Player Matchup

Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Amalthea3
Baron Samedi
Level 126
God Stats
2W - 1L
1,356 SR
Queue Stats
73W - 92L
1,359 Elo+
Party 2
Artio
Artio
Bormoly
Artio
Level 148
God Stats
4W - 2L
1,510 SR
Queue Stats
101W - 125L
1,351 Elo+
Party 2
Discordia
Discordia
XxJuaN-xX
Discordia
Level 156
God Stats
7W - 6L
1,578 SR
Queue Stats
226W - 247L
1,454 Elo+
Solo
Chaac
Chaac
xX_Q__O_Xx
Chaac
Level 85
God Stats
2W - 0L
1,445 SR
Queue Stats
40W - 52L
1,417 Elo+
Solo
Team Averages
Level 133
1,478 SR
1,416 Elo+

VS

Team Averages
Level 83
1,515 SR
1,358 Elo+
Cupid
Cupid
Barigard
Cupid
Level 103
God Stats
3W - 2L
1,473 SR
Queue Stats
231W - 227L
1,425 Elo+
Solo
Ares
Ares
Kälke
Ares
Level 45
God Stats
2W - 1L
1,738 SR
Queue Stats
102W - 96L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
Razdarazor
Hun Batz
Level 148
God Stats
6W - 15L
1,363 SR
Queue Stats
466W - 510L
1,433 Elo+
Solo
Bakasura
Bakasura
WhoppingSplash6
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 97L
1,351 Elo+
Party 1
Ah Puch
Ah Puch
Wilsku
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 3 / 13
11,170
798
19,006
16,156
8,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Baron Samedi
Amalthea3
Baron Samedi
17
5 / 2 / 9
10,688
763
12,927
10,465
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Bormoly
Artio
18
3 / 1 / 14
11,340
810
8,051
22,836
31,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
XxJuaN-xX
Discordia
18
7 / 2 / 13
10,923
780
15,477
10,117
4,703
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
17
3 / 4 / 14
10,230
731
16,686
25,284
16,446
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Barigard
Cupid
15
1 / 5 / 5
8,702
622
15,635
14,302
6,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Kälke
Ares
16
2 / 6 / 3
9,482
677
6,632
19,697
23,201
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Razdarazor
Hun Batz
16
0 / 5 / 5
8,601
614
18,103
19,797
10,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
15
3 / 4 / 5
9,793
700
8,446
17,140
11,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Wilsku
Ah Puch
15
2 / 5 / 1
8,579
613
16,573
12,541
6,184
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
25
Kills
8
12
Deaths
25
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
13
4.5
W
Baron Samedi
Amalthea3
Baron Samedi
5
2
9
4.75
L
Cupid
Barigard
Cupid
1
5
5
0.7
W
Artio
Bormoly
Artio
3
1
14
10
L
Ares
Kälke
Ares
2
6
3
0.58
L
Hun Batz
Razdarazor
Hun Batz
0
5
5
0.5
L
Bakasura
3
4
5
1.38
L
Ah Puch
Wilsku
Ah Puch
2
5
1
0.5
W
Discordia
XxJuaN-xX
Discordia
7
2
13
6.75
W
Chaac
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,147
Damage
65,389
84,858
Taken
83,477
67,555
Mitigated
58,163
44,585
Healing
30,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,006
7,250
949
4,375
16,156
8,969
1,689
5,414
10,741
0
38,283
W
Baron Samedi
Amalthea3
Baron Samedi
12,927
1,585
4,134
2,469
10,465
6,219
1,287
2,841
7,319
30,554
0
L
Cupid
Barigard
Cupid
15,635
7,796
5,360
3,885
14,302
6,892
121
6,359
7,943
0
27,674
W
Artio
Bormoly
Artio
8,051
438
6,005
9,367
22,836
31,218
937
5,982
15,894
18,157
0
L
Ares
Kälke
Ares
6,632
347
773
2,553
19,697
23,201
44
7,229
12,468
10,172
0
L
Hun Batz
Razdarazor
Hun Batz
18,103
1,487
3,070
6,087
19,797
10,076
0
8,915
10,882
0
41,642
L
Bakasura
8,446
5,257
1,686
5,017
17,140
11,810
18
8,728
8,412
0
11,247
L
Ah Puch
Wilsku
Ah Puch
16,573
1,525
917
1,253
12,541
6,184
0
5,224
7,317
26,519
0
W
Discordia
XxJuaN-xX
Discordia
15,477
1,249
2,262
2,282
10,117
4,703
1,675
2,294
7,683
32,128
0
W
Chaac
16,686
3,180
2,340
10,402
25,284
16,446
1,720
6,674
18,199
0
32,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,351
Gold Earned
45,157
210
Minions Killed
131
0
Camps Cleared
0
1,313,992
Distance Traveled
1,242,633
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,170
798
62
4
0
232,333
12
W
Baron Samedi
10,688
763
56
4
0
254,578
4
L
Cupid
8,702
622
35
3
0
245,443
0
W
Artio
11,340
810
14
1
0
285,502
0
L
Ares
9,482
677
12
1
0
233,346
0
L
Hun Batz
8,601
614
36
3
0
261,323
3
L
Bakasura
9,793
700
26
2
0
268,560
1
L
Ah Puch
8,579
613
22
2
0
233,961
0
W
Discordia
10,923
780
57
4
0
257,973
0
W
Chaac
10,230
731
21
2
0
283,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role