Player Matchup

Vamana
Vamana
Platinum II
 
Vamana
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold V
Nenenzinho
Apollo
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,488 MMR
Party 1
Horus
Horus
Gold II
Predru
Horus
Gold II
Level 141
God Stats
33W - 25L
1,563 SR
Queue Stats
685W - 707L
1,373 MMR
Solo
Chronos
Chronos
Gold IV
Westbrook0
Chronos
Gold IV
Level 103
God Stats
3W - 1L
1,764 SR
Queue Stats
145W - 149L
1,301 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,566 SR
1,432 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,548 SR
1,427 MMR
Susano
Susano
Platinum II
 
Susano
Platinum II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
BIGMIND300
King Arthur
Gold V
Level 98
God Stats
13W - 9L
1,538 SR
Queue Stats
57W - 72L
1,289 MMR
Party 2
Scylla
Scylla
Gold III
JineteDelBarril
Scylla
Gold III
Level 122
God Stats
10W - 12L
1,544 SR
Queue Stats
135W - 135L
1,601 MMR
Solo
Cernunnos
Cernunnos
Silver I
NEWGODD
Cernunnos
Silver I
Level 129
God Stats
5W - 7L
1,657 SR
Queue Stats
58W - 75L
1,245 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 0 / 1
7,088
591
4,685
11,650
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
 
Zhong Kui
12
2 / 0 / 3
7,049
587
5,116
4,029
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
Nenenzinho
Apollo
11
0 / 3 / 2
6,575
548
5,135
9,629
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Predru
Horus
10
1 / 1 / 4
6,551
546
5,274
7,992
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Westbrook0
Chronos
11
0 / 3 / 0
6,700
558
4,398
8,360
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
BastetThorCharybdisAthena

VS

Bans
GebIshtarKaliUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 1 / 2
6,692
558
5,754
9,773
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
9
0 / 1 / 2
5,655
471
2,706
10,587
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
BIGMIND300
King Arthur
12
1 / 0 / 2
6,730
561
5,652
8,413
5,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 0
5,507
459
1,322
3,557
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
NEWGODD
Cernunnos
11
3 / 2 / 1
6,833
569
9,145
10,945
3,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
6
Kills
7
7
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
1
3.5
W
Zhong Kui
 
Zhong Kui
2
0
3
3.5
L
Susano
 
Susano
3
1
2
4
L
Kumbhakarna
 
Kumbhakarna
0
1
2
1
L
King Arthur
BIGMIND300
King Arthur
1
0
2
2
L
0
2
0
0
L
Cernunnos
NEWGODD
Cernunnos
3
2
1
1.75
W
Apollo
Nenenzinho
Apollo
0
3
2
0.33
W
Horus
Predru
Horus
1
1
4
3
W
Chronos
Westbrook0
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,608
Damage
24,579
41,660
Taken
43,275
18,670
Mitigated
20,661
11,053
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,685
2,529
0
1,836
11,650
5,323
32
704
10,946
0
51,876
W
Zhong Kui
 
Zhong Kui
5,116
545
0
1,437
4,029
2,945
1,344
1,377
2,652
51,150
0
L
Susano
 
Susano
5,754
2,496
0
3,774
9,773
3,780
0
520
9,253
0
41,660
L
Kumbhakarna
 
Kumbhakarna
2,706
497
0
2,390
10,587
6,815
0
2,230
8,357
17,264
0
L
King Arthur
BIGMIND300
King Arthur
5,652
1,121
0
2,750
8,413
5,474
0
4,024
4,389
0
48,186
L
1,322
270
0
346
3,557
1,095
0
897
2,660
31,403
0
L
Cernunnos
NEWGODD
Cernunnos
9,145
3,855
0
4,532
10,945
3,497
0
1,843
9,102
0
54,886
W
Apollo
Nenenzinho
Apollo
5,135
3,482
0
3,296
9,629
3,277
826
722
8,907
0
52,538
W
Horus
Predru
Horus
5,274
2,148
537
2,276
7,992
3,964
0
1,225
6,767
0
19,423
W
Chronos
Westbrook0
Chronos
4,398
1,456
0
1,671
8,360
3,161
0
0
8,360
52,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,963
Gold Earned
31,417
391
Minions Killed
332
0
Camps Cleared
0
1,240,328
Distance Traveled
1,205,591
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,088
591
92
8
0
290,648
1
W
Zhong Kui
7,049
587
101
8
0
238,493
0
L
Susano
6,692
558
73
6
0
272,203
6
L
Kumbhakarna
5,655
471
23
2
0
250,472
3
L
King Arthur
6,730
561
82
7
0
270,782
3
L
Scylla
5,507
459
64
5
0
174,260
1
L
Cernunnos
6,833
569
90
8
0
237,874
2
W
Apollo
6,575
548
88
7
0
223,266
3
W
Horus
6,551
546
31
3
0
273,201
4
W
Chronos
6,700
558
79
7
0
214,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role