Player Matchup

Xing Tian
Xing Tian
Diamond V
GreasyPork
Xing Tian
Diamond V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 199L
1,995 MMR
Party 2
Jing Wei
Jing Wei
Diamond III
Mythrа
Jing Wei
Diamond III
Level 160
God Stats
12W - 4L
1,859 SR
Queue Stats
171W - 165L
2,242 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond V
SlayerSam01
Gilgamesh
Diamond V
Level 160
God Stats
5W - 18L
1,442 SR
Queue Stats
485W - 481L
1,991 MMR
Solo
Discordia
Discordia
Platinum I
cheezbundle159
Discordia
Platinum I
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 213L
1,974 MMR
Solo
Da Ji
Da Ji
Platinum IV
ixControversyxi
Da Ji
Platinum IV
Level 160
God Stats
4W - 8L
1,597 SR
Queue Stats
333W - 319L
1,959 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,580 SR
2,032 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 94
1,603 SR
2,032 MMR
Ravana
Ravana
Platinum IV
AnkySpanky
Ravana
Platinum IV
Level 88
God Stats
7W - 4L
1,764 SR
Queue Stats
29W - 19L
1,928 MMR
Solo
Danzaburou
Danzaburou
Platinum II
DillyyManTTV
Danzaburou
Platinum II
Level 67
God Stats
28W - 13L
1,674 SR
Queue Stats
52W - 49L
2,066 MMR
Solo
Chang'e
Chang'e
Diamond V
GAMER-GIRL-SKY
Chang'e
Diamond V
Level 156
God Stats
19W - 10L
1,709 SR
Queue Stats
126W - 113L
2,108 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
NosoyViishanti
Cthulhu
Platinum IV
Level 43
God Stats
1W - 1L
1,270 SR
Queue Stats
49W - 43L
1,939 MMR
Party 1
Pele
Pele
Diamond V
Viishanti
Pele
Diamond V
Level 115
God Stats
7W - 5L
1,598 SR
Queue Stats
94W - 83L
2,119 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GreasyPork
Xing Tian
19
0 / 4 / 1
12,190
435
6,253
23,067
31,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jing Wei
Mythrа
Jing Wei
20
1 / 8 / 1
13,625
487
15,460
30,286
15,184
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
SlayerSam01
Gilgamesh
15
0 / 5 / 2
10,926
390
7,603
26,100
29,452
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
cheezbundle159
Discordia
18
1 / 8 / 0
11,396
407
12,735
22,917
9,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
1 / 7 / 0
11,562
413
6,876
25,229
13,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
HadesCabrakanGebThor

VS

Bans
KaliGuan YuShivaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AnkySpanky
Ravana
20
2 / 1 / 10
17,156
613
17,543
9,345
10,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
DillyyManTTV
Danzaburou
20
8 / 1 / 7
17,703
632
10,309
12,749
8,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 0 / 13
17,264
617
22,377
21,799
12,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 1 / 13
15,255
545
14,127
23,372
35,746
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
20
9 / 0 / 11
16,456
588
30,004
31,212
21,774
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
86
3
Kills
32
32
Deaths
3
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ravana
AnkySpanky
Ravana
2
1
10
7
W
Danzaburou
DillyyManTTV
Danzaburou
8
1
7
11.5
W
10
0
13
16.5
L
Xing Tian
GreasyPork
Xing Tian
0
4
1
0.13
L
Jing Wei
Mythrа
Jing Wei
1
8
1
0.19
W
3
1
13
9.5
L
Gilgamesh
SlayerSam01
Gilgamesh
0
5
2
0.2
W
Pele
9
0
11
14.5
L
Discordia
cheezbundle159
Discordia
1
8
0
0.13
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,927
Damage
94,360
127,599
Taken
98,477
99,230
Mitigated
88,564
23,239
Healing
50,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AnkySpanky
Ravana
17,543
4,475
0
3,475
9,345
10,004
3,859
2,640
6,705
0
145,811
W
Danzaburou
DillyyManTTV
Danzaburou
10,309
4,137
0
6,488
12,749
8,494
10,570
1,602
11,147
0
147,398
W
22,377
1,283
11,045
16,855
21,799
12,546
2,857
4,939
16,860
145,787
0
L
Xing Tian
GreasyPork
Xing Tian
6,253
162
0
2,375
23,067
31,186
0
5,380
17,687
102,048
0
L
Jing Wei
Mythrа
Jing Wei
15,460
13,973
0
9,121
30,286
15,184
0
7,319
22,967
0
158,601
W
14,127
927
1,538
5,876
23,372
35,746
567
4,452
18,920
53,127
2,783
L
Gilgamesh
SlayerSam01
Gilgamesh
7,603
1,791
427
3,353
26,100
29,452
0
9,021
17,079
0
49,388
W
Pele
30,004
7,907
0
5,086
31,212
21,774
2,392
8,423
22,789
0
199,503
L
Discordia
cheezbundle159
Discordia
12,735
204
0
867
22,917
9,772
88
7,764
15,153
94,724
0
L
6,876
1,270
0
7,096
25,229
13,636
0
6,504
18,725
0
114,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,699
Gold Earned
83,834
802
Minions Killed
887
0
Camps Cleared
0
2,468,888
Distance Traveled
3,099,528
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
17,156
613
213
8
0
575,569
7
W
Danzaburou
17,703
632
223
8
0
620,615
10
W
Chang'e
17,264
617
208
7
0
571,574
5
L
Xing Tian
12,190
435
186
7
0
463,377
1
L
Jing Wei
13,625
487
236
8
0
463,237
4
W
Cthulhu
15,255
545
52
2
0
641,354
0
L
Gilgamesh
10,926
390
63
2
0
537,334
8
W
Pele
16,456
588
191
7
0
690,416
0
L
Discordia
11,396
407
148
5
0
477,986
4
L
Da Ji
11,562
413
169
6
0
526,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role