Player Matchup

Hel
Hel
Crytex420
Hel
Level 121
God Stats
154W - 128L
1,642 SR
Queue Stats
178W - 160L
1,603 Elo+
Party 1
Neith
Neith
CutesyGoddess
Neith
Level 160
God Stats
12W - 9L
1,575 SR
Queue Stats
233W - 266L
1,569 Elo+
Party 1
Bacchus
Bacchus
K9-AcCler4t0r_gR
Bacchus
Level 153
God Stats
3W - 1L
1,610 SR
Queue Stats
166W - 112L
1,507 Elo+
Party 1
Scylla
Scylla
slayphil
Scylla
Level 160
God Stats
39W - 43L
1,430 SR
Queue Stats
206W - 229L
1,411 Elo+
Solo
Awilix
Awilix
xXRD88Xx
Awilix
Level 127
God Stats
7W - 4L
1,603 SR
Queue Stats
169W - 173L
1,568 Elo+
Party 1
Team Averages
Level 144
1,572 SR
1,531 Elo+

VS

Team Averages
Level 86
1,426 SR
1,413 Elo+
Cernunnos
Cernunnos
Anzkuki
Cernunnos
Level 96
God Stats
0W - 1L
1,719 SR
Queue Stats
5W - 9L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
Arexis1
Baron Samedi
Level 41
God Stats
2W - 3L
1,436 SR
Queue Stats
4W - 16L
1,230 Elo+
Solo
Cerberus
Cerberus
BassteR_TF
Cerberus
Level 153
God Stats
0W - 2L
1,207 SR
Queue Stats
155W - 184L
1,451 Elo+
Solo
Pele
Pele
Mexicanpugg
Pele
Level 83
God Stats
0W - 7L
1,102 SR
Queue Stats
697W - 730L
1,469 Elo+
Solo
Xbalanque
Xbalanque
RazerRagga
Xbalanque
Level 58
God Stats
57W - 34L
1,667 SR
Queue Stats
164W - 187L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 17
11,233
1,123
15,536
14,107
7,201
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 0 / 12
11,842
1,184
22,166
13,292
7,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 1 / 18
10,140
1,014
14,923
15,157
25,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
slayphil
Scylla
17
4 / 0 / 13
10,806
1,081
13,108
3,174
1,477
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
xXRD88Xx
Awilix
17
8 / 2 / 14
12,026
1,203
19,888
11,582
6,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

267

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anzkuki
Cernunnos
15
0 / 4 / 2
9,255
926
9,922
14,117
5,375
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Arexis1
Baron Samedi
15
1 / 2 / 2
9,598
960
8,492
7,616
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
BassteR_TF
Cerberus
15
1 / 5 / 2
10,636
1,064
8,274
22,348
26,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 8 / 3
9,588
959
11,587
23,655
8,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
RazerRagga
Xbalanque
15
1 / 6 / 2
9,927
993
14,402
21,891
8,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
15
25
Kills
4
4
Deaths
25
74
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Anzkuki
Cernunnos
0
4
2
0.25
L
Baron Samedi
Arexis1
Baron Samedi
1
2
2
1
L
Cerberus
BassteR_TF
Cerberus
1
5
2
0.4
W
5
1
17
13.5
W
7
0
12
13
W
1
1
18
10
L
1
8
3
0.31
L
Xbalanque
RazerRagga
Xbalanque
1
6
2
0.33
W
Scylla
slayphil
Scylla
4
0
13
10.5
W
Awilix
xXRD88Xx
Awilix
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,621
Damage
52,677
57,312
Taken
89,627
47,526
Mitigated
52,263
22,990
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Anzkuki
Cernunnos
9,922
4,087
0
892
14,117
5,375
0
7,812
6,305
0
26,171
L
Baron Samedi
Arexis1
Baron Samedi
8,492
375
2,233
2,219
7,616
3,502
0
3,843
3,773
33,270
0
L
Cerberus
BassteR_TF
Cerberus
8,274
257
0
2,976
22,348
26,308
0
12,215
10,133
19,222
0
W
15,536
1,404
9,167
10,126
14,107
7,201
0
4,184
9,923
30,050
0
W
22,166
7,728
0
2,145
13,292
7,296
0
3,841
9,451
0
48,960
W
14,923
656
0
488
15,157
25,412
0
4,544
10,613
21,346
0
L
11,587
1,799
0
1,008
23,655
8,637
0
11,566
12,089
0
20,687
L
Xbalanque
RazerRagga
Xbalanque
14,402
8,500
0
1,574
21,891
8,441
0
8,131
13,760
0
45,163
W
Scylla
slayphil
Scylla
13,108
1,377
0
0
3,174
1,477
0
181
2,993
37,412
0
W
Awilix
xXRD88Xx
Awilix
19,888
6,241
573
491
11,582
6,140
0
4,016
7,566
0
33,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,047
Gold Earned
49,004
208
Minions Killed
232
13
Camps Cleared
3
967,794
Distance Traveled
940,778
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,255
926
42
4
0
184,205
0
L
Baron Samedi
9,598
960
57
6
0
196,038
0
L
Cerberus
10,636
1,064
46
5
2
188,977
1
W
Hel
11,233
1,123
37
4
2
198,711
1
W
Neith
11,842
1,184
76
8
3
192,858
0
W
Bacchus
10,140
1,014
11
1
1
202,019
0
L
Pele
9,588
959
20
2
1
189,236
1
L
Xbalanque
9,927
993
67
7
0
182,322
0
W
Scylla
10,806
1,081
58
6
1
168,368
1
W
Awilix
12,026
1,203
26
3
6
205,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role