Player Matchup

Sun Wukong
Sun Wukong
Deadfull60
Sun Wukong
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,487 Elo+
Party 3
Cerberus
Cerberus
Desmorpheous
Cerberus
Level 116
God Stats
2W - 2L
1,771 SR
Queue Stats
308W - 263L
1,547 Elo+
Party 2
Ratatoskr
Ratatoskr
HivLoys
Ratatoskr
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,370 Elo+
Party 3
Sol
Sol
Sikkko
Sol
Level 127
God Stats
0W - 4L
1,200 SR
Queue Stats
287W - 245L
1,605 Elo+
Party 2
Chang'e
Chang'e
tintinmar
Chang'e
Level 12
God Stats
1W - 2L
1,748 SR
Queue Stats
8W - 6L
1,600 Elo+
Party 3
Team Averages
Level 65
1,544 SR
1,522 Elo+

VS

Team Averages
Level 74
1,566 SR
1,538 Elo+
Achilles
Achilles
DeserterBan
Achilles
Level 46
God Stats
3W - 0L
1,753 SR
Queue Stats
168W - 197L
1,435 Elo+
Solo
Fenrir
Fenrir
Nyrei
Fenrir
Level 153
God Stats
18W - 7L
1,748 SR
Queue Stats
377W - 233L
1,653 Elo+
Party 1
Poseidon
Poseidon
Projunco
Poseidon
Level 103
God Stats
3W - 1L
1,464 SR
Queue Stats
81W - 89L
1,402 Elo+
Solo
Artemis
Artemis
RavensConspiracy
Artemis
Level 42
God Stats
9W - 16L
1,397 SR
Queue Stats
15W - 24L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
TítsMakeMeHappy
Ao Kuang
Level 28
God Stats
1W - 2L
1,466 SR
Queue Stats
41W - 14L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deadfull60
Sun Wukong
8
0 / 6 / 1
5,243
375
2,113
14,511
7,408
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Desmorpheous
Cerberus
10
1 / 4 / 3
6,668
476
4,821
17,152
11,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
HivLoys
Ratatoskr
11
2 / 4 / 0
6,640
474
3,008
12,465
4,152
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Sikkko
Sol
13
3 / 2 / 0
7,738
553
6,973
7,899
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
tintinmar
Chang'e
10
1 / 7 / 2
6,150
439
6,099
13,529
5,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeserterBan
Achilles
15
5 / 1 / 2
8,651
618
6,296
11,010
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Nyrei
Fenrir
14
5 / 0 / 1
8,452
604
12,449
10,969
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
Projunco
Poseidon
12
5 / 3 / 6
8,360
597
14,331
9,535
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 2
7,024
502
5,791
8,578
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
8 / 1 / 2
8,170
584
7,997
11,650
8,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
23
23
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Deadfull60
Sun Wukong
0
6
1
0.08
W
Achilles
DeserterBan
Achilles
5
1
2
6
L
Cerberus
Desmorpheous
Cerberus
1
4
3
0.63
L
Ratatoskr
HivLoys
Ratatoskr
2
4
0
0.5
W
Fenrir
Nyrei
Fenrir
5
0
1
5.5
W
Poseidon
Projunco
Poseidon
5
3
6
2.67
W
0
2
2
0.5
L
Sol
Sikkko
Sol
3
2
0
1.5
W
8
1
2
9
L
Chang'e
tintinmar
Chang'e
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
46,864
65,556
Taken
51,742
30,292
Mitigated
29,703
18,567
Healing
23,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Deadfull60
Sun Wukong
2,113
250
0
3,663
14,511
7,408
0
1,563
12,051
0
18,031
W
Achilles
DeserterBan
Achilles
6,296
1,322
0
7,896
11,010
5,141
0
1,408
9,488
0
74,860
L
Cerberus
Desmorpheous
Cerberus
4,821
641
0
3,689
17,152
11,340
0
7,129
9,882
25,396
1,348
L
Ratatoskr
HivLoys
Ratatoskr
3,008
861
0
3,303
12,465
4,152
0
2,968
9,267
0
36,144
W
Fenrir
Nyrei
Fenrir
12,449
3,475
0
5,661
10,969
9,633
360
67
10,902
68
56,302
W
Poseidon
Projunco
Poseidon
14,331
3,324
54
1,092
9,535
3,409
767
5,163
4,030
54,599
0
W
5,791
2,704
0
2,643
8,578
3,100
874
6,027
2,551
0
52,856
L
Sol
Sikkko
Sol
6,973
2,962
0
4,506
7,899
2,296
0
1,536
6,363
72,008
0
W
7,997
2,174
986
4,790
11,650
8,420
0
4,534
7,043
34,150
2,185
L
Chang'e
tintinmar
Chang'e
6,099
414
330
3,076
13,529
5,096
0
8,460
4,695
28,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
40,657
309
Minions Killed
470
0
Camps Cleared
0
1,258,943
Distance Traveled
1,338,775
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,243
375
24
2
0
240,129
0
W
Achilles
8,651
618
132
9
0
321,733
2
L
Cerberus
6,668
476
35
3
0
263,941
8
L
Ratatoskr
6,640
474
72
5
0
271,073
0
W
Fenrir
8,452
604
104
7
0
275,579
5
W
Poseidon
8,360
597
103
7
0
238,640
1
W
Artemis
7,024
502
86
6
0
221,598
0
L
Sol
7,738
553
122
9
0
253,608
2
W
Ao Kuang
8,170
584
45
3
0
281,225
3
L
Chang'e
6,150
439
56
4
0
230,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role