Player Matchup

Chaac
Chaac
Crawhawk
Chaac
Level 25
God Stats
0W - 2L
1,269 SR
Queue Stats
22W - 26L
1,465 Elo+
Party 2
Hel
Hel
LilacJGrace
Hel
Level 36
God Stats
10W - 25L
1,320 SR
Queue Stats
424W - 524L
1,385 Elo+
Party 1
Medusa
Medusa
PushDude8161
Medusa
Level 36
God Stats
2W - 5L
1,347 SR
Queue Stats
24W - 32L
1,437 Elo+
Party 2
Bacchus
Bacchus
demonslayertaco
Bacchus
Level 34
God Stats
15W - 20L
1,314 SR
Queue Stats
38W - 54L
1,320 Elo+
Party 1
Chang'e
Chang'e
drako0069
Chang'e
Level 114
God Stats
889W - 998L
1,488 SR
Queue Stats
895W - 1,007L
1,449 Elo+
Solo
Team Averages
Level 49
1,347 SR
1,411 Elo+

VS

Team Averages
Level 81
1,543 SR
1,383 Elo+
Ra
Ra
PokeLoko27
Ra
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,273 Elo+
Solo
Kali
Kali
PremiereRhyme97
Kali
Level 157
God Stats
9W - 6L
1,658 SR
Queue Stats
645W - 666L
1,446 Elo+
Solo
Hel
Hel
ReaperZ000
Hel
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 62L
1,189 Elo+
Solo
Izanami
Izanami
Riley295
Izanami
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
TheBiigTom
Cthulhu
Level 157
God Stats
4W - 6L
1,557 SR
Queue Stats
116W - 130L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Crawhawk
Chaac
14
0 / 2 / 0
8,798
880
10,155
17,759
17,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
0 / 5 / 0
8,863
886
2,529
12,384
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
14
0 / 3 / 0
8,856
886
11,218
13,672
6,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 6 / 0
9,736
974
9,319
18,951
20,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
drako0069
Chang'e
14
0 / 3 / 0
8,888
889
3,175
17,381
7,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

158

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 15
9,965
997
10,875
6,189
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 1 / 6
11,520
1,152
18,029
11,560
7,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 0 / 11
9,662
966
7,243
5,607
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Riley295
Izanami
17
8 / 0 / 10
11,457
1,146
20,317
7,115
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TheBiigTom
Cthulhu
16
1 / 0 / 18
10,312
1,031
16,757
12,396
14,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
79
1
Kills
19
19
Deaths
1
0
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chaac
Crawhawk
Chaac
0
2
0
0
L
0
5
0
0
W
0
0
15
7.5
W
8
1
6
11
L
Medusa
0
3
0
0
W
2
0
11
7.5
W
Izanami
Riley295
Izanami
8
0
10
13
W
Cthulhu
TheBiigTom
Cthulhu
1
0
18
10
L
1
6
0
0.17
L
Chang'e
drako0069
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,396
Damage
73,221
80,147
Taken
42,867
58,189
Mitigated
31,574
17,144
Healing
24,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Crawhawk
Chaac
10,155
987
0
3,399
17,759
17,281
0
7,159
10,384
0
23,284
L
2,529
588
4,745
3,210
12,384
6,708
0
5,759
6,549
11,542
0
W
10,875
690
2,310
2,355
6,189
3,314
0
3,040
2,953
35,002
0
W
18,029
9,228
0
3,065
11,560
7,150
0
3,071
8,301
0
32,830
L
Medusa
11,218
4,224
0
727
13,672
6,668
0
5,430
8,226
0
31,776
W
7,243
1,550
7,490
3,208
5,607
3,014
0
2,328
3,150
14,579
0
W
Izanami
Riley295
Izanami
20,317
13,933
0
1,474
7,115
3,648
0
2,082
4,749
0
34,128
W
Cthulhu
TheBiigTom
Cthulhu
16,757
941
1,902
2,903
12,396
14,448
0
4,502
7,567
34,579
0
L
9,319
896
0
1,046
18,951
20,024
0
7,746
11,045
20,210
0
L
Chang'e
drako0069
Chang'e
3,175
331
1,914
2,103
17,381
7,508
0
8,279
9,068
23,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,141
Gold Earned
52,916
162
Minions Killed
206
3
Camps Cleared
9
881,864
Distance Traveled
881,731
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,798
880
29
3
0
185,724
0
L
Hel
8,863
886
25
3
2
178,766
2
W
Ra
9,965
997
62
6
1
115,367
2
W
Kali
11,520
1,152
17
2
6
227,275
1
L
Medusa
8,856
886
43
4
0
181,205
0
W
Hel
9,662
966
29
3
0
167,820
0
W
Izanami
11,457
1,146
43
4
1
182,213
0
W
Cthulhu
10,312
1,031
55
6
1
189,056
0
L
Bacchus
9,736
974
13
1
0
162,713
2
L
Chang'e
8,888
889
52
5
1
173,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role