Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Archaic__Shadow
Ah Muzen Cab
Level 63
God Stats
5W - 1L
1,648 SR
Queue Stats
10W - 7L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
UraniumPatriot
Cthulhu
Level 104
God Stats
2W - 2L
1,571 SR
Queue Stats
114W - 162L
1,311 Elo+
Party 1
Da Ji
Da Ji
badslimshot1
Da Ji
Level 141
God Stats
4W - 2L
1,402 SR
Queue Stats
215W - 264L
1,431 Elo+
Solo
Team Averages
Level 103
1,540 SR
1,402 Elo+

VS

Team Averages
Level 96
1,521 SR
1,320 Elo+
Scylla
Scylla
EatMyKidPlz
Scylla
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,306 Elo+
Party 2
Odin
Odin
KingPeepeepoopoo
Odin
Level 149
God Stats
11W - 9L
1,565 SR
Queue Stats
79W - 78L
1,361 Elo+
Party 2
Chernobog
Chernobog
xXyettimayneXx
Chernobog
Level 89
God Stats
14W - 14L
1,499 SR
Queue Stats
503W - 802L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Archaic__Shadow
Ah Muzen Cab
15
2 / 1 / 10
9,594
685
9,300
10,809
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 12
9,496
678
10,519
12,185
13,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
11 / 2 / 4
11,127
795
15,494
13,087
6,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 5 / 2
8,952
639
12,659
10,985
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 3
8,920
637
4,981
17,245
12,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
xXyettimayneXx
Chernobog
12
2 / 5 / 2
8,686
620
9,486
12,726
5,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
4
4
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Archaic__Shadow
Ah Muzen Cab
2
1
10
7
L
Scylla
2
5
2
0.6
L
0
5
3
0.3
W
2
1
12
8
W
11
2
4
6.5
L
Chernobog
xXyettimayneXx
Chernobog
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,313
Damage
27,126
36,081
Taken
40,956
25,805
Mitigated
21,944
10,987
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Archaic__Shadow
Ah Muzen Cab
9,300
4,480
68
5,435
10,809
5,765
1,248
5,763
5,046
0
31,863
L
Scylla
12,659
1,186
0
1,380
10,985
3,758
72
1,642
9,201
39,302
0
L
4,981
496
0
2,065
17,245
12,919
17
4,888
11,709
0
15,270
W
10,519
738
827
1,260
12,185
13,380
0
3,890
8,295
27,207
0
W
15,494
2,547
0
3,397
13,087
6,660
72
3,739
9,348
28
36,522
L
Chernobog
xXyettimayneXx
Chernobog
9,486
6,278
0
0
12,726
5,267
44
3,100
9,218
141
28,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
26,558
152
Minions Killed
150
6
Camps Cleared
6
783,505
Distance Traveled
669,590
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,594
685
68
5
2
273,338
1
L
Scylla
8,952
639
66
5
2
213,061
0
L
Odin
8,920
637
27
2
0
247,544
5
W
Cthulhu
9,496
678
42
3
0
262,902
2
W
Da Ji
11,127
795
42
3
4
247,265
2
L
Chernobog
8,686
620
57
4
4
208,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role