Player Matchup

Izanami
Izanami
CommandoFC78
Izanami
Level 88
God Stats
7W - 4L
1,294 SR
Queue Stats
23W - 25L
1,379 Elo+
Solo
Maui
Maui
Gremary
Maui
Level 82
God Stats
2W - 0L
1,722 SR
Queue Stats
7W - 10L
1,268 Elo+
Solo
Mercury
Mercury
Laloutresucrée
Mercury
Level 77
God Stats
12W - 4L
1,784 SR
Queue Stats
179W - 207L
1,411 Elo+
Solo
Ra
Ra
MoDaPPKING
Ra
Level 118
God Stats
30W - 31L
1,310 SR
Queue Stats
155W - 187L
1,368 Elo+
Solo
Guan Yu
Guan Yu
nuriks
Guan Yu
Level 87
God Stats
25W - 24L
1,669 SR
Queue Stats
364W - 377L
1,443 Elo+
Solo
Team Averages
Level 90
1,556 SR
1,374 Elo+

VS

Team Averages
Level 108
1,450 SR
1,413 Elo+
Poseidon
Poseidon
GingeriousPrime
Poseidon
Level 147
God Stats
1W - 1L
1,130 SR
Queue Stats
12W - 23L
1,332 Elo+
Party 2
Pele
Pele
Huddlestoned
Pele
Level 87
God Stats
8W - 4L
1,396 SR
Queue Stats
13W - 24L
1,351 Elo+
Party 2
Xing Tian
Xing Tian
OLiV3rMaNsT3r22
Xing Tian
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,462 Elo+
Party 1
Skadi
Skadi
aleeedb_01
Skadi
Level 81
God Stats
8W - 5L
1,723 SR
Queue Stats
220W - 251L
1,465 Elo+
Party 1
King Arthur
King Arthur
jabokov
King Arthur
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
292W - 299L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CommandoFC78
Izanami
10
3 / 0 / 0
6,086
609
5,884
4,921
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maui
Gremary
Maui
8
0 / 1 / 3
5,585
559
1,724
6,223
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
2 / 0 / 1
5,446
545
2,097
7,886
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 0 / 0
6,446
645
4,997
4,896
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
nuriks
Guan Yu
11
4 / 1 / 1
6,653
665
4,541
6,990
3,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
8
0 / 5 / 0
4,652
465
2,857
5,820
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 1 / 0
4,375
438
2,519
8,204
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
OLiV3rMaNsT3r22
Xing Tian
8
1 / 0 / 0
4,946
495
3,120
7,216
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
8
0 / 3 / 1
4,690
469
2,876
5,290
1,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
jabokov
King Arthur
9
1 / 4 / 0
5,138
514
3,786
8,096
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
13
Kills
2
2
Deaths
13
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
CommandoFC78
Izanami
3
0
0
3
L
Poseidon
0
5
0
0
W
Maui
Gremary
Maui
0
1
3
1.5
L
0
1
0
0
W
2
0
1
2.5
W
4
0
0
4
L
Xing Tian
OLiV3rMaNsT3r22
Xing Tian
1
0
0
1
L
Skadi
0
3
1
0.17
L
King Arthur
jabokov
King Arthur
1
4
0
0.25
W
Guan Yu
nuriks
Guan Yu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,243
Damage
15,158
30,916
Taken
34,626
12,941
Mitigated
15,765
14,078
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CommandoFC78
Izanami
5,884
4,839
0
3,090
4,921
1,600
1,000
848
4,073
0
50,222
L
Poseidon
2,857
632
0
0
5,820
2,173
33
2,913
2,907
31,639
0
W
Maui
Gremary
Maui
1,724
903
0
2,196
6,223
3,521
180
1,925
4,298
10,806
0
L
2,519
915
0
1,340
8,204
2,540
0
1,698
6,506
0
27,740
W
2,097
937
0
3,358
7,886
2,500
0
670
7,216
0
26,329
W
4,997
274
240
2,443
4,896
2,037
368
2,534
2,362
42,972
0
L
Xing Tian
OLiV3rMaNsT3r22
Xing Tian
3,120
886
0
2,174
7,216
4,002
0
1,471
5,745
12,035
0
L
Skadi
2,876
1,045
0
500
5,290
1,540
0
639
4,651
0
32,446
L
King Arthur
jabokov
King Arthur
3,786
594
0
1,811
8,096
5,510
0
0
8,096
0
31,941
W
Guan Yu
nuriks
Guan Yu
4,541
1,493
0
2,751
6,990
3,283
1,265
0
6,534
0
41,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,216
Gold Earned
23,801
316
Minions Killed
229
0
Camps Cleared
0
927,545
Distance Traveled
910,064
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,086
609
85
9
0
169,884
2
L
Poseidon
4,652
465
50
5
0
167,182
5
W
Maui
5,585
559
15
2
0
158,212
1
L
Pele
4,375
438
50
5
0
218,497
1
W
Mercury
5,446
545
53
5
0
189,621
1
W
Ra
6,446
645
85
9
0
228,419
3
L
Xing Tian
4,946
495
13
1
0
204,838
2
L
Skadi
4,690
469
59
6
0
155,809
2
L
King Arthur
5,138
514
57
6
0
163,738
0
W
Guan Yu
6,653
665
78
8
0
181,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role