
6
L
Heimdallr
8,125
478
123
7
0
315,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role