Player Matchup

Susano
Susano
Darker_world
Susano
Level 100
God Stats
2W - 1L
1,634 SR
Queue Stats
28W - 22L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
Kebiruto
Ao Kuang
Level 142
God Stats
2W - 0L
1,477 SR
Queue Stats
28W - 25L
1,534 Elo+
Solo
Ah Puch
Ah Puch
Nero_Claudius_l
Ah Puch
Level 127
God Stats
1W - 0L
1,871 SR
Queue Stats
27W - 28L
1,459 Elo+
Party 1
Tyr
Tyr
golden-_-hawk
Tyr
Level 60
God Stats
3W - 6L
1,615 SR
Queue Stats
20W - 17L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
sonicmarioshadow
Cthulhu
Level 88
God Stats
9W - 8L
1,777 SR
Queue Stats
46W - 47L
1,501 Elo+
Party 1
Team Averages
Level 103
1,675 SR
1,508 Elo+

VS

Team Averages
Level 126
1,439 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BE BURN FC
Xbalanque
Level 156
God Stats
38W - 38L
1,464 SR
Queue Stats
394W - 411L
1,434 Elo+
Solo
Maui
Maui
BigPapiJared
Maui
Level 160
God Stats
5W - 9L
1,507 SR
Queue Stats
395W - 297L
1,620 Elo+
Solo
Anubis
Anubis
Emdepew
Anubis
Level 94
God Stats
0W - 1L
1,256 SR
Queue Stats
20W - 13L
1,470 Elo+
Solo
Bacchus
Bacchus
JuicyJ9212
Bacchus
Level 64
God Stats
12W - 18L
1,466 SR
Queue Stats
119W - 126L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
2 / 1 / 6
7,653
765
6,406
6,739
3,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
Kebiruto
Ao Kuang
14
6 / 2 / 5
7,962
796
10,635
12,662
6,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 1 / 8
8,201
820
11,315
5,915
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 1 / 4
7,265
727
3,382
11,733
7,893
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 0 / 9
8,390
839
8,039
11,919
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 2 / 2
6,998
700
10,282
6,487
2,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
BE BURN FC
Xbalanque
13
1 / 3 / 1
6,957
696
7,117
6,189
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 3
7,493
749
4,963
11,070
11,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Emdepew
Anubis
13
2 / 5 / 0
7,065
707
3,700
8,115
5,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
JuicyJ9212
Bacchus
11
0 / 4 / 2
6,704
670
4,999
12,515
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
16
Kills
5
5
Deaths
16
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
2
0.5
L
Xbalanque
BE BURN FC
Xbalanque
1
3
1
0.5
L
2
2
3
1.75
W
Susano
2
1
6
5
L
Anubis
Emdepew
Anubis
2
5
0
0.4
L
Bacchus
JuicyJ9212
Bacchus
0
4
2
0.25
W
Ao Kuang
Kebiruto
Ao Kuang
6
2
5
4.25
W
4
1
8
8
W
1
1
4
3
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,777
Damage
31,061
48,968
Taken
44,376
33,263
Mitigated
35,550
13,041
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,282
2,376
0
1,839
6,487
2,720
0
3,852
2,595
0
31,142
L
Xbalanque
BE BURN FC
Xbalanque
7,117
1,902
0
155
6,189
3,134
0
4,340
1,665
0
24,621
L
4,963
1,381
0
463
11,070
11,953
0
7,902
3,036
10,533
0
W
Susano
6,406
1,370
0
0
6,739
3,312
2,389
1,663
5,076
0
18,745
L
Anubis
Emdepew
Anubis
3,700
339
0
1,416
8,115
5,054
0
5,739
2,296
16,220
0
L
Bacchus
JuicyJ9212
Bacchus
4,999
445
211
1,133
12,515
12,689
0
7,563
4,795
16,495
0
W
Ao Kuang
Kebiruto
Ao Kuang
10,635
1,221
0
4,062
12,662
6,316
324
3,285
9,377
25,341
0
W
11,315
274
0
1,453
5,915
2,878
644
2,651
3,264
36,187
0
W
3,382
661
0
3,859
11,733
7,893
42
4,057
7,676
0
13,560
W
8,039
861
527
3,140
11,919
12,864
0
2,006
9,913
24,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,471
Gold Earned
35,217
218
Minions Killed
171
0
Camps Cleared
0
1,036,933
Distance Traveled
942,762
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,998
700
66
7
0
217,636
4
L
Xbalanque
6,957
696
44
4
0
209,352
1
L
Maui
7,493
749
17
2
0
193,600
4
W
Susano
7,653
765
42
4
0
192,009
2
L
Anubis
7,065
707
26
3
0
151,761
0
L
Bacchus
6,704
670
18
2
0
170,413
2
W
Ao Kuang
7,962
796
46
5
0
209,860
2
W
Ah Puch
8,201
820
56
6
0
200,944
0
W
Tyr
7,265
727
31
3
0
226,985
2
W
Cthulhu
8,390
839
43
4
0
207,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role