Player Matchup

Nox
Nox
Diamond V
MistahJSmooth
Nox
Diamond V
Level 129
God Stats
0W - 1L
1,266 SR
Queue Stats
55W - 38L
2,233 MMR
Party 1
Horus
Horus
Diamond V
SW0LEPENGUIN
Horus
Diamond V
Level 126
God Stats
51W - 34L
1,727 SR
Queue Stats
55W - 38L
2,233 MMR
Party 1
Atlas
Atlas
Diamond III
SoulTaken69
Atlas
Diamond III
Level 149
God Stats
0W - 2L
1,518 SR
Queue Stats
38W - 44L
2,317 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,504 SR
2,261 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,728 SR
2,194 MMR
Vamana
Vamana
Masters
ItsPurpsss
Vamana
Masters
Level 158
God Stats
25W - 6L
1,864 SR
Queue Stats
633W - 641L
1,953 MMR
Solo
Discordia
Discordia
Platinum IV
Not-Cade-_-
Discordia
Platinum IV
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
2,159 MMR
Party 2
Chaac
Chaac
Diamond IV
Tragence
Chaac
Diamond IV
Level 148
God Stats
3W - 0L
1,821 SR
Queue Stats
21W - 8L
2,471 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 3
12,095
637
16,082
11,520
6,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 5
11,487
605
12,622
29,172
34,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 1 / 6
12,647
666
10,451
29,323
38,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AchillesNe ZhaGuan YuAh Muzen CabHou Yi

VS

Bans
SobekMedusaScyllaLancelotThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ItsPurpsss
Vamana
17
1 / 3 / 5
12,932
681
18,248
21,498
17,474
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Not-Cade-_-
Discordia
17
2 / 5 / 5
12,210
643
16,527
12,588
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Tragence
Chaac
18
6 / 1 / 2
13,069
688
25,652
23,601
25,326
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
9
Kills
9
9
Deaths
9
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
ItsPurpsss
Vamana
1
3
5
1.17
L
4
5
3
1.1
W
Discordia
Not-Cade-_-
Discordia
2
5
5
0.9
L
3
3
5
1.83
L
2
1
6
5
W
Chaac
Tragence
Chaac
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,155
Damage
60,427
70,015
Taken
57,687
79,471
Mitigated
47,292
18,721
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ItsPurpsss
Vamana
18,248
7,275
2,493
5,240
21,498
17,474
1,100
8,344
12,881
2,790
49,656
L
16,082
950
0
928
11,520
6,495
0
2,186
9,334
58,812
0
W
Discordia
Not-Cade-_-
Discordia
16,527
1,636
0
1,354
12,588
4,492
299
6,272
6,112
59,855
0
L
12,622
4,916
1,564
9,137
29,172
34,012
37
7,786
21,386
0
31,061
L
10,451
3,566
0
7,092
29,323
38,964
0
7,685
21,638
27,801
0
W
Chaac
Tragence
Chaac
25,652
7,006
491
8,966
23,601
25,326
459
11,301
11,725
0
57,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,229
Gold Earned
38,211
150
Minions Killed
212
3
Camps Cleared
11
1,067,868
Distance Traveled
1,144,854
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,932
681
54
3
0
396,637
1
L
Nox
12,095
637
112
6
2
340,542
3
W
Discordia
12,210
643
116
6
7
338,118
6
L
Horus
11,487
605
24
1
1
362,950
3
L
Atlas
12,647
666
14
1
0
364,376
4
W
Chaac
13,069
688
42
2
4
410,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role