Player Matchup

Artemis
Artemis
DaDudeson
Artemis
Level 66
God Stats
1W - 3L
1,123 SR
Queue Stats
32W - 53L
1,283 Elo+
Party 3
Cliodhna
Cliodhna
Fedajiin
Cliodhna
Level 77
God Stats
1W - 1L
1,285 SR
Queue Stats
66W - 89L
1,314 Elo+
Party 3
Scylla
Scylla
Lacorn
Scylla
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 171L
1,421 Elo+
Party 1
Hel
Hel
TheGorilla12
Hel
Level 89
God Stats
1W - 1L
1,331 SR
Queue Stats
39W - 41L
1,411 Elo+
Party 1
Ares
Ares
todde1407
Ares
Level 68
God Stats
1W - 0L
1,167 SR
Queue Stats
71W - 103L
1,290 Elo+
Party 3
Team Averages
Level 78
1,281 SR
1,344 Elo+

VS

Team Averages
Level 76
1,411 SR
1,427 Elo+
Sobek
Sobek
Manduvel
Sobek
Level 99
God Stats
3W - 9L
1,264 SR
Queue Stats
261W - 269L
1,417 Elo+
Solo
Yemoja
Yemoja
Mehariel
Yemoja
Level 38
God Stats
1W - 1L
1,491 SR
Queue Stats
26W - 22L
1,546 Elo+
Solo
Anubis
Anubis
Oxxuella
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
misstcat
Bellona
Level 110
God Stats
8W - 7L
1,482 SR
Queue Stats
678W - 856L
1,333 Elo+
Party 2
Vamana
Vamana
piponchy
Vamana
Level 100
God Stats
5W - 11L
1,319 SR
Queue Stats
614W - 761L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaDudeson
Artemis
19
7 / 5 / 19
12,323
770
29,890
21,026
14,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
Fedajiin
Cliodhna
18
5 / 6 / 20
11,636
727
17,085
17,985
11,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Lacorn
Scylla
20
13 / 2 / 21
13,391
837
34,502
13,569
8,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 23
11,760
735
24,954
18,083
16,728
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
20
6 / 2 / 25
12,750
797
11,193
22,512
32,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Manduvel
Sobek
17
6 / 5 / 6
10,936
684
13,695
40,319
41,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
Mehariel
Yemoja
16
1 / 9 / 7
10,362
648
12,200
27,597
33,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Oxxuella
Anubis
16
3 / 8 / 7
10,010
626
13,214
18,702
13,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
misstcat
Bellona
16
5 / 9 / 7
11,092
693
14,942
25,653
30,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
piponchy
Vamana
18
2 / 5 / 11
10,848
678
18,395
24,221
29,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
55
36
Kills
17
17
Deaths
36
108
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
DaDudeson
Artemis
7
5
19
3.3
W
Cliodhna
Fedajiin
Cliodhna
5
6
20
2.5
W
Scylla
Lacorn
Scylla
13
2
21
11.75
L
Sobek
Manduvel
Sobek
6
5
6
1.8
L
Yemoja
Mehariel
Yemoja
1
9
7
0.5
L
Anubis
Oxxuella
Anubis
3
8
7
0.81
W
5
2
23
8.25
L
Bellona
misstcat
Bellona
5
9
7
0.94
L
Vamana
piponchy
Vamana
2
5
11
1.5
W
Ares
6
2
25
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,624
Damage
72,446
93,175
Taken
136,492
83,817
Mitigated
148,493
43,895
Healing
49,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DaDudeson
Artemis
29,890
17,713
1,592
6,009
21,026
14,017
2,870
7,348
13,486
0
48,310
W
Cliodhna
Fedajiin
Cliodhna
17,085
3,348
1,902
2,747
17,985
11,814
1,209
7,377
10,174
0
26,558
W
Scylla
Lacorn
Scylla
34,502
6,638
1,316
1,759
13,569
8,538
1,689
5,311
8,015
58,653
0
L
Sobek
Manduvel
Sobek
13,695
1,027
1,464
18,350
40,319
41,881
249
15,788
24,531
23,040
0
L
Yemoja
Mehariel
Yemoja
12,200
2,554
5,552
4,174
27,597
33,564
0
16,125
11,472
22,669
0
L
Anubis
Oxxuella
Anubis
13,214
1,809
0
4,757
18,702
13,066
638
12,632
6,070
30,058
0
W
24,954
4,625
13,063
9,615
18,083
16,728
816
8,208
9,567
43,069
0
L
Bellona
misstcat
Bellona
14,942
3,843
2,400
2,672
25,653
30,714
116
13,150
12,503
0
24,091
L
Vamana
piponchy
Vamana
18,395
5,272
1,820
8,324
24,221
29,268
341
12,954
11,267
0
29,781
W
Ares
11,193
1,798
669
5,223
22,512
32,720
614
10,865
11,061
15,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,860
Gold Earned
53,248
151
Minions Killed
113
0
Camps Cleared
0
1,512,809
Distance Traveled
1,243,891
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,323
770
41
3
0
280,280
0
W
Cliodhna
11,636
727
19
1
0
320,416
0
W
Scylla
13,391
837
45
3
0
293,155
0
L
Sobek
10,936
684
14
1
0
286,308
0
L
Yemoja
10,362
648
16
1
0
218,053
0
L
Anubis
10,010
626
45
3
0
190,394
0
W
Hel
11,760
735
41
3
0
289,756
1
L
Bellona
11,092
693
15
1
0
244,151
0
L
Vamana
10,848
678
23
1
0
304,985
0
W
Ares
12,750
797
5
0
0
329,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role