Player Matchup

Danzaburou
Danzaburou
Loyεr
Danzaburou
Level 40
God Stats
1W - 1L
1,734 SR
Queue Stats
139W - 135L
1,551 Elo+
Solo
Nox
Nox
PitchSteel
Nox
Level 159
God Stats
3W - 0L
1,910 SR
Queue Stats
215W - 185L
1,622 Elo+
Party 1
Chang'e
Chang'e
Rasmanuel
Chang'e
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,612 Elo+
Solo
Rama
Rama
lMAGlNARY
Rama
Level 153
God Stats
2W - 1L
1,605 SR
Queue Stats
42W - 40L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
temp-984751
Ah Puch
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,623 Elo+
Solo
Team Averages
Level 134
1,650 SR
1,593 Elo+

VS

Team Averages
Level 137
1,560 SR
1,565 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BalthazarGreen
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,677 SR
Queue Stats
93W - 74L
1,561 Elo+
Solo
Sobek
Sobek
Eìsenhower
Sobek
Level 129
God Stats
1W - 2L
1,295 SR
Queue Stats
126W - 116L
1,619 Elo+
Solo
Horus
Horus
ItsDuhFlash
Horus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,588 Elo+
Solo
Hou Yi
Hou Yi
itzqqqqq
Hou Yi
Level 155
God Stats
8W - 7L
1,830 SR
Queue Stats
347W - 349L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Loyεr
Danzaburou
11
1 / 0 / 10
6,174
1,235
5,442
2,865
1,523
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 8
6,359
1,272
1,851
5,925
5,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
Rasmanuel
Chang'e
10
0 / 0 / 9
5,750
1,150
2,909
5,071
2,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
11
7 / 1 / 3
6,756
1,351
4,352
2,870
1,650
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
temp-984751
Ah Puch
11
2 / 1 / 7
6,044
1,209
8,199
3,305
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
0 / 0 / 0
4,208
842
0
0
0
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
BalthazarGreen
Ah Muzen Cab
9
0 / 2 / 1
4,659
932
2,070
4,045
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 3 / 2
4,765
953
2,624
8,320
8,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
4,597
919
980
7,904
6,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
itzqqqqq
Hou Yi
10
1 / 3 / 0
5,340
1,068
2,427
4,876
2,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
11
Kills
1
2
Deaths
11
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
L
Ah Muzen Cab
BalthazarGreen
Ah Muzen Cab
0
2
1
0.25
L
0
3
2
0.33
L
0
3
0
0
W
Danzaburou
Loyεr
Danzaburou
1
0
10
6
W
1
0
8
5
W
Chang'e
Rasmanuel
Chang'e
0
0
9
4.5
L
Hou Yi
itzqqqqq
Hou Yi
1
3
0
0.33
W
Rama
7
1
3
8.5
W
Ah Puch
temp-984751
Ah Puch
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
8,101
20,036
Taken
25,145
12,773
Mitigated
19,021
9,030
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
BalthazarGreen
Ah Muzen Cab
2,070
95
287
554
4,045
1,935
0
1,824
2,221
0
5,627
L
2,624
38
48
1,426
8,320
8,191
0
3,287
5,033
5,700
0
L
980
368
897
744
7,904
6,528
0
4,541
3,363
0
3,664
W
Danzaburou
Loyεr
Danzaburou
5,442
2,846
810
651
2,865
1,523
2,015
628
2,237
0
13,555
W
1,851
412
102
998
5,925
5,381
1,008
699
5,226
4,399
0
W
Chang'e
Rasmanuel
Chang'e
2,909
130
3,585
2,067
5,071
2,340
771
742
4,329
4,942
0
L
Hou Yi
itzqqqqq
Hou Yi
2,427
686
417
417
4,876
2,367
0
3,307
1,569
0
7,517
W
Rama
4,352
3,187
0
250
2,870
1,650
1,778
257
2,613
0
6,279
W
Ah Puch
temp-984751
Ah Puch
8,199
217
225
342
3,305
1,879
265
298
3,007
15,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,083
Gold Earned
23,569
61
Minions Killed
32
0
Camps Cleared
0
461,871
Distance Traveled
377,301
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,208
842
0
0
0
0
0
L
Ah Muzen Cab
4,659
932
10
2
0
83,380
0
L
Sobek
4,765
953
1
0
0
99,736
0
L
Horus
4,597
919
6
1
0
95,980
1
W
Danzaburou
6,174
1,235
29
6
0
88,970
0
W
Nox
6,359
1,272
4
1
0
91,923
0
W
Chang'e
5,750
1,150
7
1
0
113,525
1
L
Hou Yi
5,340
1,068
15
3
0
98,205
0
W
Rama
6,756
1,351
6
1
0
85,733
0
W
Ah Puch
6,044
1,209
15
3
0
81,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role