Player Matchup

Ra
Ra
Felnrir5
Ra
Level 107
God Stats
2W - 3L
1,305 SR
Queue Stats
188W - 175L
1,471 Elo+
Solo
Achilles
Achilles
MAGALHAES35
Achilles
Level 156
God Stats
118W - 125L
1,441 SR
Queue Stats
350W - 371L
1,395 Elo+
Solo
Hou Yi
Hou Yi
New_Age_Attila
Hou Yi
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 24L
1,231 Elo+
Solo
Mercury
Mercury
s B x x z
Mercury
Level 42
God Stats
20W - 27L
1,375 SR
Queue Stats
46W - 67L
1,349 Elo+
Solo
Ymir
Ymir
tanner1924
Ymir
Level 49
God Stats
14W - 5L
1,647 SR
Queue Stats
161W - 180L
1,377 Elo+
Solo
Team Averages
Level 98
1,454 SR
1,364 Elo+

VS

Team Averages
Level 62
1,472 SR
1,408 Elo+
Eset
Eset
Ctvrtlik04
Eset
Level 42
God Stats
6W - 14L
1,398 SR
Queue Stats
112W - 141L
1,413 Elo+
Solo
Scylla
Scylla
OONovaNinJaH
Scylla
Level 106
God Stats
10W - 5L
1,634 SR
Queue Stats
47W - 34L
1,472 Elo+
Solo
Poseidon
Poseidon
WRATHGUNNER
Poseidon
Level 42
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 26L
1,255 Elo+
Solo
Danzaburou
Danzaburou
x23VICK23x
Danzaburou
Level 49
God Stats
275W - 262L
1,555 SR
Queue Stats
353W - 373L
1,495 Elo+
Solo
Raijin
Raijin
yahmeendoe
Raijin
Level 69
God Stats
0W - 2L
1,271 SR
Queue Stats
132W - 133L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
11,555
1,156
17,556
7,959
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
MAGALHAES35
Achilles
17
7 / 2 / 7
10,517
1,052
13,792
18,296
20,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 3 / 7
11,275
1,128
13,914
10,467
4,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
s B x x z
Mercury
17
1 / 0 / 13
10,437
1,044
5,231
7,328
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 13
10,563
1,056
5,045
16,534
15,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

280

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,375
1,038
14,286
11,242
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
15
3 / 3 / 1
10,336
1,034
16,428
10,874
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
WRATHGUNNER
Poseidon
15
0 / 9 / 2
9,221
922
7,811
13,949
5,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
x23VICK23x
Danzaburou
15
2 / 3 / 1
10,420
1,042
11,699
14,165
6,461
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
yahmeendoe
Raijin
15
0 / 1 / 3
9,587
959
6,900
10,591
4,991
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
20
Kills
7
7
Deaths
20
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
5
1
10
10
W
Achilles
MAGALHAES35
Achilles
7
2
7
5.25
W
6
3
7
3.17
L
Scylla
3
3
1
1.17
L
Poseidon
WRATHGUNNER
Poseidon
0
9
2
0.11
W
Mercury
s B x x z
Mercury
1
0
13
7.5
W
1
1
13
7.5
L
Danzaburou
x23VICK23x
Danzaburou
2
3
1
0.83
L
Raijin
yahmeendoe
Raijin
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,538
Damage
57,124
60,584
Taken
60,821
47,215
Mitigated
28,622
9,666
Healing
3,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,286
890
742
1,318
11,242
5,176
0
4,440
6,654
21,385
0
W
17,556
1,565
1,932
718
7,959
3,397
0
5,621
2,300
59,647
0
W
Achilles
MAGALHAES35
Achilles
13,792
2,082
0
3,503
18,296
20,296
0
13,448
4,419
287
18,997
W
13,914
7,314
0
994
10,467
4,314
0
7,876
2,434
0
21,706
L
Scylla
16,428
1,752
0
0
10,874
6,252
0
3,450
7,174
28,517
0
L
Poseidon
WRATHGUNNER
Poseidon
7,811
1,640
0
0
13,949
5,742
0
5,980
7,794
22,624
0
W
Mercury
s B x x z
Mercury
5,231
1,292
0
275
7,328
3,740
0
4,668
2,530
0
17,133
W
5,045
1,488
907
1,337
16,534
15,468
0
12,726
3,476
10,836
0
L
Danzaburou
x23VICK23x
Danzaburou
11,699
5,785
0
1,464
14,165
6,461
0
5,431
8,303
0
33,144
L
Raijin
yahmeendoe
Raijin
6,900
1,088
0
342
10,591
4,991
0
3,587
6,733
31,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,347
Gold Earned
49,939
183
Minions Killed
183
7
Camps Cleared
9
993,401
Distance Traveled
884,321
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,375
1,038
20
2
0
185,377
0
W
Ra
11,555
1,156
103
10
0
194,813
2
W
Achilles
10,517
1,052
18
2
1
216,817
0
W
Hou Yi
11,275
1,128
19
2
0
150,781
0
L
Scylla
10,336
1,034
40
4
4
201,126
0
L
Poseidon
9,221
922
26
3
1
144,137
0
W
Mercury
10,437
1,044
27
3
5
238,343
1
W
Ymir
10,563
1,056
16
2
1
192,647
3
L
Danzaburou
10,420
1,042
37
4
4
194,481
1
L
Raijin
9,587
959
60
6
0
159,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role