Player Matchup

Guan Yu
Guan Yu
MaestroDelTerror
Guan Yu
Level 105
God Stats
9W - 15L
1,478 SR
Queue Stats
416W - 496L
1,448 Elo+
Solo
Lancelot
Lancelot
Rexterplays
Lancelot
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 40L
1,398 Elo+
Party 2
Maui
Maui
Sebby4783
Maui
Level 102
God Stats
1W - 5L
1,280 SR
Queue Stats
88W - 109L
1,412 Elo+
Party 2
Vulcan
Vulcan
SweetJuju
Vulcan
Level 30
God Stats
1W - 7L
1,500 SR
Queue Stats
24W - 31L
1,303 Elo+
Solo
Anhur
Anhur
hvacman
Anhur
Level 39
God Stats
6W - 7L
1,522 SR
Queue Stats
82W - 103L
1,427 Elo+
Solo
Team Averages
Level 61
1,456 SR
1,398 Elo+

VS

Team Averages
Level 75
1,533 SR
1,474 Elo+
Zhong Kui
Zhong Kui
Granio
Zhong Kui
Level 80
God Stats
5W - 6L
1,420 SR
Queue Stats
303W - 304L
1,500 Elo+
Solo
Bellona
Bellona
SmikelNorton
Bellona
Level 84
God Stats
10W - 10L
1,563 SR
Queue Stats
151W - 161L
1,470 Elo+
Party 1
Izanami
Izanami
Zance21
Izanami
Level 77
God Stats
11W - 18L
1,482 SR
Queue Stats
204W - 218L
1,466 Elo+
Solo
Yemoja
Yemoja
shluggy
Yemoja
Level 17
God Stats
12W - 12L
1,621 SR
Queue Stats
17W - 25L
1,453 Elo+
Party 1
Da Ji
Da Ji
superP1g
Da Ji
Level 115
God Stats
12W - 13L
1,576 SR
Queue Stats
197W - 191L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 19
13,344
534
19,641
35,606
54,715
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
Rexterplays
Lancelot
20
15 / 8 / 5
14,226
569
22,823
22,956
13,653
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
17
2 / 2 / 24
12,554
502
9,976
24,550
35,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
SweetJuju
Vulcan
18
2 / 4 / 10
11,498
460
14,472
15,153
8,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
hvacman
Anhur
20
11 / 5 / 11
13,743
550
28,593
22,677
11,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Granio
Zhong Kui
18
3 / 5 / 6
12,006
480
19,116
24,291
17,267
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SmikelNorton
Bellona
19
7 / 7 / 4
13,268
531
19,473
31,445
37,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Zance21
Izanami
19
6 / 7 / 4
12,841
514
22,167
27,222
10,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
shluggy
Yemoja
17
3 / 6 / 4
11,936
477
6,148
22,202
22,832
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
superP1g
Da Ji
18
5 / 11 / 5
11,704
468
13,005
25,560
11,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
47
36
Kills
24
24
Deaths
36
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Granio
Zhong Kui
3
5
6
1.2
W
6
5
19
3.1
W
Lancelot
Rexterplays
Lancelot
15
8
5
2.19
W
Maui
2
2
24
7
L
Bellona
SmikelNorton
Bellona
7
7
4
1.29
W
Vulcan
SweetJuju
Vulcan
2
4
10
1.75
L
Izanami
Zance21
Izanami
6
7
4
1.14
W
Anhur
hvacman
Anhur
11
5
11
3.3
L
Yemoja
shluggy
Yemoja
3
6
4
0.83
L
Da Ji
superP1g
Da Ji
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,505
Damage
79,909
120,942
Taken
130,720
124,051
Mitigated
99,053
32,171
Healing
37,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Granio
Zhong Kui
19,116
2,291
0
9,459
24,291
17,267
423
6,887
17,404
79,526
0
W
19,641
3,442
6,381
13,090
35,606
54,715
660
4,089
31,517
94
81,053
W
Lancelot
Rexterplays
Lancelot
22,823
7,289
0
360
22,956
13,653
0
6,455
16,501
0
138,119
W
Maui
9,976
2,156
0
3,188
24,550
35,812
246
5,604
18,946
34,507
0
L
Bellona
SmikelNorton
Bellona
19,473
5,781
0
6,153
31,445
37,442
762
5,678
25,767
0
101,150
W
Vulcan
SweetJuju
Vulcan
14,472
4,794
0
878
15,153
8,129
903
3,042
12,111
88,015
0
L
Izanami
Zance21
Izanami
22,167
15,727
0
6,584
27,222
10,206
1,065
5,049
22,173
0
122,120
W
Anhur
hvacman
Anhur
28,593
16,914
0
8,274
22,677
11,742
6,507
6,413
16,264
88
117,958
L
Yemoja
shluggy
Yemoja
6,148
1,618
6,278
3,021
22,202
22,832
920
4,316
17,886
27,273
1,933
L
Da Ji
superP1g
Da Ji
13,005
2,420
0
5,836
25,560
11,306
0
3,516
22,044
0
90,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,365
Gold Earned
61,755
584
Minions Killed
608
0
Camps Cleared
0
2,386,257
Distance Traveled
1,995,872
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,006
480
108
4
0
313,532
3
W
Guan Yu
13,344
534
118
5
0
473,077
9
W
Lancelot
14,226
569
166
7
0
527,509
0
W
Maui
12,554
502
26
1
0
491,436
6
L
Bellona
13,268
531
158
6
0
450,315
5
W
Vulcan
11,498
460
127
5
0
456,270
7
L
Izanami
12,841
514
169
7
0
428,236
4
W
Anhur
13,743
550
147
6
0
437,965
0
L
Yemoja
11,936
477
45
2
0
336,539
3
L
Da Ji
11,704
468
128
5
0
467,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role