Player Matchup

Pele
Pele
 
Pele
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AresenicProdigy
Thanatos
Level 56
God Stats
10W - 16L
1,730 SR
Queue Stats
243W - 265L
1,487 Elo+
Solo
Poseidon
Poseidon
MikeyGBoomin
Poseidon
Level 67
God Stats
0W - 2L
1,288 SR
Queue Stats
92W - 91L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Purpenurples
Cthulhu
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 73L
1,552 Elo+
Solo
Skadi
Skadi
patier
Skadi
Level 48
God Stats
6W - 5L
1,608 SR
Queue Stats
83W - 102L
1,530 Elo+
Solo
Team Averages
Level 65
1,525 SR
1,507 Elo+

VS

Team Averages
Level 53
1,580 SR
1,538 Elo+
Mercury
Mercury
BiscuitNoDrink
Mercury
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 72L
1,404 Elo+
Solo
Maui
Maui
HolyProd
Maui
Level 71
God Stats
12W - 16L
1,335 SR
Queue Stats
79W - 82L
1,483 Elo+
Party 2
Ravana
Ravana
HéII
Ravana
Level 29
God Stats
4W - 0L
1,865 SR
Queue Stats
59W - 28L
1,660 Elo+
Party 1
Neith
Neith
JrAsstastic
Neith
Level 96
God Stats
55W - 66L
1,536 SR
Queue Stats
186W - 184L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
SlapDaddy2000
Sylvanus
Level 30
God Stats
59W - 40L
1,663 SR
Queue Stats
59W - 40L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
4
0 / 1 / 0
2,855
571
1,674
2,777
675
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
5
1 / 2 / 0
3,241
648
924
3,916
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
MikeyGBoomin
Poseidon
3
0 / 3 / 0
2,845
569
453
2,535
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Purpenurples
Cthulhu
5
0 / 1 / 0
3,155
631
1,926
3,507
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
patier
Skadi
5
0 / 0 / 0
3,037
607
1,517
1,720
424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 3
3,398
680
435
2,365
656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
5
0 / 0 / 1
3,462
692
1,526
4,103
1,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
HéII
Ravana
6
1 / 1 / 1
3,764
753
2,991
3,812
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 0
3,229
646
1,666
1,960
486
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
SlapDaddy2000
Sylvanus
7
5 / 0 / 1
4,440
888
3,041
2,233
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
7
7
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
1
0
0
L
Thanatos
1
2
0
0.5
W
0
0
3
1.5
W
Maui
0
0
1
0.5
W
Ravana
HéII
Ravana
1
1
1
1.5
W
1
0
0
1
L
Poseidon
MikeyGBoomin
Poseidon
0
3
0
0
L
Cthulhu
Purpenurples
Cthulhu
0
1
0
0
W
Sylvanus
SlapDaddy2000
Sylvanus
5
0
1
5.5
L
Skadi
patier
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,494
Damage
9,659
14,455
Taken
14,473
4,387
Mitigated
4,935
5,292
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,674
440
0
564
2,777
675
0
1,086
1,691
0
11,882
L
Thanatos
924
126
0
2,747
3,916
1,189
0
991
2,925
0
8,416
W
435
207
0
375
2,365
656
0
257
2,086
0
12,466
W
Maui
1,526
462
715
1,825
4,103
1,274
0
0
4,103
10,902
1,695
W
Ravana
HéII
Ravana
2,991
1,028
0
2,111
3,812
1,422
0
1,526
2,112
0
18,307
W
1,666
457
0
466
1,960
486
0
0
1,960
0
14,678
L
Poseidon
MikeyGBoomin
Poseidon
453
163
0
107
2,535
657
0
1,156
1,379
9,737
0
L
Cthulhu
Purpenurples
Cthulhu
1,926
374
127
1,000
3,507
1,442
0
181
3,326
14,017
0
W
Sylvanus
SlapDaddy2000
Sylvanus
3,041
1,508
65
1,306
2,233
1,097
0
384
1,833
16,345
6,554
L
Skadi
patier
Skadi
1,517
770
0
747
1,720
424
0
349
1,371
0
11,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,133
Gold Earned
18,293
111
Minions Killed
161
0
Camps Cleared
0
443,462
Distance Traveled
473,273
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
2,855
571
10
2
0
110,004
1
L
Thanatos
3,241
648
31
6
0
94,422
1
W
Mercury
3,398
680
27
5
0
111,788
2
W
Maui
3,462
692
18
4
0
92,008
2
W
Ravana
3,764
753
39
8
0
102,285
0
W
Neith
3,229
646
32
6
0
78,834
1
L
Poseidon
2,845
569
17
3
0
66,135
1
L
Cthulhu
3,155
631
26
5
0
92,978
0
W
Sylvanus
4,440
888
45
9
0
88,358
0
L
Skadi
3,037
607
27
5
0
79,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role