Player Matchup

Thor
Thor
Gablan95
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,324 Elo+
Solo
Zhong Kui
Zhong Kui
InfreakCG
Zhong Kui
Level 102
God Stats
6W - 10L
1,484 SR
Queue Stats
285W - 358L
1,385 Elo+
Solo
Sylvanus
Sylvanus
PixelGamer115
Sylvanus
Level 81
God Stats
0W - 1L
1,294 SR
Queue Stats
22W - 18L
1,441 Elo+
Party 2
Thanatos
Thanatos
mutation0ak105
Thanatos
Level 99
God Stats
2W - 6L
1,437 SR
Queue Stats
54W - 38L
1,439 Elo+
Party 2
Olorun
Olorun
nosoynadie6159
Olorun
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,396 Elo+
Solo
Team Averages
Level 85
1,443 SR
1,397 Elo+

VS

Team Averages
Level 86
1,434 SR
1,392 Elo+
Ah Puch
Ah Puch
BunnyOkay
Ah Puch
Level 124
God Stats
15W - 12L
1,555 SR
Queue Stats
370W - 395L
1,413 Elo+
Party 1
Ravana
Ravana
CMBKJr
Ravana
Level 41
God Stats
1W - 6L
1,158 SR
Queue Stats
113W - 144L
1,360 Elo+
Solo
Bakasura
Bakasura
Ns Goldenn
Bakasura
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 100L
1,370 Elo+
Party 1
Zeus
Zeus
itsyaboidylan
Zeus
Level 48
God Stats
2W - 1L
1,454 SR
Queue Stats
63W - 83L
1,383 Elo+
Solo
King Arthur
King Arthur
meyoudodo
King Arthur
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 33L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 4 / 1
9,304
517
6,902
15,500
9,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
InfreakCG
Zhong Kui
16
5 / 3 / 0
9,772
543
15,672
16,332
11,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
PixelGamer115
Sylvanus
11
1 / 3 / 3
7,518
418
3,834
11,153
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
14
1 / 4 / 2
8,277
460
5,874
12,671
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 3 / 1
7,140
397
5,114
10,575
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BunnyOkay
Ah Puch
15
4 / 1 / 9
9,187
510
17,953
10,553
4,211
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
CMBKJr
Ravana
16
7 / 1 / 5
10,178
565
7,551
9,277
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Ns Goldenn
Bakasura
15
1 / 3 / 8
8,630
479
4,045
12,658
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 3 / 3
9,469
526
6,831
10,797
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
meyoudodo
King Arthur
15
2 / 3 / 3
9,161
509
9,394
17,261
13,559
Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
11
Kills
16
17
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BunnyOkay
Ah Puch
4
1
9
8.5
W
Ravana
CMBKJr
Ravana
7
1
5
9.5
L
Thor
1
4
1
0.38
L
Zhong Kui
InfreakCG
Zhong Kui
5
3
0
1.67
W
Bakasura
Ns Goldenn
Bakasura
1
3
8
1.67
L
Sylvanus
PixelGamer115
Sylvanus
1
3
3
0.83
W
2
3
3
1.17
W
King Arthur
meyoudodo
King Arthur
2
3
3
1.17
L
Thanatos
1
4
2
0.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,396
Damage
45,774
66,231
Taken
60,546
39,824
Mitigated
33,792
24,256
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BunnyOkay
Ah Puch
17,953
1,596
0
3,654
10,553
4,211
0
5,293
5,260
61,767
0
W
Ravana
CMBKJr
Ravana
7,551
2,795
0
3,862
9,277
4,734
0
3,716
5,561
0
64,068
L
Thor
6,902
2,818
0
250
15,500
9,447
384
0
15,500
0
73,487
L
Zhong Kui
InfreakCG
Zhong Kui
15,672
1,414
0
6,987
16,332
11,962
0
7,020
9,257
94,229
0
W
Bakasura
Ns Goldenn
Bakasura
4,045
2,835
0
4,576
12,658
6,390
0
5,435
7,223
0
41,897
L
Sylvanus
PixelGamer115
Sylvanus
3,834
1,139
1,569
3,281
11,153
8,082
186
6,527
4,587
23,594
0
W
6,831
1,442
0
2,070
10,797
4,898
414
7,253
3,544
74,200
0
W
King Arthur
meyoudodo
King Arthur
9,394
1,473
0
2,970
17,261
13,559
1,044
2,923
14,338
0
70,465
L
Thanatos
5,874
1,349
0
6,974
12,671
6,283
0
6,163
6,508
0
53,277
L
5,114
2,603
414
4,781
10,575
4,050
504
5,074
5,413
35,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,011
Gold Earned
46,625
481
Minions Killed
516
0
Camps Cleared
0
1,435,805
Distance Traveled
1,728,085
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,187
510
77
4
0
345,278
11
W
Ravana
10,178
565
107
6
0
378,323
4
L
Thor
9,304
517
119
7
0
337,367
2
L
Zhong Kui
9,772
543
160
9
0
328,676
3
W
Bakasura
8,630
479
94
5
0
387,340
1
L
Sylvanus
7,518
418
59
3
0
238,591
0
W
Zeus
9,469
526
135
8
0
299,467
6
W
King Arthur
9,161
509
103
6
0
317,677
1
L
Thanatos
8,277
460
76
4
0
359,762
0
L
Olorun
7,140
397
67
4
0
171,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role