Player Matchup

Baba Yaga
Baba Yaga
Jaydredd92
Baba Yaga
Level 40
God Stats
1W - 1L
1,520 SR
Queue Stats
28W - 41L
1,359 Elo+
Solo
Thanatos
Thanatos
Lions46
Thanatos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,065 Elo+
Solo
Arachne
Arachne
NaLuki
Arachne
Level 118
God Stats
1W - 2L
1,717 SR
Queue Stats
6W - 19L
1,412 Elo+
Solo
Nu Wa
Nu Wa
dark_king_2030
Nu Wa
Level 53
God Stats
26W - 16L
1,459 SR
Queue Stats
117W - 164L
1,347 Elo+
Solo
Chaac
Chaac
maitre-yorck
Chaac
Level 83
God Stats
11W - 4L
1,667 SR
Queue Stats
232W - 232L
1,397 Elo+
Solo
Team Averages
Level 66
1,572 SR
1,316 Elo+

VS

Team Averages
Level 101
1,511 SR
1,432 Elo+
Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CatNight001
Baron Samedi
Level 118
God Stats
6W - 6L
1,497 SR
Queue Stats
389W - 432L
1,506 Elo+
Solo
Chang'e
Chang'e
Konfuzius533
Chang'e
Level 154
God Stats
2W - 2L
1,503 SR
Queue Stats
70W - 58L
1,520 Elo+
Solo
Pele
Pele
dinisbessa2010
Pele
Level 87
God Stats
8W - 2L
1,552 SR
Queue Stats
51W - 38L
1,431 Elo+
Solo
Apollo
Apollo
viaviktor
Apollo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Jaydredd92
Baba Yaga
1
0 / 1 / 0
4,778
281
0
1,500
243
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Lions46
Thanatos
12
1 / 11 / 0
7,344
432
5,937
16,689
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
NaLuki
Arachne
13
1 / 5 / 1
7,719
454
8,547
22,047
7,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 9 / 1
6,646
391
5,938
17,711
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 0
6,821
401
4,889
12,815
9,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 0 / 6
9,715
571
10,566
10,465
5,737
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
CatNight001
Baron Samedi
13
3 / 0 / 7
8,900
524
7,554
14,893
12,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Konfuzius533
Chang'e
18
3 / 0 / 5
11,345
667
9,395
10,223
6,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
12 / 2 / 3
10,438
614
12,134
12,831
5,580
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
viaviktor
Apollo
16
7 / 1 / 6
10,674
628
10,181
11,842
4,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
29
29
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
6
7
W
Baron Samedi
CatNight001
Baron Samedi
3
0
7
6.5
L
Baba Yaga
Jaydredd92
Baba Yaga
0
1
0
0
W
Chang'e
Konfuzius533
Chang'e
3
0
5
5.5
L
Thanatos
Lions46
Thanatos
1
11
0
0.09
L
Arachne
NaLuki
Arachne
1
5
1
0.3
L
0
9
1
0.06
W
12
2
3
6.75
L
0
3
0
0
W
Apollo
viaviktor
Apollo
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,311
Damage
49,830
70,762
Taken
60,254
29,402
Mitigated
34,673
17,099
Healing
28,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,566
753
0
5,492
10,465
5,737
2,547
1,553
8,912
72,230
0
W
Baron Samedi
CatNight001
Baron Samedi
7,554
581
1,944
4,882
14,893
12,338
926
1,118
13,775
42,250
0
L
Baba Yaga
Jaydredd92
Baba Yaga
0
0
0
0
1,500
243
0
1,035
465
772
0
W
Chang'e
Konfuzius533
Chang'e
9,395
753
3,457
6,608
10,223
6,118
2,015
663
9,560
89,075
0
L
Thanatos
Lions46
Thanatos
5,937
1,427
0
6,311
16,689
7,094
0
4,973
11,716
0
43,158
L
Arachne
NaLuki
Arachne
8,547
6,016
0
4,978
22,047
7,651
0
7,423
14,624
0
66,339
L
5,938
1,399
0
2,208
17,711
4,593
0
7,678
10,033
41,926
0
W
12,134
3,939
0
1,200
12,831
5,580
904
845
11,986
0
57,721
L
4,889
582
0
3,602
12,815
9,821
0
6,406
6,409
0
46,513
W
Apollo
viaviktor
Apollo
10,181
7,338
0
4,860
11,842
4,900
5,854
1,759
10,083
0
75,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
51,072
274
Minions Killed
575
0
Camps Cleared
0
1,155,590
Distance Traveled
1,611,269
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,715
571
125
7
0
283,211
5
W
Baron Samedi
8,900
524
47
3
0
299,151
1
L
Baba Yaga
4,778
281
2
0
0
9,764
0
W
Chang'e
11,345
667
174
10
0
325,700
1
L
Thanatos
7,344
432
54
3
0
280,981
4
L
Arachne
7,719
454
94
6
0
318,082
2
L
Nu Wa
6,646
391
45
3
0
235,465
0
W
Pele
10,438
614
103
6
0
396,587
1
L
Chaac
6,821
401
79
5
0
311,298
1
W
Apollo
10,674
628
126
7
0
306,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role