Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Himuto
Susano
Level 160
God Stats
3W - 0L
1,434 SR
Queue Stats
6W - 4L
1,573 Elo+
Solo
Charybdis
Charybdis
Lawrence4495
Charybdis
Level 78
God Stats
17W - 13L
1,550 SR
Queue Stats
82W - 116L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
graciousA
Morgan Le Fay
Level 101
God Stats
4W - 8L
1,382 SR
Queue Stats
186W - 239L
1,418 Elo+
Party 1
Maui
Maui
trichkid
Maui
Level 93
God Stats
6W - 11L
1,321 SR
Queue Stats
133W - 205L
1,377 Elo+
Party 1
Team Averages
Level 118
1,437 SR
1,462 Elo+

VS

Team Averages
Level 104
1,473 SR
1,459 Elo+
Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Espressosuchti
Cupid
Level 66
God Stats
16W - 24L
1,488 SR
Queue Stats
128W - 150L
1,459 Elo+
Solo
Scylla
Scylla
Sebtim
Scylla
Level 142
God Stats
2W - 3L
1,358 SR
Queue Stats
205W - 206L
1,480 Elo+
Solo
Ganesha
Ganesha
Tuhtiannos
Ganesha
Level 126
God Stats
7W - 5L
1,519 SR
Queue Stats
237W - 278L
1,473 Elo+
Solo
Freya
Freya
жора11
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 65L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 1 / 6
6,113
1,019
3,373
4,666
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Susano
Himuto
Susano
12
6 / 3 / 5
6,599
1,100
13,664
7,622
3,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Lawrence4495
Charybdis
10
0 / 2 / 3
5,123
854
1,978
4,366
1,663
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
graciousA
Morgan Le Fay
11
3 / 2 / 3
5,681
947
7,232
3,476
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
9
0 / 0 / 6
5,222
870
1,537
4,777
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
4 / 2 / 3
5,703
951
6,098
9,025
6,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 0 / 2
5,197
866
3,210
4,090
1,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Sebtim
Scylla
10
1 / 2 / 1
5,079
847
2,198
4,350
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Tuhtiannos
Ganesha
10
1 / 4 / 1
5,140
857
2,510
8,926
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
9
0 / 4 / 1
4,729
788
690
6,057
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
12
Kills
7
8
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
6
6
L
Tyr
 
Tyr
4
2
3
2.75
L
1
0
2
2
W
Susano
Himuto
Susano
6
3
5
2.83
W
Charybdis
Lawrence4495
Charybdis
0
2
3
0.75
L
Scylla
Sebtim
Scylla
1
2
1
0.75
L
Ganesha
Tuhtiannos
Ganesha
1
4
1
0.38
W
Morgan Le Fay
graciousA
Morgan Le Fay
3
2
3
2.25
W
Maui
0
0
6
3
L
Freya
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,784
Damage
14,706
24,907
Taken
32,448
12,039
Mitigated
17,400
5,164
Healing
5,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,373
840
1,993
2,007
4,666
2,869
467
564
4,046
9,540
0
L
Tyr
 
Tyr
6,098
482
0
3,484
9,025
6,954
0
3,182
5,683
0
15,533
L
3,210
1,327
165
413
4,090
1,566
0
2,424
1,502
0
8,144
W
Susano
Himuto
Susano
13,664
4,426
0
268
7,622
3,396
0
2,245
5,249
0
26,504
W
Charybdis
Lawrence4495
Charybdis
1,978
1,799
72
186
4,366
1,663
1,085
574
3,724
0
16,825
L
Scylla
Sebtim
Scylla
2,198
132
0
380
4,350
1,276
0
1,183
3,115
9,370
0
L
Ganesha
Tuhtiannos
Ganesha
2,510
172
0
1,005
8,926
5,303
0
2,641
6,117
6,835
0
W
Morgan Le Fay
graciousA
Morgan Le Fay
7,232
1,335
0
143
3,476
1,375
303
415
3,061
14,977
0
W
Maui
1,537
498
0
495
4,777
2,736
130
1,236
3,429
2,483
0
L
Freya
690
228
0
218
6,057
2,301
0
2,022
3,889
5,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,738
Gold Earned
25,848
114
Minions Killed
67
0
Camps Cleared
0
657,553
Distance Traveled
586,570
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,113
1,019
16
3
0
114,057
3
L
Tyr
5,703
951
18
3
0
147,316
4
L
Cupid
5,197
866
13
2
0
121,529
3
W
Susano
6,599
1,100
36
6
0
147,759
0
W
Charybdis
5,123
854
36
6
0
128,004
3
L
Scylla
5,079
847
22
4
0
92,673
0
L
Ganesha
5,140
857
4
1
0
121,588
3
W
Morgan Le Fay
5,681
947
23
4
0
130,545
2
W
Maui
5,222
870
3
1
0
137,188
1
L
Freya
4,729
788
10
2
0
103,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role