Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ALsahim64
Tyr
Level 17
God Stats
12W - 4L
1,551 SR
Queue Stats
74W - 51L
1,506 Elo+
Party 2
Susano
Susano
Antrax55Z
Susano
Level 128
God Stats
6W - 4L
1,632 SR
Queue Stats
96W - 79L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
mmy3rs
Cthulhu
Level 84
God Stats
5W - 10L
1,150 SR
Queue Stats
214W - 248L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
xNaldo06x
Baron Samedi
Level 156
God Stats
9W - 2L
1,891 SR
Queue Stats
370W - 319L
1,661 Elo+
Party 2
Team Averages
Level 96
1,545 SR
1,512 Elo+

VS

Team Averages
Level 78
1,362 SR
1,338 Elo+
Heimdallr
Heimdallr
DownAnapessoa
Heimdallr
Level 45
God Stats
7W - 13L
1,357 SR
Queue Stats
48W - 92L
1,301 Elo+
Party 3
Sol
Sol
Ynnweii
Sol
Level 141
God Stats
2W - 8L
1,344 SR
Queue Stats
48W - 67L
1,368 Elo+
Party 3
Ne Zha
Ne Zha
Zerozerotico
Ne Zha
Level 29
God Stats
3W - 7L
1,395 SR
Queue Stats
39W - 67L
1,335 Elo+
Party 3
Ymir
Ymir
shacal69
Ymir
Level 106
God Stats
67W - 69L
1,475 SR
Queue Stats
1,005W - 1,056L
1,365 Elo+
Solo
Scylla
Scylla
yGaaBR__
Scylla
Level 69
God Stats
1W - 7L
1,240 SR
Queue Stats
166W - 214L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
5 / 1 / 5
11,239
562
12,200
13,880
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 3 / 7
13,091
655
9,919
19,157
13,012
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Antrax55Z
Susano
17
10 / 0 / 3
11,302
565
8,454
14,327
7,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
mmy3rs
Cthulhu
16
1 / 1 / 13
10,555
528
5,731
13,036
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
xNaldo06x
Baron Samedi
19
9 / 1 / 6
12,059
603
19,019
13,089
7,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DownAnapessoa
Heimdallr
14
0 / 6 / 0
8,457
423
6,517
15,877
6,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
15
1 / 5 / 1
9,501
475
7,835
12,362
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
13
1 / 8 / 0
8,474
424
5,198
21,441
9,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
11
1 / 1 / 0
7,344
367
5,419
10,057
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
yGaaBR__
Scylla
14
2 / 9 / 1
9,281
464
6,400
17,875
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
29
Kills
5
6
Deaths
29
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
1
5
7.5
W
4
3
7
2.5
W
Susano
Antrax55Z
Susano
10
0
3
11.5
L
Heimdallr
DownAnapessoa
Heimdallr
0
6
0
0
L
Sol
1
5
1
0.3
L
Ne Zha
1
8
0
0.13
W
Cthulhu
mmy3rs
Cthulhu
1
1
13
7.5
L
Ymir
1
1
0
1
W
Baron Samedi
xNaldo06x
Baron Samedi
9
1
6
12
L
Scylla
yGaaBR__
Scylla
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,323
Damage
31,369
73,489
Taken
77,612
47,649
Mitigated
34,515
30,409
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
12,200
5,467
0
6,110
13,880
6,757
4,855
3,455
10,425
0
104,270
W
9,919
1,395
0
8,352
19,157
13,012
148
6,441
12,716
0
110,948
W
Susano
Antrax55Z
Susano
8,454
1,397
0
8,320
14,327
7,644
108
2,233
12,094
0
81,519
L
Heimdallr
DownAnapessoa
Heimdallr
6,517
3,350
129
4,080
15,877
6,580
128
2,203
13,674
0
68,457
L
Sol
7,835
3,436
0
3,611
12,362
5,384
1,482
2,841
9,521
60,284
8,429
L
Ne Zha
5,198
1,839
0
4,008
21,441
9,515
0
4,158
17,283
0
60,747
W
Cthulhu
mmy3rs
Cthulhu
5,731
283
502
2,971
13,036
12,406
333
3,132
9,904
33,660
3,189
L
Ymir
5,419
245
0
0
10,057
6,038
0
3,502
6,555
37,084
0
W
Baron Samedi
xNaldo06x
Baron Samedi
19,019
1,069
1,052
3,102
13,089
7,830
909
3,534
9,555
110,416
0
L
Scylla
yGaaBR__
Scylla
6,400
302
0
940
17,875
6,998
0
11,770
6,105
48,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,246
Gold Earned
43,057
643
Minions Killed
485
0
Camps Cleared
0
2,035,727
Distance Traveled
1,641,860
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,239
562
152
8
0
407,526
2
W
Tyr
13,091
655
181
9
0
443,089
4
W
Susano
11,302
565
107
5
0
425,238
2
L
Heimdallr
8,457
423
115
6
0
318,091
2
L
Sol
9,501
475
130
7
0
310,166
7
L
Ne Zha
8,474
424
105
5
0
349,643
1
W
Cthulhu
10,555
528
47
2
0
384,387
0
L
Ymir
7,344
367
50
3
0
351,561
0
W
Baron Samedi
12,059
603
156
8
0
375,487
8
L
Scylla
9,281
464
85
4
0
312,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role