Player Matchup

Nemesis
Nemesis
LordThiccms
Nemesis
Level 134
God Stats
1W - 1L
1,702 SR
Queue Stats
89W - 125L
1,376 Elo+
Party 1
Artio
Artio
SadLuisEsp25
Artio
Level 66
God Stats
0W - 3L
1,144 SR
Queue Stats
154W - 153L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
Teri_sa22
Kuzenbo
Level 128
God Stats
10W - 7L
1,476 SR
Queue Stats
264W - 279L
1,336 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
c0nstipati0n
Ah Muzen Cab
Level 105
God Stats
1W - 1L
1,700 SR
Queue Stats
88W - 122L
1,373 Elo+
Party 1
Ao Kuang
Ao Kuang
x3 DEMON KIDSx
Ao Kuang
Level 65
God Stats
0W - 1L
1,142 SR
Queue Stats
41W - 48L
1,394 Elo+
Solo
Team Averages
Level 100
1,433 SR
1,384 Elo+

VS

Team Averages
Level 102
1,498 SR
1,392 Elo+
Danzaburou
Danzaburou
DalPal69
Danzaburou
Level 45
God Stats
2W - 2L
1,503 SR
Queue Stats
114W - 128L
1,380 Elo+
Solo
Da Ji
Da Ji
Davmaru
Da Ji
Level 152
God Stats
3W - 2L
1,469 SR
Queue Stats
301W - 347L
1,380 Elo+
Solo
Bacchus
Bacchus
GreeNDoubTnz
Bacchus
Level 159
God Stats
8W - 7L
1,542 SR
Queue Stats
483W - 559L
1,497 Elo+
Party 2
Ao Kuang
Ao Kuang
hufdaddie
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,247 Elo+
Solo
Jormungandr
Jormungandr
smashyomamagash
Jormungandr
Level 124
God Stats
19W - 16L
1,477 SR
Queue Stats
512W - 612L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LordThiccms
Nemesis
14
1 / 7 / 10
9,198
767
7,047
17,953
15,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 6 / 11
8,613
718
5,819
19,645
26,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Teri_sa22
Kuzenbo
15
0 / 8 / 11
8,849
737
8,970
21,834
25,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
c0nstipati0n
Ah Muzen Cab
17
8 / 5 / 5
10,493
874
17,861
15,186
7,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
17
7 / 6 / 7
11,078
923
15,706
20,647
12,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DalPal69
Danzaburou
17
10 / 4 / 10
11,184
932
24,648
12,537
6,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Davmaru
Da Ji
16
5 / 5 / 14
10,376
865
14,349
12,283
6,647
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
GreeNDoubTnz
Bacchus
18
4 / 4 / 23
10,228
852
16,302
17,980
28,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
hufdaddie
Ao Kuang
17
5 / 3 / 19
10,382
865
9,522
16,750
9,915
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
smashyomamagash
Jormungandr
20
8 / 3 / 20
12,239
1,020
18,511
12,973
13,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
118
17
Kills
32
32
Deaths
19
44
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DalPal69
Danzaburou
10
4
10
3.75
W
Da Ji
Davmaru
Da Ji
5
5
14
2.4
W
Bacchus
GreeNDoubTnz
Bacchus
4
4
23
3.88
L
Nemesis
LordThiccms
Nemesis
1
7
10
0.86
L
1
6
11
1.08
L
Kuzenbo
Teri_sa22
Kuzenbo
0
8
11
0.69
L
Ah Muzen Cab
c0nstipati0n
Ah Muzen Cab
8
5
5
2.1
W
Ao Kuang
hufdaddie
Ao Kuang
5
3
19
4.83
W
Jormungandr
smashyomamagash
Jormungandr
8
3
20
6
L
Ao Kuang
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,403
Damage
83,332
95,265
Taken
72,523
87,850
Mitigated
64,635
28,127
Healing
23,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DalPal69
Danzaburou
24,648
11,231
2,064
3,305
12,537
6,166
3,912
6,833
5,351
0
39,400
W
Da Ji
Davmaru
Da Ji
14,349
1,517
919
1,546
12,283
6,647
163
5,814
6,291
0
20,272
W
Bacchus
GreeNDoubTnz
Bacchus
16,302
1,367
1,626
2,765
17,980
28,303
0
4,547
12,964
27,763
0
L
Nemesis
LordThiccms
Nemesis
7,047
1,584
1,932
3,201
17,953
15,103
405
9,600
8,177
0
13,069
L
5,819
1,030
1,655
3,204
19,645
26,866
210
8,951
10,362
8,852
0
L
Kuzenbo
Teri_sa22
Kuzenbo
8,970
1,650
1,228
2,135
21,834
25,856
113
9,254
12,389
15,392
0
L
Ah Muzen Cab
c0nstipati0n
Ah Muzen Cab
17,861
5,891
1,162
5,271
15,186
7,820
425
7,462
7,450
0
41,905
W
Ao Kuang
hufdaddie
Ao Kuang
9,522
3,845
390
7,816
16,750
9,915
3,104
7,170
9,450
21,032
0
W
Jormungandr
smashyomamagash
Jormungandr
18,511
2,807
2,067
864
12,973
13,604
322
4,950
7,972
42,141
0
L
Ao Kuang
15,706
5,666
0
8,339
20,647
12,205
738
7,643
12,552
23,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,231
Gold Earned
54,409
98
Minions Killed
174
0
Camps Cleared
0
991,369
Distance Traveled
1,032,610
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,184
932
31
3
0
201,492
0
W
Da Ji
10,376
865
13
1
0
163,821
0
W
Bacchus
10,228
852
22
2
0
228,854
0
L
Nemesis
9,198
767
18
2
0
185,398
0
L
Artio
8,613
718
4
0
0
216,091
0
L
Kuzenbo
8,849
737
12
1
0
194,680
2
L
Ah Muzen Cab
10,493
874
47
4
0
203,735
0
W
Ao Kuang
10,382
865
41
3
0
217,171
0
W
Jormungandr
12,239
1,020
67
6
0
221,272
0
L
Ao Kuang
11,078
923
17
1
0
191,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role