Player Matchup

Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ViiRukKin
Ullr
Level 160
God Stats
10W - 10L
1,512 SR
Queue Stats
157W - 125L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
maximusbr13
Baron Samedi
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Team Averages
Level 129
1,504 SR
1,510 Elo+

VS

Team Averages
Level 62
1,509 SR
1,315 Elo+
Nike
Nike
Aislinrien
Nike
Level 29
God Stats
0W - 2L
1,398 SR
Queue Stats
0W - 6L
1,080 Elo+
Party 2
Medusa
Medusa
BrenoDobbin
Medusa
Level 85
God Stats
0W - 2L
1,508 SR
Queue Stats
7W - 12L
1,397 Elo+
Party 2
Vulcan
Vulcan
Smooth Sailling
Vulcan
Level 72
God Stats
6W - 6L
1,622 SR
Queue Stats
6W - 9L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
4 / 1 / 4
5,877
980
4,240
8,043
4,499
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
10
3 / 0 / 5
5,954
992
3,152
3,964
1,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
maximusbr13
Baron Samedi
10
1 / 1 / 7
5,436
906
4,436
5,567
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
4,754
792
5,113
6,975
4,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Medusa
9
1 / 2 / 1
4,985
831
4,746
3,946
1,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 4 / 2
4,277
713
940
3,653
1,369
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
4
6
L
1
2
1
0.75
L
Medusa
1
2
1
0.75
L
0
4
2
0.25
W
Ullr
3
0
5
5.5
W
Baron Samedi
maximusbr13
Baron Samedi
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,828
Damage
10,799
17,574
Taken
14,574
8,782
Mitigated
7,849
5,934
Healing
1,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,240
1,020
0
2,026
8,043
4,499
306
325
7,490
0
11,500
L
5,113
472
0
1,270
6,975
4,778
0
1,956
5,019
0
9,789
L
Medusa
4,746
1,422
0
0
3,946
1,702
0
1,244
2,702
0
15,122
L
940
622
0
60
3,653
1,369
0
1,236
2,417
5,155
0
W
Ullr
3,152
1,036
0
812
3,964
1,362
391
203
3,645
0
15,529
W
Baron Samedi
maximusbr13
Baron Samedi
4,436
560
1,331
1,765
5,567
2,921
511
643
4,725
17,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,267
Gold Earned
14,016
84
Minions Killed
51
6
Camps Cleared
0
395,501
Distance Traveled
314,610
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,877
980
20
3
2
137,039
2
L
Nike
4,754
792
10
2
0
129,564
1
L
Medusa
4,985
831
34
6
0
108,676
1
L
Vulcan
4,277
713
7
1
0
76,370
2
W
Ullr
5,954
992
34
6
3
131,463
2
W
Baron Samedi
5,436
906
30
5
1
126,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role