Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ludo00
Kukulkan
Level 141
God Stats
1W - 1L
1,795 SR
Queue Stats
47W - 30L
1,677 Elo+
Party 1
Tyr
Tyr
MrKrestis
Tyr
Level 29
God Stats
3W - 0L
1,767 SR
Queue Stats
41W - 25L
1,677 Elo+
Party 1
Medusa
Medusa
Smemes
Medusa
Level 89
God Stats
4W - 4L
1,186 SR
Queue Stats
223W - 199L
1,496 Elo+
Party 2
Kuzenbo
Kuzenbo
TaSu_HD
Kuzenbo
Level 109
God Stats
1W - 1L
1,347 SR
Queue Stats
240W - 232L
1,536 Elo+
Party 2
Team Averages
Level 82
1,519 SR
1,577 Elo+

VS

Team Averages
Level 73
1,504 SR
1,539 Elo+
Rama
Rama
BeadzBurner
Rama
Level 8
God Stats
2W - 1L
1,787 SR
Queue Stats
16W - 14L
1,546 Elo+
Party 3
Terra
Terra
Exofilth
Terra
Level 37
God Stats
6W - 4L
1,515 SR
Queue Stats
164W - 136L
1,446 Elo+
Party 3
Hades
Hades
FaZeNev
Hades
Level 29
God Stats
0W - 3L
1,225 SR
Queue Stats
136W - 121L
1,505 Elo+
Party 3
Da Ji
Da Ji
SasPrior
Da Ji
Level 144
God Stats
1W - 1L
1,540 SR
Queue Stats
79W - 63L
1,610 Elo+
Party 3
Agni
Agni
tye312
Agni
Level 149
God Stats
6W - 8L
1,453 SR
Queue Stats
42W - 40L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
4 / 3 / 9
10,702
563
12,604
19,627
8,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Ludo00
Kukulkan
17
4 / 2 / 3
10,660
561
9,996
7,969
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 3 / 5
10,701
563
9,646
16,497
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Smemes
Medusa
14
1 / 3 / 3
8,596
452
7,159
12,438
4,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
TaSu_HD
Kuzenbo
18
3 / 0 / 1
11,127
586
8,104
14,702
13,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
10,815
569
12,295
16,577
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Exofilth
Terra
12
1 / 2 / 6
8,587
452
1,605
10,699
10,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
FaZeNev
Hades
16
1 / 3 / 1
9,814
517
10,009
13,886
15,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
SasPrior
Da Ji
14
3 / 6 / 1
8,933
470
8,224
17,857
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
tye312
Agni
14
1 / 4 / 5
8,954
471
9,584
11,754
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
18
Kills
11
11
Deaths
18
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
3
9
2.83
L
5
3
3
2.17
L
Terra
Exofilth
Terra
1
2
6
2
L
Hades
FaZeNev
Hades
1
3
1
0.5
W
Kukulkan
Ludo00
Kukulkan
4
2
3
2.75
W
6
3
5
2.83
L
Da Ji
SasPrior
Da Ji
3
6
1
0.58
W
Medusa
Smemes
Medusa
1
3
3
0.83
W
Kuzenbo
TaSu_HD
Kuzenbo
3
0
1
3.5
L
Agni
tye312
Agni
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,509
Damage
41,717
71,233
Taken
70,773
41,406
Mitigated
45,610
27,813
Healing
23,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,604
4,476
0
9,430
19,627
8,578
99
5,087
14,540
0
87,710
L
12,295
9,464
0
7,637
16,577
6,923
750
2,003
14,226
0
96,925
L
Terra
Exofilth
Terra
1,605
406
820
2,547
10,699
10,882
0
2,442
8,122
12,338
0
L
Hades
FaZeNev
Hades
10,009
2,066
612
5,591
13,886
15,456
350
6,459
7,427
79,908
0
W
Kukulkan
Ludo00
Kukulkan
9,996
896
0
1,201
7,969
3,754
0
3,605
4,364
102,079
0
W
9,646
1,771
0
6,407
16,497
10,431
0
3,652
12,845
0
64,235
L
Da Ji
SasPrior
Da Ji
8,224
2,935
0
5,062
17,857
7,913
0
4,715
12,887
0
58,428
W
Medusa
Smemes
Medusa
7,159
3,962
0
2,863
12,438
4,768
1,637
1,613
10,825
0
64,595
W
Kuzenbo
TaSu_HD
Kuzenbo
8,104
3,239
0
7,912
14,702
13,875
451
7,717
6,985
88,553
0
L
Agni
tye312
Agni
9,584
855
0
1,234
11,754
4,436
0
2,481
9,199
74,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,786
Gold Earned
47,103
634
Minions Killed
534
0
Camps Cleared
0
1,952,193
Distance Traveled
1,720,862
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,702
563
136
7
0
426,679
5
L
Rama
10,815
569
162
9
0
359,594
7
L
Terra
8,587
452
15
1
0
399,207
4
L
Hades
9,814
517
146
8
0
288,588
3
W
Kukulkan
10,660
561
168
9
0
376,142
7
W
Tyr
10,701
563
91
5
0
420,165
4
L
Da Ji
8,933
470
94
5
0
340,545
2
W
Medusa
8,596
452
73
4
0
354,068
10
W
Kuzenbo
11,127
586
166
9
0
375,139
7
L
Agni
8,954
471
117
6
0
332,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role