Player Matchup

Ah Puch
Ah Puch
Disposableh
Ah Puch
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 51L
1,728 Elo+
Solo
He Bo
He Bo
MollyImSweatin
He Bo
Level 109
God Stats
0W - 2L
1,266 SR
Queue Stats
38W - 39L
1,384 Elo+
Party 2
Hun Batz
Hun Batz
Tomura154
Hun Batz
Level 105
God Stats
1W - 2L
1,683 SR
Queue Stats
377W - 410L
1,440 Elo+
Solo
Bacchus
Bacchus
Vegaric
Bacchus
Level 8
God Stats
9W - 10L
1,416 SR
Queue Stats
9W - 19L
1,263 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kleinepanda75
Ah Muzen Cab
Level 154
God Stats
2W - 2L
1,399 SR
Queue Stats
18W - 22L
1,444 Elo+
Solo
Team Averages
Level 85
1,453 SR
1,452 Elo+

VS

Team Averages
Level 110
1,577 SR
1,552 Elo+
Chang'e
Chang'e
Arieniece
Chang'e
Level 160
God Stats
3W - 0L
1,643 SR
Queue Stats
403W - 242L
1,565 Elo+
Party 1
Xing Tian
Xing Tian
Blackz
Xing Tian
Level 143
God Stats
2W - 0L
1,731 SR
Queue Stats
193W - 176L
1,478 Elo+
Party 1
Awilix
Awilix
CinnamonJaz
Awilix
Level 149
God Stats
7W - 4L
1,564 SR
Queue Stats
164W - 108L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
Dusty_Bawls_69
Baron Samedi
Level 94
God Stats
10W - 14L
1,447 SR
Queue Stats
340W - 348L
1,442 Elo+
Solo
Artemis
Artemis
GodLikeVon
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Disposableh
Ah Puch
15
0 / 9 / 2
9,119
912
8,613
18,473
7,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 15 / 1
11,175
1,118
17,055
22,426
8,603
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Tomura154
Hun Batz
15
1 / 9 / 2
9,571
957
4,775
18,134
7,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Vegaric
Bacchus
15
1 / 5 / 1
10,075
1,008
6,301
15,580
19,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
kleinepanda75
Ah Muzen Cab
15
0 / 9 / 3
9,772
977
7,114
16,830
5,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arieniece
Chang'e
19
16 / 2 / 19
12,822
1,282
31,300
16,254
6,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Blackz
Xing Tian
18
5 / 0 / 25
11,619
1,162
11,656
11,801
12,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
18
19 / 3 / 14
13,113
1,311
26,291
13,181
5,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Dusty_Bawls_69
Baron Samedi
18
2 / 0 / 27
11,753
1,175
8,829
4,820
2,974
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
GodLikeVon
Artemis
17
5 / 1 / 16
10,948
1,095
8,765
5,772
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
148
6
Kills
47
47
Deaths
6
9
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arieniece
Chang'e
16
2
19
12.75
W
Xing Tian
Blackz
Xing Tian
5
0
25
17.5
W
Awilix
19
3
14
8.67
L
Ah Puch
Disposableh
Ah Puch
0
9
2
0.11
W
Baron Samedi
Dusty_Bawls_69
Baron Samedi
2
0
27
15.5
W
Artemis
GodLikeVon
Artemis
5
1
16
13
L
4
15
1
0.3
L
Hun Batz
Tomura154
Hun Batz
1
9
2
0.22
L
Bacchus
Vegaric
Bacchus
1
5
1
0.3
L
Ah Muzen Cab
kleinepanda75
Ah Muzen Cab
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,858
Damage
86,841
91,443
Taken
51,828
48,801
Mitigated
30,684
2,862
Healing
15,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arieniece
Chang'e
31,300
1,159
3,959
6,068
16,254
6,906
0
10,435
5,557
45,904
0
W
Xing Tian
Blackz
Xing Tian
11,656
952
583
425
11,801
12,519
0
7,784
3,778
19,235
0
W
Awilix
26,291
9,670
0
0
13,181
5,809
0
7,539
5,496
0
39,915
L
Ah Puch
Disposableh
Ah Puch
8,613
399
0
724
18,473
7,199
0
10,530
7,737
17,996
0
W
Baron Samedi
Dusty_Bawls_69
Baron Samedi
8,829
1,147
1,529
1,578
4,820
2,974
0
1,714
3,058
27,854
0
W
Artemis
GodLikeVon
Artemis
8,765
5,550
0
1,426
5,772
2,476
0
3,612
1,970
0
20,723
L
17,055
766
0
476
22,426
8,603
0
13,661
8,333
25,901
0
L
Hun Batz
Tomura154
Hun Batz
4,775
1,333
0
0
18,134
7,556
0
10,362
7,496
0
15,592
L
Bacchus
Vegaric
Bacchus
6,301
712
0
792
15,580
19,679
0
9,232
6,098
11,527
0
L
Ah Muzen Cab
kleinepanda75
Ah Muzen Cab
7,114
1,957
0
870
16,830
5,764
0
6,668
9,994
0
37,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,712
Gold Earned
60,255
130
Minions Killed
206
7
Camps Cleared
6
775,128
Distance Traveled
987,544
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,822
1,282
56
6
2
196,646
0
W
Xing Tian
11,619
1,162
18
2
0
198,763
1
W
Awilix
13,113
1,311
34
3
2
225,406
0
L
Ah Puch
9,119
912
22
2
2
125,018
0
W
Baron Samedi
11,753
1,175
53
5
0
197,493
0
W
Artemis
10,948
1,095
45
5
2
169,236
0
L
He Bo
11,175
1,118
21
2
2
147,316
0
L
Hun Batz
9,571
957
14
1
1
218,250
1
L
Bacchus
10,075
1,008
5
1
0
143,345
0
L
Ah Muzen Cab
9,772
977
68
7
2
141,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role