Player Matchup

Olorun
Olorun
DarkestKey
Olorun
Level 96
God Stats
3W - 3L
1,388 SR
Queue Stats
155W - 172L
1,444 Elo+
Solo
Cthulhu
Cthulhu
MJR KIING
Cthulhu
Level 62
God Stats
9W - 8L
1,424 SR
Queue Stats
105W - 117L
1,307 Elo+
Party 1
Skadi
Skadi
Op x JonygouD
Skadi
Level 89
God Stats
4W - 5L
1,598 SR
Queue Stats
99W - 107L
1,349 Elo+
Party 1
Da Ji
Da Ji
SebasMG_VZLA
Da Ji
Level 63
God Stats
2W - 2L
1,300 SR
Queue Stats
182W - 210L
1,449 Elo+
Solo
Chernobog
Chernobog
ripyizuu
Chernobog
Level 102
God Stats
35W - 44L
1,416 SR
Queue Stats
159W - 176L
1,377 Elo+
Solo
Team Averages
Level 82
1,425 SR
1,385 Elo+

VS

Team Averages
Level 95
1,502 SR
1,391 Elo+
Apollo
Apollo
DepoolXN
Apollo
Level 62
God Stats
31W - 28L
1,496 SR
Queue Stats
252W - 251L
1,401 Elo+
Solo
Ymir
Ymir
MISSxKITA
Ymir
Level 160
God Stats
22W - 19L
1,557 SR
Queue Stats
313W - 316L
1,513 Elo+
Solo
Amaterasu
Amaterasu
SonPaco24
Amaterasu
Level 98
God Stats
2W - 3L
1,815 SR
Queue Stats
151W - 152L
1,494 Elo+
Solo
Hel
Hel
YO_lets_go_BBC
Hel
Level 48
God Stats
0W - 6L
1,263 SR
Queue Stats
8W - 33L
1,238 Elo+
Solo
Fenrir
Fenrir
llSpaceLeell
Fenrir
Level 109
God Stats
20W - 22L
1,380 SR
Queue Stats
66W - 94L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DarkestKey
Olorun
14
4 / 2 / 3
8,469
565
10,551
12,399
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
MJR KIING
Cthulhu
11
0 / 0 / 0
7,039
469
5,346
10,208
10,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 0
7,074
472
5,453
6,303
2,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 0 / 4
8,112
541
6,360
10,686
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
ripyizuu
Chernobog
14
2 / 1 / 3
8,573
572
8,814
12,711
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DepoolXN
Apollo
11
1 / 2 / 2
6,870
458
7,319
9,076
3,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
10
1 / 1 / 0
6,705
447
5,953
13,621
10,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
SonPaco24
Amaterasu
14
1 / 1 / 0
8,098
540
7,593
12,390
8,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 2 / 1
7,587
506
6,289
10,391
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
11
0 / 4 / 0
6,511
434
4,835
12,144
8,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
4
4
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
DarkestKey
Olorun
4
2
3
2.75
L
Apollo
DepoolXN
Apollo
1
2
2
1
L
Ymir
1
1
0
1
W
Cthulhu
MJR KIING
Cthulhu
0
0
0
0
W
0
1
0
0
W
4
0
4
6
L
Amaterasu
SonPaco24
Amaterasu
1
1
0
1
L
1
2
1
0.75
L
Fenrir
0
4
0
0
W
Chernobog
ripyizuu
Chernobog
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,524
Damage
31,989
52,307
Taken
57,622
27,238
Mitigated
36,347
20,984
Healing
21,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DarkestKey
Olorun
10,551
5,215
733
7,851
12,399
5,602
572
4,682
7,717
62,787
0
L
Apollo
DepoolXN
Apollo
7,319
4,171
0
3,295
9,076
3,734
267
2,393
6,683
0
40,607
L
Ymir
5,953
751
434
3,139
13,621
10,741
56
3,514
10,107
35,167
0
W
Cthulhu
MJR KIING
Cthulhu
5,346
109
126
1,370
10,208
10,738
56
4,015
6,193
29,432
0
W
5,453
1,934
0
184
6,303
2,195
2,810
2,151
4,152
0
57,919
W
6,360
1,706
0
6,038
10,686
3,880
0
1,113
9,573
0
57,839
L
Amaterasu
SonPaco24
Amaterasu
7,593
3,434
0
5,526
12,390
8,960
0
1,020
11,370
0
68,666
L
6,289
702
612
5,339
10,391
4,391
0
6,316
4,075
60,125
0
L
Fenrir
4,835
1,244
134
2,557
12,144
8,521
0
2,654
9,490
0
50,290
W
Chernobog
ripyizuu
Chernobog
8,814
5,242
0
4,682
12,711
4,823
0
281
12,430
0
68,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
35,771
473
Minions Killed
433
0
Camps Cleared
0
1,390,715
Distance Traveled
1,368,227
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,469
565
103
7
0
252,959
1
L
Apollo
6,870
458
62
4
0
267,652
1
L
Ymir
6,705
447
52
3
0
241,363
5
W
Cthulhu
7,039
469
42
3
0
256,513
0
W
Skadi
7,074
472
110
7
0
250,159
0
W
Da Ji
8,112
541
99
7
0
333,638
5
L
Amaterasu
8,098
540
136
9
0
289,207
6
L
Hel
7,587
506
106
7
0
280,808
0
L
Fenrir
6,511
434
77
5
0
289,197
0
W
Chernobog
8,573
572
119
8
0
297,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role