Player Matchup

Achilles
Achilles
Davy_bah32
Achilles
Level 58
God Stats
23W - 22L
1,434 SR
Queue Stats
120W - 141L
1,396 Elo+
Solo
Maui
Maui
ILoveLizzos9343
Maui
Level 99
God Stats
10W - 4L
1,776 SR
Queue Stats
383W - 379L
1,525 Elo+
Solo
Hel
Hel
TentedGosling63
Hel
Level 65
God Stats
7W - 13L
1,315 SR
Queue Stats
329W - 389L
1,399 Elo+
Solo
Medusa
Medusa
UnfundedDeer
Medusa
Level 108
God Stats
5W - 7L
1,483 SR
Queue Stats
113W - 123L
1,437 Elo+
Solo
Ne Zha
Ne Zha
V2Cosby
Ne Zha
Level 119
God Stats
4W - 6L
1,534 SR
Queue Stats
376W - 393L
1,419 Elo+
Solo
Team Averages
Level 90
1,508 SR
1,435 Elo+

VS

Team Averages
Level 120
1,562 SR
1,406 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SIaughtermeIons
Chaac
Level 119
God Stats
23W - 23L
1,458 SR
Queue Stats
129W - 126L
1,366 Elo+
Solo
Ymir
Ymir
ThatLiqTalk
Ymir
Level 73
God Stats
12W - 4L
1,703 SR
Queue Stats
151W - 142L
1,409 Elo+
Solo
Hera
Hera
m52906
Hera
Level 156
God Stats
5W - 1L
1,730 SR
Queue Stats
185W - 196L
1,387 Elo+
Party 1
Pele
Pele
malenaimani
Pele
Level 143
God Stats
10W - 14L
1,421 SR
Queue Stats
141W - 145L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Davy_bah32
Achilles
5
0 / 1 / 0
3,402
567
1,190
2,894
1,221
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
0 / 4 / 0
3,215
536
1,666
5,978
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,628
605
481
2,415
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
5
0 / 4 / 0
3,372
562
1,867
5,154
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
V2Cosby
Ne Zha
6
0 / 1 / 0
3,651
609
1,897
4,436
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
3 / 0 / 6
4,509
752
4,928
2,388
926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
4,381
730
1,527
3,702
1,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
3 / 0 / 6
4,882
814
3,239
4,477
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
m52906
Hera
8
4 / 0 / 0
4,726
788
1,038
2,198
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 1 / 1
3,898
650
1,148
4,134
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
11
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
6
6
L
Achilles
Davy_bah32
Achilles
0
1
0
0
L
0
4
0
0
W
1
0
0
1
L
0
1
0
0
W
3
0
6
6
L
Medusa
0
4
0
0
L
Ne Zha
V2Cosby
Ne Zha
0
1
0
0
W
Hera
m52906
Hera
4
0
0
4
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,101
Damage
11,880
20,877
Taken
16,899
7,131
Mitigated
6,818
5,114
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,928
1,991
0
1,013
2,388
926
0
676
1,712
0
21,538
L
Achilles
Davy_bah32
Achilles
1,190
480
0
304
2,894
1,221
0
0
2,894
0
10,003
L
1,666
974
59
520
5,978
2,562
0
1,826
4,152
5,930
0
W
1,527
207
0
1,840
3,702
1,478
0
0
3,702
0
23,626
L
481
85
278
1,184
2,415
660
0
550
1,865
16,108
0
W
3,239
1,070
0
1,681
4,477
2,557
0
990
3,487
12,526
2,194
L
Medusa
1,867
1,118
0
870
5,154
1,249
33
1,125
4,029
0
12,981
L
Ne Zha
V2Cosby
Ne Zha
1,897
880
0
1,899
4,436
1,439
0
326
4,110
0
15,526
W
Hera
m52906
Hera
1,038
265
0
864
2,198
622
30
175
2,023
26,505
0
W
1,148
645
0
2,252
4,134
1,235
0
306
3,828
0
19,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,268
Gold Earned
22,396
123
Minions Killed
206
0
Camps Cleared
0
580,504
Distance Traveled
641,017
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,509
752
42
7
0
127,783
1
L
Achilles
3,402
567
20
3
0
73,153
0
L
Maui
3,215
536
8
1
0
121,223
0
W
Chaac
4,381
730
50
8
0
127,605
3
L
Hel
3,628
605
34
6
0
123,782
1
W
Ymir
4,882
814
17
3
0
123,886
2
L
Medusa
3,372
562
22
4
0
110,411
0
L
Ne Zha
3,651
609
39
7
0
151,935
1
W
Hera
4,726
788
49
8
0
126,277
1
W
Pele
3,898
650
48
8
0
135,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role