Player Matchup

Aphrodite
Aphrodite
ClaythPokeChamp
Aphrodite
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 158L
1,548 Elo+
Solo
Maui
Maui
MiguelBorack
Maui
Level 159
God Stats
27W - 22L
1,405 SR
Queue Stats
430W - 341L
1,516 Elo+
Solo
Amaterasu
Amaterasu
Nanamoe
Amaterasu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
563W - 580L
1,584 Elo+
Solo
Medusa
Medusa
Vindicatorsix
Medusa
Level 128
God Stats
34W - 30L
1,701 SR
Queue Stats
450W - 346L
1,659 Elo+
Party 2
Apollo
Apollo
elmonsterito
Apollo
Level 149
God Stats
7W - 14L
1,511 SR
Queue Stats
438W - 330L
1,657 Elo+
Party 2
Team Averages
Level 145
1,523 SR
1,593 Elo+

VS

Team Averages
Level 133
1,945 SR
1,983 Elo+
Da Ji
Da Ji
Koalaaa
Da Ji
Level 160
God Stats
4W - 0L
2,011 SR
Queue Stats
256W - 41L
1,941 Elo+
Party 1
Geb
Geb
Share
Geb
Level 160
God Stats
24W - 0L
2,297 SR
Queue Stats
702W - 53L
2,121 Elo+
Party 1
Ishtar
Ishtar
average
Ishtar
Level 160
God Stats
39W - 8L
1,971 SR
Queue Stats
846W - 111L
2,021 Elo+
Party 1
Hel
Hel
krcj8965
Hel
Level 86
God Stats
24W - 21L
1,599 SR
Queue Stats
121W - 112L
1,544 Elo+
Solo
King Arthur
King Arthur
nekoonosu
King Arthur
Level 101
God Stats
3W - 0L
1,846 SR
Queue Stats
148W - 4L
2,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ClaythPokeChamp
Aphrodite
16
0 / 0 / 9
10,058
914
11,079
9,688
9,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 9
11,948
1,086
8,708
21,864
28,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Nanamoe
Amaterasu
16
3 / 5 / 4
11,821
1,075
13,192
24,106
19,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 1 / 5
10,647
968
23,557
16,804
10,832
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
16
5 / 5 / 5
11,535
1,049
19,864
19,337
11,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

200

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Koalaaa
Da Ji
17
3 / 2 / 10
11,297
1,027
14,022
15,035
9,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Share
Geb
17
2 / 0 / 11
11,702
1,064
14,081
18,918
20,564
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
average
Ishtar
17
4 / 5 / 9
11,065
1,006
21,547
14,971
7,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 10
10,758
978
14,160
12,657
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
nekoonosu
King Arthur
16
3 / 2 / 7
10,845
986
22,866
19,176
24,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
11
Kills
14
14
Deaths
11
32
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ClaythPokeChamp
Aphrodite
0
0
9
4.5
W
Da Ji
Koalaaa
Da Ji
3
2
10
4
L
1
3
9
1.83
L
Amaterasu
Nanamoe
Amaterasu
3
5
4
1
W
Geb
Share
Geb
2
0
11
7.5
L
2
1
5
4.5
W
Ishtar
average
Ishtar
4
5
9
1.7
L
Apollo
5
5
5
1.5
W
2
2
10
3.5
W
King Arthur
nekoonosu
King Arthur
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,400
Damage
86,676
91,799
Taken
80,757
79,404
Mitigated
68,433
21,084
Healing
22,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ClaythPokeChamp
Aphrodite
11,079
320
5,999
5,685
9,688
9,250
0
2,350
7,338
21,356
0
W
Da Ji
Koalaaa
Da Ji
14,022
3,345
0
0
15,035
9,203
0
5,089
9,946
0
27,015
L
8,708
1,196
0
1,807
21,864
28,014
0
7,271
14,593
15,524
0
L
Amaterasu
Nanamoe
Amaterasu
13,192
7,583
930
3,607
24,106
19,433
0
5,843
18,263
0
34,717
W
Geb
Share
Geb
14,081
1,221
2,841
2,337
18,918
20,564
0
5,421
13,497
23,283
0
L
23,557
14,141
0
0
16,804
10,832
0
6,372
10,432
0
55,240
W
Ishtar
average
Ishtar
21,547
14,283
0
2,371
14,971
7,500
0
2,540
12,431
0
43,929
L
Apollo
19,864
15,163
0
3,056
19,337
11,875
0
6,405
12,932
0
46,995
W
14,160
835
8,476
6,236
12,657
6,718
0
2,919
9,738
27,679
0
W
King Arthur
nekoonosu
King Arthur
22,866
1,308
0
0
19,176
24,448
0
3,818
15,358
0
51,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,009
Gold Earned
55,667
217
Minions Killed
217
13
Camps Cleared
5
1,136,471
Distance Traveled
1,144,622
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,058
914
28
3
0
237,436
0
W
Da Ji
11,297
1,027
41
4
1
227,177
1
L
Maui
11,948
1,086
18
2
1
233,807
1
L
Amaterasu
11,821
1,075
41
4
7
238,230
0
W
Geb
11,702
1,064
19
2
1
243,683
0
L
Medusa
10,647
968
66
6
3
237,940
0
W
Ishtar
11,065
1,006
61
6
1
205,889
1
L
Apollo
11,535
1,049
64
6
2
189,058
0
W
Hel
10,758
978
33
3
0
234,028
3
W
King Arthur
10,845
986
63
6
2
233,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role