Player Matchup

Maui
Maui
KiiDK3N
Maui
Level 100
God Stats
1W - 3L
1,305 SR
Queue Stats
162W - 119L
1,577 Elo+
Solo
Izanami
Izanami
Unicornio02
Izanami
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 79L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
dani_tzv
Aphrodite
Level 84
God Stats
5W - 3L
1,458 SR
Queue Stats
99W - 111L
1,497 Elo+
Party 1
Team Averages
Level 101
1,421 SR
1,503 Elo+

VS

Team Averages
Level 44
1,635 SR
1,225 Elo+
Cthulhu
Cthulhu
TideSinger734
Cthulhu
Level 32
God Stats
0W - 2L
1,828 SR
Queue Stats
1W - 5L
1,145 Elo+
Party 2
Loki
Loki
Tuffik123
Loki
Level 40
God Stats
0W - 5L
1,408 SR
Queue Stats
18W - 35L
1,385 Elo+
Solo
Ah Puch
Ah Puch
snakeeyes2026
Ah Puch
Level 61
God Stats
0W - 1L
1,668 SR
Queue Stats
1W - 5L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
KiiDK3N
Maui
12
1 / 1 / 7
8,631
719
3,884
9,123
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Unicornio02
Izanami
14
6 / 0 / 2
8,899
742
12,983
8,155
3,644
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
dani_tzv
Aphrodite
12
1 / 2 / 6
7,996
666
6,085
8,491
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 2 / 0
6,758
563
5,532
10,740
8,649
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
13
3 / 2 / 0
7,919
660
7,442
9,364
3,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
10
0 / 4 / 2
6,912
576
7,160
8,887
4,454
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
3
3
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
KiiDK3N
Maui
1
1
7
4.5
L
Cthulhu
0
2
0
0
L
Loki
3
2
0
1.5
W
Izanami
Unicornio02
Izanami
6
0
2
7
W
Aphrodite
dani_tzv
Aphrodite
1
2
6
2
L
Ah Puch
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,952
Damage
20,134
25,769
Taken
28,991
18,817
Mitigated
17,002
13,259
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
KiiDK3N
Maui
3,884
1,056
518
2,649
9,123
10,463
0
4,218
4,905
8,293
0
L
Cthulhu
5,532
206
196
184
10,740
8,649
0
3,605
7,135
18,053
0
L
Loki
7,442
1,582
0
1,676
9,364
3,899
0
3,102
6,262
0
33,438
W
Izanami
Unicornio02
Izanami
12,983
10,758
0
1,824
8,155
3,644
819
4,622
3,533
0
49,612
W
Aphrodite
dani_tzv
Aphrodite
6,085
807
3,421
4,847
8,491
4,710
0
3,975
4,516
22,903
0
L
Ah Puch
7,160
479
528
2,408
8,887
4,454
0
4,069
4,818
13,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,526
Gold Earned
21,589
170
Minions Killed
94
5
Camps Cleared
5
686,868
Distance Traveled
608,700
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,631
719
11
1
0
228,811
0
L
Cthulhu
6,758
563
34
3
1
214,974
0
L
Loki
7,919
660
52
4
4
220,505
3
W
Izanami
8,899
742
97
8
3
230,949
1
W
Aphrodite
7,996
666
62
5
2
227,108
5
L
Ah Puch
6,912
576
8
1
0
173,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role