Player Matchup

Terra
Terra
Copeslayer
Terra
Level 109
God Stats
4W - 7L
1,474 SR
Queue Stats
301W - 465L
1,303 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PummaChampp
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 159L
1,075 Elo+
Party 2
Rama
Rama
Tmoney102
Rama
Level 69
God Stats
10W - 5L
1,698 SR
Queue Stats
149W - 161L
1,509 Elo+
Party 2
Team Averages
Level 65
1,557 SR
1,295 Elo+

VS

Team Averages
Level 31
1,260 SR
1,122 Elo+
Tiamat
Tiamat
BL00D OF WAR
Tiamat
Level 51
God Stats
9W - 23L
1,075 SR
Queue Stats
22W - 55L
990 Elo+
Party 1
Chernobog
Chernobog
Sir FireLord881
Chernobog
Level 16
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 1
Geb
Geb
XEN0BLADE1
Geb
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
1 / 0 / 11
9,757
813
4,029
11,035
12,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
PummaChampp
Morgan Le Fay
12
0 / 2 / 9
8,016
668
2,874
8,427
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
16
16 / 0 / 1
10,948
912
19,725
8,635
4,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 3 / 1
7,185
599
8,591
9,605
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Sir FireLord881
Chernobog
9
1 / 9 / 0
6,831
569
4,001
11,668
5,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 1
7,250
604
3,827
11,886
8,857
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
17
Kills
2
2
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
3
1
0.5
W
Terra
1
0
11
6.5
W
Morgan Le Fay
PummaChampp
Morgan Le Fay
0
2
9
2.25
L
Chernobog
Sir FireLord881
Chernobog
1
9
0
0.11
W
Rama
16
0
1
16.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,628
Damage
16,419
28,097
Taken
33,159
20,761
Mitigated
20,858
10,208
Healing
1,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,591
646
0
867
9,605
6,928
0
2,442
7,163
28,054
0
W
Terra
4,029
280
1,658
6,008
11,035
12,318
100
5,220
5,815
19,830
0
W
Morgan Le Fay
PummaChampp
Morgan Le Fay
2,874
151
0
730
8,427
4,266
0
4,675
3,752
17,276
0
L
Chernobog
Sir FireLord881
Chernobog
4,001
1,936
0
10
11,668
5,073
0
2,311
9,357
0
13,304
W
Rama
19,725
15,645
0
1,812
8,635
4,177
2,550
3,136
5,499
0
64,509
L
3,827
152
0
567
11,886
8,857
0
2,150
9,736
10,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,721
Gold Earned
21,266
156
Minions Killed
68
10
Camps Cleared
0
653,371
Distance Traveled
589,179
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,185
599
34
3
0
211,753
1
W
Terra
9,757
813
33
3
3
221,756
1
W
Morgan Le Fay
8,016
668
34
3
2
220,364
0
L
Chernobog
6,831
569
19
2
0
153,999
2
W
Rama
10,948
912
89
7
5
211,251
1
L
Geb
7,250
604
15
1
0
223,427
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role