Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FourSkyň
Hachiman
Level 158
God Stats
9W - 8L
1,572 SR
Queue Stats
312W - 329L
1,490 Elo+
Solo
Jing Wei
Jing Wei
LordBogdan
Jing Wei
Level 98
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 3
Cthulhu
Cthulhu
Magskon
Cthulhu
Level 41
God Stats
0W - 2L
1,223 SR
Queue Stats
6W - 20L
1,201 Elo+
Party 3
Bastet
Bastet
rreyesretana
Bastet
Level 159
God Stats
6W - 7L
1,524 SR
Queue Stats
540W - 581L
1,421 Elo+
Solo
Team Averages
Level 117
1,422 SR
1,377 Elo+

VS

Team Averages
Level 113
1,417 SR
1,458 Elo+
Eset
Eset
Cowboy-l_l
Eset
Level 37
God Stats
2W - 2L
1,491 SR
Queue Stats
52W - 37L
1,520 Elo+
Party 2
Sol
Sol
Highlander1006
Sol
Level 153
God Stats
4W - 8L
1,271 SR
Queue Stats
229W - 232L
1,404 Elo+
Party 1
Ravana
Ravana
MadamePitsou
Ravana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,450 Elo+
Solo
Ymir
Ymir
buzzsnakes
Ymir
Level 149
God Stats
1W - 4L
1,147 SR
Queue Stats
280W - 282L
1,441 Elo+
Party 1
Camazotz
Camazotz
skaf666
Camazotz
Level 160
God Stats
4W - 4L
1,679 SR
Queue Stats
434W - 417L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 8 / 2
9,402
784
13,437
18,762
11,654
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
FourSkyň
Hachiman
17
7 / 5 / 1
10,592
883
14,940
10,801
5,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
LordBogdan
Jing Wei
15
0 / 7 / 3
7,761
647
5,739
13,830
6,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Magskon
Cthulhu
12
0 / 7 / 1
6,980
582
3,053
13,753
6,623
Bastet
15
1 / 8 / 8
9,478
790
12,329
20,123
9,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 16
10,562
880
22,564
11,467
6,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 2 / 21
10,936
911
18,950
18,779
10,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
15
2 / 3 / 15
9,445
787
5,160
10,668
7,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 3 / 22
11,088
924
10,340
17,556
22,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
skaf666
Camazotz
17
8 / 1 / 24
10,436
870
11,706
23,688
22,220
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
133
11
Kills
35
35
Deaths
12
15
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
8
2
0.5
W
12
3
16
6.67
L
Hachiman
FourSkyň
Hachiman
7
5
1
1.5
W
9
2
21
9.75
L
Jing Wei
LordBogdan
Jing Wei
0
7
3
0.21
W
Ravana
2
3
15
3.17
L
Cthulhu
Magskon
Cthulhu
0
7
1
0.07
W
4
3
22
5
L
Bastet
1
8
8
0.63
W
Camazotz
skaf666
Camazotz
8
1
24
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,498
Damage
68,720
77,269
Taken
82,158
40,324
Mitigated
69,497
18,382
Healing
33,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,437
1,835
457
5,366
18,762
11,654
0
12,160
6,602
23,455
0
W
22,564
1,533
1,455
1,693
11,467
6,696
1,067
1,731
9,736
32,598
0
L
Hachiman
FourSkyň
Hachiman
14,940
8,046
361
2,198
10,801
5,637
0
5,837
4,964
0
30,473
W
18,950
7,070
1,312
9,090
18,779
10,731
3,035
4,472
14,307
41,677
0
L
Jing Wei
LordBogdan
Jing Wei
5,739
4,122
0
1,953
13,830
6,674
252
9,764
4,066
0
13,939
W
Ravana
5,160
2,300
0
1,818
10,668
7,568
2,998
3,064
7,604
0
17,688
L
Cthulhu
Magskon
Cthulhu
3,053
441
266
1,040
13,753
6,623
0
10,895
2,858
7,538
0
W
10,340
1,256
2,014
4,063
17,556
22,282
146
2,361
15,195
23,454
0
L
Bastet
12,329
2,787
1,244
5,497
20,123
9,736
0
13,138
6,925
0
20,414
W
Camazotz
skaf666
Camazotz
11,706
3,821
1,829
9,772
23,688
22,220
1,188
4,862
18,826
0
20,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,213
Gold Earned
52,467
96
Minions Killed
142
0
Camps Cleared
0
856,090
Distance Traveled
1,105,840
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,402
784
26
2
0
157,428
0
W
Eset
10,562
880
31
3
0
219,360
0
L
Hachiman
10,592
883
34
3
0
146,133
0
W
Sol
10,936
911
38
3
0
199,552
0
L
Jing Wei
7,761
647
17
1
0
202,935
1
W
Ravana
9,445
787
30
3
0
239,333
0
L
Cthulhu
6,980
582
6
1
0
161,869
1
W
Ymir
11,088
924
29
2
0
211,065
1
L
Bastet
9,478
790
13
1
0
187,725
0
W
Camazotz
10,436
870
14
1
0
236,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role